Files
Cloud-book/node_modules/graphlibrary/lib/graph.js
2025-08-27 17:10:05 +08:00

529 lines
12 KiB
JavaScript

const _ = require('./lodash')
module.exports = Graph
const DEFAULT_EDGE_NAME = '\x00'
const GRAPH_NODE = '\x00'
const EDGE_KEY_DELIM = '\x01'
// Implementation notes:
//
// * Node id query functions should return string ids for the nodes
// * Edge id query functions should return an "edgeObj", edge object, that is
// composed of enough information to uniquely identify an edge: {v, w, name}.
// * Internally we use an "edgeId", a stringified form of the edgeObj, to
// reference edges. This is because we need a performant way to look these
// edges up and, object properties, which have string keys, are the closest
// we're going to get to a performant hashtable in JavaScript.
function Graph (opts) {
this._isDirected = _.has(opts, 'directed') ? opts.directed : true
this._isMultigraph = _.has(opts, 'multigraph') ? opts.multigraph : false
this._isCompound = _.has(opts, 'compound') ? opts.compound : false
// Label for the graph itself
this._label = undefined
// Defaults to be set when creating a new node
this._defaultNodeLabelFn = _.constant(undefined)
// Defaults to be set when creating a new edge
this._defaultEdgeLabelFn = _.constant(undefined)
// v -> label
this._nodes = {}
if (this._isCompound) {
// v -> parent
this._parent = {}
// v -> children
this._children = {}
this._children[GRAPH_NODE] = {}
}
// v -> edgeObj
this._in = {}
// u -> v -> Number
this._preds = {}
// v -> edgeObj
this._out = {}
// v -> w -> Number
this._sucs = {}
// e -> edgeObj
this._edgeObjs = {}
// e -> label
this._edgeLabels = {}
}
/* Number of nodes in the graph. Should only be changed by the implementation. */
Graph.prototype._nodeCount = 0
/* Number of edges in the graph. Should only be changed by the implementation. */
Graph.prototype._edgeCount = 0
/* === Graph functions ========= */
Graph.prototype.isDirected = function () {
return this._isDirected
}
Graph.prototype.isMultigraph = function () {
return this._isMultigraph
}
Graph.prototype.isCompound = function () {
return this._isCompound
}
Graph.prototype.setGraph = function (label) {
this._label = label
return this
}
Graph.prototype.graph = function () {
return this._label
}
/* === Node functions ========== */
Graph.prototype.setDefaultNodeLabel = function (newDefault) {
if (!_.isFunction(newDefault)) {
newDefault = _.constant(newDefault)
}
this._defaultNodeLabelFn = newDefault
return this
}
Graph.prototype.nodeCount = function () {
return this._nodeCount
}
Graph.prototype.nodes = function () {
return _.keys(this._nodes)
}
Graph.prototype.sources = function () {
var self = this
return _.filter(this.nodes(), function (v) {
return _.isEmpty(self._in[v])
})
}
Graph.prototype.sinks = function () {
var self = this
return _.filter(this.nodes(), function (v) {
return _.isEmpty(self._out[v])
})
}
Graph.prototype.setNodes = function (vs, value) {
var args = arguments
var self = this
_.each(vs, function (v) {
if (args.length > 1) {
self.setNode(v, value)
} else {
self.setNode(v)
}
})
return this
}
Graph.prototype.setNode = function (v, value) {
if (_.has(this._nodes, v)) {
if (arguments.length > 1) {
this._nodes[v] = value
}
return this
}
this._nodes[v] = arguments.length > 1 ? value : this._defaultNodeLabelFn(v)
if (this._isCompound) {
this._parent[v] = GRAPH_NODE
this._children[v] = {}
this._children[GRAPH_NODE][v] = true
}
this._in[v] = {}
this._preds[v] = {}
this._out[v] = {}
this._sucs[v] = {}
++this._nodeCount
return this
}
Graph.prototype.node = function (v) {
return this._nodes[v]
}
Graph.prototype.hasNode = function (v) {
return _.has(this._nodes, v)
}
Graph.prototype.removeNode = function (v) {
var self = this
if (_.has(this._nodes, v)) {
var removeEdge = function (e) { self.removeEdge(self._edgeObjs[e]) }
delete this._nodes[v]
if (this._isCompound) {
this._removeFromParentsChildList(v)
delete this._parent[v]
_.each(this.children(v), function (child) {
self.setParent(child)
})
delete this._children[v]
}
_.each(_.keys(this._in[v]), removeEdge)
delete this._in[v]
delete this._preds[v]
_.each(_.keys(this._out[v]), removeEdge)
delete this._out[v]
delete this._sucs[v]
--this._nodeCount
}
return this
}
Graph.prototype.setParent = function (v, parent) {
if (!this._isCompound) {
throw new Error('Cannot set parent in a non-compound graph')
}
if (_.isUndefined(parent)) {
parent = GRAPH_NODE
} else {
// Coerce parent to string
parent += ''
for (var ancestor = parent;
!_.isUndefined(ancestor);
ancestor = this.parent(ancestor)) {
if (ancestor === v) {
throw new Error('Setting ' + parent + ' as parent of ' + v +
' would create a cycle')
}
}
this.setNode(parent)
}
this.setNode(v)
this._removeFromParentsChildList(v)
this._parent[v] = parent
this._children[parent][v] = true
return this
}
Graph.prototype._removeFromParentsChildList = function (v) {
delete this._children[this._parent[v]][v]
}
Graph.prototype.parent = function (v) {
if (this._isCompound) {
var parent = this._parent[v]
if (parent !== GRAPH_NODE) {
return parent
}
}
}
Graph.prototype.children = function (v) {
if (_.isUndefined(v)) {
v = GRAPH_NODE
}
if (this._isCompound) {
var children = this._children[v]
if (children) {
return _.keys(children)
}
} else if (v === GRAPH_NODE) {
return this.nodes()
} else if (this.hasNode(v)) {
return []
}
}
Graph.prototype.predecessors = function (v) {
var predsV = this._preds[v]
if (predsV) {
return _.keys(predsV)
}
}
Graph.prototype.successors = function (v) {
var sucsV = this._sucs[v]
if (sucsV) {
return _.keys(sucsV)
}
}
Graph.prototype.neighbors = function (v) {
var preds = this.predecessors(v)
if (preds) {
return _.union(preds, this.successors(v))
}
}
Graph.prototype.isLeaf = function (v) {
var neighbors
if (this.isDirected()) {
neighbors = this.successors(v)
} else {
neighbors = this.neighbors(v)
}
return neighbors.length === 0
}
Graph.prototype.filterNodes = function (filter) {
var copy = new this.constructor({
directed: this._isDirected,
multigraph: this._isMultigraph,
compound: this._isCompound
})
copy.setGraph(this.graph())
var self = this
_.each(this._nodes, function (value, v) {
if (filter(v)) {
copy.setNode(v, value)
}
})
_.each(this._edgeObjs, function (e) {
if (copy.hasNode(e.v) && copy.hasNode(e.w)) {
copy.setEdge(e, self.edge(e))
}
})
var parents = {}
function findParent (v) {
var parent = self.parent(v)
if (parent === undefined || copy.hasNode(parent)) {
parents[v] = parent
return parent
} else if (parent in parents) {
return parents[parent]
} else {
return findParent(parent)
}
}
if (this._isCompound) {
_.each(copy.nodes(), function (v) {
copy.setParent(v, findParent(v))
})
}
return copy
}
/* === Edge functions ========== */
Graph.prototype.setDefaultEdgeLabel = function (newDefault) {
if (!_.isFunction(newDefault)) {
newDefault = _.constant(newDefault)
}
this._defaultEdgeLabelFn = newDefault
return this
}
Graph.prototype.edgeCount = function () {
return this._edgeCount
}
Graph.prototype.edges = function () {
return _.values(this._edgeObjs)
}
Graph.prototype.setPath = function (vs, value) {
const self = this
const args = arguments
_.reduce(vs, function (v, w) {
if (args.length > 1) {
self.setEdge(v, w, value)
} else {
self.setEdge(v, w)
}
return w
})
return this
}
/*
* setEdge(v, w, [value, [name]])
* setEdge({ v, w, [name] }, [value])
*/
Graph.prototype.setEdge = function () {
let v, w, name, value
let valueSpecified = false
const arg0 = arguments[0]
if (typeof arg0 === 'object' && arg0 !== null && 'v' in arg0) {
v = arg0.v
w = arg0.w
name = arg0.name
if (arguments.length === 2) {
value = arguments[1]
valueSpecified = true
}
} else {
v = arg0
w = arguments[1]
name = arguments[3]
if (arguments.length > 2) {
value = arguments[2]
valueSpecified = true
}
}
v = '' + v
w = '' + w
if (!_.isUndefined(name)) {
name = '' + name
}
var e = edgeArgsToId(this._isDirected, v, w, name)
if (_.has(this._edgeLabels, e)) {
if (valueSpecified) {
this._edgeLabels[e] = value
}
return this
}
if (!_.isUndefined(name) && !this._isMultigraph) {
throw new Error('Cannot set a named edge when isMultigraph = false')
}
// It didn't exist, so we need to create it.
// First ensure the nodes exist.
this.setNode(v)
this.setNode(w)
this._edgeLabels[e] = valueSpecified ? value : this._defaultEdgeLabelFn(v, w, name)
var edgeObj = edgeArgsToObj(this._isDirected, v, w, name)
// Ensure we add undirected edges in a consistent way.
v = edgeObj.v
w = edgeObj.w
Object.freeze(edgeObj)
this._edgeObjs[e] = edgeObj
incrementOrInitEntry(this._preds[w], v)
incrementOrInitEntry(this._sucs[v], w)
this._in[w][e] = edgeObj
this._out[v][e] = edgeObj
this._edgeCount++
return this
}
Graph.prototype.edge = function (v, w, name) {
var e = (arguments.length === 1
? edgeObjToId(this._isDirected, arguments[0])
: edgeArgsToId(this._isDirected, v, w, name))
return this._edgeLabels[e]
}
Graph.prototype.hasEdge = function (v, w, name) {
var e = (arguments.length === 1
? edgeObjToId(this._isDirected, arguments[0])
: edgeArgsToId(this._isDirected, v, w, name))
return _.has(this._edgeLabels, e)
}
Graph.prototype.removeEdge = function (v, w, name) {
const e = (arguments.length === 1
? edgeObjToId(this._isDirected, arguments[0])
: edgeArgsToId(this._isDirected, v, w, name))
const edge = this._edgeObjs[e]
if (edge) {
v = edge.v
w = edge.w
delete this._edgeLabels[e]
delete this._edgeObjs[e]
decrementOrRemoveEntry(this._preds[w], v)
decrementOrRemoveEntry(this._sucs[v], w)
delete this._in[w][e]
delete this._out[v][e]
this._edgeCount--
}
return this
}
Graph.prototype.inEdges = function (v, u) {
var inV = this._in[v]
if (inV) {
var edges = _.values(inV)
if (!u) {
return edges
}
return _.filter(edges, function (edge) { return edge.v === u })
}
}
Graph.prototype.outEdges = function (v, w) {
var outV = this._out[v]
if (outV) {
var edges = _.values(outV)
if (!w) {
return edges
}
return _.filter(edges, function (edge) { return edge.w === w })
}
}
Graph.prototype.nodeEdges = function (v, w) {
var inEdges = this.inEdges(v, w)
if (inEdges) {
return inEdges.concat(this.outEdges(v, w))
}
}
function incrementOrInitEntry (map, k) {
if (map[k]) {
map[k]++
} else {
map[k] = 1
}
}
function decrementOrRemoveEntry (map, k) {
if (!--map[k]) { delete map[k] }
}
function edgeArgsToId (isDirected, v_, w_, name) {
var v = '' + v_
var w = '' + w_
if (!isDirected && v > w) {
var tmp = v
v = w
w = tmp
}
return v + EDGE_KEY_DELIM + w + EDGE_KEY_DELIM +
(_.isUndefined(name) ? DEFAULT_EDGE_NAME : name)
}
function edgeArgsToObj (isDirected, v_, w_, name) {
var v = '' + v_
var w = '' + w_
if (!isDirected && v > w) {
var tmp = v
v = w
w = tmp
}
var edgeObj = { v: v, w: w }
if (name) {
edgeObj.name = name
}
return edgeObj
}
function edgeObjToId (isDirected, edgeObj) {
return edgeArgsToId(isDirected, edgeObj.v, edgeObj.w, edgeObj.name)
}