Files
Cloud-book/node_modules/dagre-d3-renderer/dist/demo/graphlib-dot.js
2025-08-27 17:10:05 +08:00

10627 lines
328 KiB
JavaScript

(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
(function (global){
/*
* Copyright (c) 2012-2013 Chris Pettitt
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
graphlibDot = require("./index");
graphlibDot.graphlib = require("graphlib");
global.graphlibDot = graphlibDot;
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./index":2,"graphlib":9}],2:[function(require,module,exports){
var read = require("./lib/read-one"),
readMany = require("./lib/read-many"),
write = require("./lib/write-one"),
version = require("./lib/version");
module.exports = {
// Parsing
read: read,
readMany: readMany,
// Writing
write: write,
// Version
version: version,
// For levelup encoding
type: "dot",
buffer: false
};
},{"./lib/read-many":5,"./lib/read-one":6,"./lib/version":7,"./lib/write-one":8}],3:[function(require,module,exports){
"use strict";
var _ = require("lodash"),
Graph = require("graphlib").Graph;
module.exports = buildGraph;
function buildGraph(parseTree) {
var isDirected = parseTree.type !== "graph",
isMultigraph = !parseTree.strict,
defaultStack = [{ node: {}, edge: {} }],
g = new Graph({ directed: isDirected, multigraph: isMultigraph, compound: true });
g.setGraph({});
_.each(parseTree.stmts, function(stmt) { handleStmt(g, stmt, defaultStack); });
return g;
}
function handleStmt(g, stmt, defaultStack, sg) {
switch(stmt.type) {
case "node": handleNodeStmt(g, stmt, defaultStack, sg); break;
case "edge": handleEdgeStmt(g, stmt, defaultStack, sg); break;
case "subgraph": handleSubgraphStmt(g, stmt, defaultStack, sg); break;
case "attr": handleAttrStmt(g, stmt, defaultStack); break;
case "inlineAttr": handleInlineAttrsStmt(g, stmt, defaultStack, sg); break;
}
}
function handleNodeStmt(g, stmt, defaultStack, sg) {
var v = stmt.id,
attrs = stmt.attrs;
maybeCreateNode(g, v, defaultStack, sg);
_.merge(g.node(v), attrs);
}
function handleEdgeStmt(g, stmt, defaultStack, sg) {
var attrs = stmt.attrs,
prev, curr;
_.each(stmt.elems, function(elem) {
handleStmt(g, elem, defaultStack, sg);
switch(elem.type) {
case "node": curr = [elem.id]; break;
case "subgraph": curr = collectNodeIds(elem); break;
}
_.each(prev, function(v) {
_.each(curr, function(w) {
var name;
if (g.hasEdge(v, w) && g.isMultigraph()) {
name = _.uniqueId("edge");
}
if (!g.hasEdge(v, w, name)) {
g.setEdge(v, w, _.clone(_.last(defaultStack).edge), name);
}
_.merge(g.edge(v, w, name), attrs);
});
});
prev = curr;
});
}
function handleSubgraphStmt(g, stmt, defaultStack, sg) {
var id = stmt.id;
if (id === undefined) {
id = generateSubgraphId(g);
}
defaultStack.push(_.clone(_.last(defaultStack)));
maybeCreateNode(g, id, defaultStack, sg);
_.each(stmt.stmts, function(s) {
handleStmt(g, s, defaultStack, id);
});
// If there are no statements remove the subgraph
if (!g.children(id).length) {
g.removeNode(id);
}
defaultStack.pop();
}
function handleAttrStmt(g, stmt, defaultStack) {
_.merge(_.last(defaultStack)[stmt.attrType], stmt.attrs);
}
function handleInlineAttrsStmt(g, stmt, defaultStack, sg) {
_.merge(sg ? g.node(sg) : g.graph(), stmt.attrs);
}
function generateSubgraphId(g) {
var id;
do {
id = _.uniqueId("sg");
} while (g.hasNode(id));
return id;
}
function maybeCreateNode(g, v, defaultStack, sg) {
if (!g.hasNode(v)) {
g.setNode(v, _.clone(_.last(defaultStack).node));
g.setParent(v, sg);
}
}
// Collect all nodes involved in a subgraph statement
function collectNodeIds(stmt) {
var ids = {},
stack = [],
curr;
var push = stack.push.bind(stack);
push(stmt);
while(stack.length) {
curr = stack.pop();
switch(curr.type) {
case "node": ids[curr.id] = true; break;
case "edge": _.each(curr.elems, push); break;
case "subgraph": _.each(curr.stmts, push); break;
}
}
return _.keys(ids);
}
},{"graphlib":9,"lodash":28}],4:[function(require,module,exports){
module.exports = (function() {
/*
* Generated by PEG.js 0.8.0.
*
* http://pegjs.majda.cz/
*/
function peg$subclass(child, parent) {
function ctor() { this.constructor = child; }
ctor.prototype = parent.prototype;
child.prototype = new ctor();
}
function SyntaxError(message, expected, found, offset, line, column) {
this.message = message;
this.expected = expected;
this.found = found;
this.offset = offset;
this.line = line;
this.column = column;
this.name = "SyntaxError";
}
peg$subclass(SyntaxError, Error);
function parse(input) {
var options = arguments.length > 1 ? arguments[1] : {},
peg$FAILED = {},
peg$startRuleFunctions = { start: peg$parsestart, graphStmt: peg$parsegraphStmt },
peg$startRuleFunction = peg$parsestart,
peg$c0 = [],
peg$c1 = peg$FAILED,
peg$c2 = null,
peg$c3 = "{",
peg$c4 = { type: "literal", value: "{", description: "\"{\"" },
peg$c5 = "}",
peg$c6 = { type: "literal", value: "}", description: "\"}\"" },
peg$c7 = function(strict, type, id, stmts) {
return {type: type, id: id, strict: strict !== null, stmts: stmts};
},
peg$c8 = ";",
peg$c9 = { type: "literal", value: ";", description: "\";\"" },
peg$c10 = function(first, rest) {
var result = [first];
for (var i = 0; i < rest.length; ++i) {
result.push(rest[i][1]);
}
return result;
},
peg$c11 = function(type, attrs) {
return { type: "attr", attrType: type, attrs: attrs || {}};
},
peg$c12 = "=",
peg$c13 = { type: "literal", value: "=", description: "\"=\"" },
peg$c14 = function(k, v) {
var attrs = {};
attrs[k] = v;
return { type: "inlineAttr", attrs: attrs };
},
peg$c15 = function(id, attrs) { return {type: "node", id: id, attrs: attrs || {}}; },
peg$c16 = function(lhs, rhs, attrs) {
var elems = [lhs];
for (var i = 0; i < rhs.length; ++i) {
elems.push(rhs[i]);
}
return { type: "edge", elems: elems, attrs: attrs || {} };
},
peg$c17 = function(id, stmts) {
id = (id && id[2]) || [];
return { type: "subgraph", id: id[0], stmts: stmts };
},
peg$c18 = function(first, rest) {
var result = first;
for (var i = 0; i < rest.length; ++i) {
_.merge(result, rest[i][1]);
}
return result;
},
peg$c19 = "[",
peg$c20 = { type: "literal", value: "[", description: "\"[\"" },
peg$c21 = "]",
peg$c22 = { type: "literal", value: "]", description: "\"]\"" },
peg$c23 = function(aList) { return aList; },
peg$c24 = ",",
peg$c25 = { type: "literal", value: ",", description: "\",\"" },
peg$c26 = function(first, rest) {
var result = first;
for (var i = 0; i < rest.length; ++i) {
_.merge(result, rest[i][3]);
}
return result;
},
peg$c27 = "--",
peg$c28 = { type: "literal", value: "--", description: "\"--\"" },
peg$c29 = function() { return directed; },
peg$c30 = void 0,
peg$c31 = "->",
peg$c32 = { type: "literal", value: "->", description: "\"->\"" },
peg$c33 = function(rhs, rest) {
var result = [rhs];
if (rest) {
for (var i = 0; i < rest.length; ++i) {
result.push(rest[i]);
}
}
return result;
},
peg$c34 = function(k, v) {
var result = {};
result[k] = v[3];
return result;
},
peg$c35 = function(id) { return { type: "node", id: id, attrs: {} }; },
peg$c36 = function(id) { return id; },
peg$c37 = ":",
peg$c38 = { type: "literal", value: ":", description: "\":\"" },
peg$c39 = "ne",
peg$c40 = { type: "literal", value: "ne", description: "\"ne\"" },
peg$c41 = "se",
peg$c42 = { type: "literal", value: "se", description: "\"se\"" },
peg$c43 = "sw",
peg$c44 = { type: "literal", value: "sw", description: "\"sw\"" },
peg$c45 = "nw",
peg$c46 = { type: "literal", value: "nw", description: "\"nw\"" },
peg$c47 = "n",
peg$c48 = { type: "literal", value: "n", description: "\"n\"" },
peg$c49 = "e",
peg$c50 = { type: "literal", value: "e", description: "\"e\"" },
peg$c51 = "s",
peg$c52 = { type: "literal", value: "s", description: "\"s\"" },
peg$c53 = "w",
peg$c54 = { type: "literal", value: "w", description: "\"w\"" },
peg$c55 = "c",
peg$c56 = { type: "literal", value: "c", description: "\"c\"" },
peg$c57 = "_",
peg$c58 = { type: "literal", value: "_", description: "\"_\"" },
peg$c59 = { type: "other", description: "identifier" },
peg$c60 = /^[a-zA-Z\u0200-\u0377_]/,
peg$c61 = { type: "class", value: "[a-zA-Z\\u0200-\\u0377_]", description: "[a-zA-Z\\u0200-\\u0377_]" },
peg$c62 = /^[a-zA-Z\u0200-\u0377_0-9]/,
peg$c63 = { type: "class", value: "[a-zA-Z\\u0200-\\u0377_0-9]", description: "[a-zA-Z\\u0200-\\u0377_0-9]" },
peg$c64 = function(fst, rest) { return fst + rest.join(""); },
peg$c65 = "-",
peg$c66 = { type: "literal", value: "-", description: "\"-\"" },
peg$c67 = ".",
peg$c68 = { type: "literal", value: ".", description: "\".\"" },
peg$c69 = /^[0-9]/,
peg$c70 = { type: "class", value: "[0-9]", description: "[0-9]" },
peg$c71 = function(sign, dot, after) {
return (sign || "") + dot + after.join("");
},
peg$c72 = function(sign, before, after) {
return (sign || "") + before.join("") + (after ? after[0] : "") + (after ? after[1].join("") : "");
},
peg$c73 = "\"",
peg$c74 = { type: "literal", value: "\"", description: "\"\\\"\"" },
peg$c75 = "\\\"",
peg$c76 = { type: "literal", value: "\\\"", description: "\"\\\\\\\"\"" },
peg$c77 = function() { return '"'; },
peg$c78 = "\\",
peg$c79 = { type: "literal", value: "\\", description: "\"\\\\\"" },
peg$c80 = /^[^"]/,
peg$c81 = { type: "class", value: "[^\"]", description: "[^\"]" },
peg$c82 = function(ch) { return "\\" + ch; },
peg$c83 = function(id) {
return id.join("");
},
peg$c84 = "node",
peg$c85 = { type: "literal", value: "node", description: "\"node\"" },
peg$c86 = function(k) { return k.toLowerCase(); },
peg$c87 = "edge",
peg$c88 = { type: "literal", value: "edge", description: "\"edge\"" },
peg$c89 = "graph",
peg$c90 = { type: "literal", value: "graph", description: "\"graph\"" },
peg$c91 = "digraph",
peg$c92 = { type: "literal", value: "digraph", description: "\"digraph\"" },
peg$c93 = "subgraph",
peg$c94 = { type: "literal", value: "subgraph", description: "\"subgraph\"" },
peg$c95 = "strict",
peg$c96 = { type: "literal", value: "strict", description: "\"strict\"" },
peg$c97 = function(graph) {
directed = graph === "digraph";
return graph;
},
peg$c98 = { type: "other", description: "whitespace" },
peg$c99 = /^[ \t\r\n]/,
peg$c100 = { type: "class", value: "[ \\t\\r\\n]", description: "[ \\t\\r\\n]" },
peg$c101 = { type: "other", description: "comment" },
peg$c102 = "//",
peg$c103 = { type: "literal", value: "//", description: "\"//\"" },
peg$c104 = /^[^\n]/,
peg$c105 = { type: "class", value: "[^\\n]", description: "[^\\n]" },
peg$c106 = "/*",
peg$c107 = { type: "literal", value: "/*", description: "\"/*\"" },
peg$c108 = "*/",
peg$c109 = { type: "literal", value: "*/", description: "\"*/\"" },
peg$c110 = { type: "any", description: "any character" },
peg$currPos = 0,
peg$reportedPos = 0,
peg$cachedPos = 0,
peg$cachedPosDetails = { line: 1, column: 1, seenCR: false },
peg$maxFailPos = 0,
peg$maxFailExpected = [],
peg$silentFails = 0,
peg$result;
if ("startRule" in options) {
if (!(options.startRule in peg$startRuleFunctions)) {
throw new Error("Can't start parsing from rule \"" + options.startRule + "\".");
}
peg$startRuleFunction = peg$startRuleFunctions[options.startRule];
}
function text() {
return input.substring(peg$reportedPos, peg$currPos);
}
function offset() {
return peg$reportedPos;
}
function line() {
return peg$computePosDetails(peg$reportedPos).line;
}
function column() {
return peg$computePosDetails(peg$reportedPos).column;
}
function expected(description) {
throw peg$buildException(
null,
[{ type: "other", description: description }],
peg$reportedPos
);
}
function error(message) {
throw peg$buildException(message, null, peg$reportedPos);
}
function peg$computePosDetails(pos) {
function advance(details, startPos, endPos) {
var p, ch;
for (p = startPos; p < endPos; p++) {
ch = input.charAt(p);
if (ch === "\n") {
if (!details.seenCR) { details.line++; }
details.column = 1;
details.seenCR = false;
} else if (ch === "\r" || ch === "\u2028" || ch === "\u2029") {
details.line++;
details.column = 1;
details.seenCR = true;
} else {
details.column++;
details.seenCR = false;
}
}
}
if (peg$cachedPos !== pos) {
if (peg$cachedPos > pos) {
peg$cachedPos = 0;
peg$cachedPosDetails = { line: 1, column: 1, seenCR: false };
}
advance(peg$cachedPosDetails, peg$cachedPos, pos);
peg$cachedPos = pos;
}
return peg$cachedPosDetails;
}
function peg$fail(expected) {
if (peg$currPos < peg$maxFailPos) { return; }
if (peg$currPos > peg$maxFailPos) {
peg$maxFailPos = peg$currPos;
peg$maxFailExpected = [];
}
peg$maxFailExpected.push(expected);
}
function peg$buildException(message, expected, pos) {
function cleanupExpected(expected) {
var i = 1;
expected.sort(function(a, b) {
if (a.description < b.description) {
return -1;
} else if (a.description > b.description) {
return 1;
} else {
return 0;
}
});
while (i < expected.length) {
if (expected[i - 1] === expected[i]) {
expected.splice(i, 1);
} else {
i++;
}
}
}
function buildMessage(expected, found) {
function stringEscape(s) {
function hex(ch) { return ch.charCodeAt(0).toString(16).toUpperCase(); }
return s
.replace(/\\/g, '\\\\')
.replace(/"/g, '\\"')
.replace(/\x08/g, '\\b')
.replace(/\t/g, '\\t')
.replace(/\n/g, '\\n')
.replace(/\f/g, '\\f')
.replace(/\r/g, '\\r')
.replace(/[\x00-\x07\x0B\x0E\x0F]/g, function(ch) { return '\\x0' + hex(ch); })
.replace(/[\x10-\x1F\x80-\xFF]/g, function(ch) { return '\\x' + hex(ch); })
.replace(/[\u0180-\u0FFF]/g, function(ch) { return '\\u0' + hex(ch); })
.replace(/[\u1080-\uFFFF]/g, function(ch) { return '\\u' + hex(ch); });
}
var expectedDescs = new Array(expected.length),
expectedDesc, foundDesc, i;
for (i = 0; i < expected.length; i++) {
expectedDescs[i] = expected[i].description;
}
expectedDesc = expected.length > 1
? expectedDescs.slice(0, -1).join(", ")
+ " or "
+ expectedDescs[expected.length - 1]
: expectedDescs[0];
foundDesc = found ? "\"" + stringEscape(found) + "\"" : "end of input";
return "Expected " + expectedDesc + " but " + foundDesc + " found.";
}
var posDetails = peg$computePosDetails(pos),
found = pos < input.length ? input.charAt(pos) : null;
if (expected !== null) {
cleanupExpected(expected);
}
return new SyntaxError(
message !== null ? message : buildMessage(expected, found),
expected,
found,
pos,
posDetails.line,
posDetails.column
);
}
function peg$parsestart() {
var s0, s1;
s0 = [];
s1 = peg$parsegraphStmt();
if (s1 !== peg$FAILED) {
while (s1 !== peg$FAILED) {
s0.push(s1);
s1 = peg$parsegraphStmt();
}
} else {
s0 = peg$c1;
}
return s0;
}
function peg$parsegraphStmt() {
var s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13;
s0 = peg$currPos;
s1 = [];
s2 = peg$parse_();
while (s2 !== peg$FAILED) {
s1.push(s2);
s2 = peg$parse_();
}
if (s1 !== peg$FAILED) {
s2 = peg$currPos;
s3 = peg$parsestrict();
if (s3 !== peg$FAILED) {
s4 = peg$parse_();
if (s4 !== peg$FAILED) {
s3 = [s3, s4];
s2 = s3;
} else {
peg$currPos = s2;
s2 = peg$c1;
}
} else {
peg$currPos = s2;
s2 = peg$c1;
}
if (s2 === peg$FAILED) {
s2 = peg$c2;
}
if (s2 !== peg$FAILED) {
s3 = peg$parsegraphType();
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$parseid();
if (s5 === peg$FAILED) {
s5 = peg$c2;
}
if (s5 !== peg$FAILED) {
s6 = [];
s7 = peg$parse_();
while (s7 !== peg$FAILED) {
s6.push(s7);
s7 = peg$parse_();
}
if (s6 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 123) {
s7 = peg$c3;
peg$currPos++;
} else {
s7 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c4); }
}
if (s7 !== peg$FAILED) {
s8 = [];
s9 = peg$parse_();
while (s9 !== peg$FAILED) {
s8.push(s9);
s9 = peg$parse_();
}
if (s8 !== peg$FAILED) {
s9 = peg$parsestmtList();
if (s9 === peg$FAILED) {
s9 = peg$c2;
}
if (s9 !== peg$FAILED) {
s10 = [];
s11 = peg$parse_();
while (s11 !== peg$FAILED) {
s10.push(s11);
s11 = peg$parse_();
}
if (s10 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 125) {
s11 = peg$c5;
peg$currPos++;
} else {
s11 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c6); }
}
if (s11 !== peg$FAILED) {
s12 = [];
s13 = peg$parse_();
while (s13 !== peg$FAILED) {
s12.push(s13);
s13 = peg$parse_();
}
if (s12 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c7(s2, s3, s5, s9);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parsestmtList() {
var s0, s1, s2, s3, s4, s5, s6, s7, s8, s9;
s0 = peg$currPos;
s1 = peg$parsestmt();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 59) {
s3 = peg$c8;
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c9); }
}
if (s3 === peg$FAILED) {
s3 = peg$c2;
}
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$currPos;
s6 = [];
s7 = peg$parse_();
while (s7 !== peg$FAILED) {
s6.push(s7);
s7 = peg$parse_();
}
if (s6 !== peg$FAILED) {
s7 = peg$parsestmt();
if (s7 !== peg$FAILED) {
s8 = [];
s9 = peg$parse_();
while (s9 !== peg$FAILED) {
s8.push(s9);
s9 = peg$parse_();
}
if (s8 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 59) {
s9 = peg$c8;
peg$currPos++;
} else {
s9 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c9); }
}
if (s9 === peg$FAILED) {
s9 = peg$c2;
}
if (s9 !== peg$FAILED) {
s6 = [s6, s7, s8, s9];
s5 = s6;
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$currPos;
s6 = [];
s7 = peg$parse_();
while (s7 !== peg$FAILED) {
s6.push(s7);
s7 = peg$parse_();
}
if (s6 !== peg$FAILED) {
s7 = peg$parsestmt();
if (s7 !== peg$FAILED) {
s8 = [];
s9 = peg$parse_();
while (s9 !== peg$FAILED) {
s8.push(s9);
s9 = peg$parse_();
}
if (s8 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 59) {
s9 = peg$c8;
peg$currPos++;
} else {
s9 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c9); }
}
if (s9 === peg$FAILED) {
s9 = peg$c2;
}
if (s9 !== peg$FAILED) {
s6 = [s6, s7, s8, s9];
s5 = s6;
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
}
if (s4 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c10(s1, s4);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parsestmt() {
var s0;
s0 = peg$parseattrStmt();
if (s0 === peg$FAILED) {
s0 = peg$parseedgeStmt();
if (s0 === peg$FAILED) {
s0 = peg$parsesubgraphStmt();
if (s0 === peg$FAILED) {
s0 = peg$parseinlineAttrStmt();
if (s0 === peg$FAILED) {
s0 = peg$parsenodeStmt();
}
}
}
}
return s0;
}
function peg$parseattrStmt() {
var s0, s1, s2, s3;
s0 = peg$currPos;
s1 = peg$parsegraph();
if (s1 === peg$FAILED) {
s1 = peg$parsenode();
if (s1 === peg$FAILED) {
s1 = peg$parseedge();
}
}
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parseattrList();
if (s3 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c11(s1, s3);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseinlineAttrStmt() {
var s0, s1, s2, s3, s4, s5;
s0 = peg$currPos;
s1 = peg$parseid();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 61) {
s3 = peg$c12;
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c13); }
}
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$parseid();
if (s5 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c14(s1, s5);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parsenodeStmt() {
var s0, s1, s2, s3;
s0 = peg$currPos;
s1 = peg$parsenodeId();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parseattrList();
if (s3 === peg$FAILED) {
s3 = peg$c2;
}
if (s3 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c15(s1, s3);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseedgeStmt() {
var s0, s1, s2, s3, s4, s5;
s0 = peg$currPos;
s1 = peg$parsenodeIdOrSubgraph();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parseedgeRHS();
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$parseattrList();
if (s5 === peg$FAILED) {
s5 = peg$c2;
}
if (s5 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c16(s1, s3, s5);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parsesubgraphStmt() {
var s0, s1, s2, s3, s4, s5, s6, s7;
s0 = peg$currPos;
s1 = peg$currPos;
s2 = peg$parsesubgraph();
if (s2 !== peg$FAILED) {
s3 = [];
s4 = peg$parse_();
while (s4 !== peg$FAILED) {
s3.push(s4);
s4 = peg$parse_();
}
if (s3 !== peg$FAILED) {
s4 = peg$currPos;
s5 = peg$parseid();
if (s5 !== peg$FAILED) {
s6 = [];
s7 = peg$parse_();
while (s7 !== peg$FAILED) {
s6.push(s7);
s7 = peg$parse_();
}
if (s6 !== peg$FAILED) {
s5 = [s5, s6];
s4 = s5;
} else {
peg$currPos = s4;
s4 = peg$c1;
}
} else {
peg$currPos = s4;
s4 = peg$c1;
}
if (s4 === peg$FAILED) {
s4 = peg$c2;
}
if (s4 !== peg$FAILED) {
s2 = [s2, s3, s4];
s1 = s2;
} else {
peg$currPos = s1;
s1 = peg$c1;
}
} else {
peg$currPos = s1;
s1 = peg$c1;
}
} else {
peg$currPos = s1;
s1 = peg$c1;
}
if (s1 === peg$FAILED) {
s1 = peg$c2;
}
if (s1 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 123) {
s2 = peg$c3;
peg$currPos++;
} else {
s2 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c4); }
}
if (s2 !== peg$FAILED) {
s3 = [];
s4 = peg$parse_();
while (s4 !== peg$FAILED) {
s3.push(s4);
s4 = peg$parse_();
}
if (s3 !== peg$FAILED) {
s4 = peg$parsestmtList();
if (s4 === peg$FAILED) {
s4 = peg$c2;
}
if (s4 !== peg$FAILED) {
s5 = [];
s6 = peg$parse_();
while (s6 !== peg$FAILED) {
s5.push(s6);
s6 = peg$parse_();
}
if (s5 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 125) {
s6 = peg$c5;
peg$currPos++;
} else {
s6 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c6); }
}
if (s6 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c17(s1, s4);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseattrList() {
var s0, s1, s2, s3, s4, s5;
s0 = peg$currPos;
s1 = peg$parseattrListBlock();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$currPos;
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$parseattrListBlock();
if (s5 !== peg$FAILED) {
s4 = [s4, s5];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$currPos;
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$parseattrListBlock();
if (s5 !== peg$FAILED) {
s4 = [s4, s5];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
}
if (s2 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c18(s1, s2);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseattrListBlock() {
var s0, s1, s2, s3, s4, s5;
s0 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 91) {
s1 = peg$c19;
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c20); }
}
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parseaList();
if (s3 === peg$FAILED) {
s3 = peg$c2;
}
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 93) {
s5 = peg$c21;
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c22); }
}
if (s5 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c23(s3);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseaList() {
var s0, s1, s2, s3, s4, s5, s6, s7;
s0 = peg$currPos;
s1 = peg$parseidDef();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$currPos;
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 44) {
s5 = peg$c24;
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c25); }
}
if (s5 === peg$FAILED) {
s5 = peg$c2;
}
if (s5 !== peg$FAILED) {
s6 = [];
s7 = peg$parse_();
while (s7 !== peg$FAILED) {
s6.push(s7);
s7 = peg$parse_();
}
if (s6 !== peg$FAILED) {
s7 = peg$parseidDef();
if (s7 !== peg$FAILED) {
s4 = [s4, s5, s6, s7];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$currPos;
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 44) {
s5 = peg$c24;
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c25); }
}
if (s5 === peg$FAILED) {
s5 = peg$c2;
}
if (s5 !== peg$FAILED) {
s6 = [];
s7 = peg$parse_();
while (s7 !== peg$FAILED) {
s6.push(s7);
s7 = peg$parse_();
}
if (s6 !== peg$FAILED) {
s7 = peg$parseidDef();
if (s7 !== peg$FAILED) {
s4 = [s4, s5, s6, s7];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
}
if (s2 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c26(s1, s2);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseedgeRHS() {
var s0, s1, s2, s3, s4, s5;
s0 = peg$currPos;
s1 = peg$currPos;
if (input.substr(peg$currPos, 2) === peg$c27) {
s2 = peg$c27;
peg$currPos += 2;
} else {
s2 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c28); }
}
if (s2 !== peg$FAILED) {
peg$reportedPos = peg$currPos;
s3 = peg$c29();
if (s3) {
s3 = peg$c1;
} else {
s3 = peg$c30;
}
if (s3 !== peg$FAILED) {
s2 = [s2, s3];
s1 = s2;
} else {
peg$currPos = s1;
s1 = peg$c1;
}
} else {
peg$currPos = s1;
s1 = peg$c1;
}
if (s1 === peg$FAILED) {
s1 = peg$currPos;
if (input.substr(peg$currPos, 2) === peg$c31) {
s2 = peg$c31;
peg$currPos += 2;
} else {
s2 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c32); }
}
if (s2 !== peg$FAILED) {
peg$reportedPos = peg$currPos;
s3 = peg$c29();
if (s3) {
s3 = peg$c30;
} else {
s3 = peg$c1;
}
if (s3 !== peg$FAILED) {
s2 = [s2, s3];
s1 = s2;
} else {
peg$currPos = s1;
s1 = peg$c1;
}
} else {
peg$currPos = s1;
s1 = peg$c1;
}
}
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parsenodeIdOrSubgraph();
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$parseedgeRHS();
if (s5 === peg$FAILED) {
s5 = peg$c2;
}
if (s5 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c33(s3, s5);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseidDef() {
var s0, s1, s2, s3, s4, s5, s6;
s0 = peg$currPos;
s1 = peg$parseid();
if (s1 !== peg$FAILED) {
s2 = peg$currPos;
s3 = [];
s4 = peg$parse_();
while (s4 !== peg$FAILED) {
s3.push(s4);
s4 = peg$parse_();
}
if (s3 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 61) {
s4 = peg$c12;
peg$currPos++;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c13); }
}
if (s4 !== peg$FAILED) {
s5 = [];
s6 = peg$parse_();
while (s6 !== peg$FAILED) {
s5.push(s6);
s6 = peg$parse_();
}
if (s5 !== peg$FAILED) {
s6 = peg$parseid();
if (s6 !== peg$FAILED) {
s3 = [s3, s4, s5, s6];
s2 = s3;
} else {
peg$currPos = s2;
s2 = peg$c1;
}
} else {
peg$currPos = s2;
s2 = peg$c1;
}
} else {
peg$currPos = s2;
s2 = peg$c1;
}
} else {
peg$currPos = s2;
s2 = peg$c1;
}
if (s2 === peg$FAILED) {
s2 = peg$c2;
}
if (s2 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c34(s1, s2);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parsenodeIdOrSubgraph() {
var s0, s1;
s0 = peg$parsesubgraphStmt();
if (s0 === peg$FAILED) {
s0 = peg$currPos;
s1 = peg$parsenodeId();
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c35(s1);
}
s0 = s1;
}
return s0;
}
function peg$parsenodeId() {
var s0, s1, s2, s3;
s0 = peg$currPos;
s1 = peg$parseid();
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parseport();
if (s3 === peg$FAILED) {
s3 = peg$c2;
}
if (s3 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c36(s1);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parseport() {
var s0, s1, s2, s3, s4, s5, s6, s7, s8;
s0 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 58) {
s1 = peg$c37;
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c38); }
}
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$parse_();
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$parse_();
}
if (s2 !== peg$FAILED) {
s3 = peg$parseid();
if (s3 !== peg$FAILED) {
s4 = [];
s5 = peg$parse_();
while (s5 !== peg$FAILED) {
s4.push(s5);
s5 = peg$parse_();
}
if (s4 !== peg$FAILED) {
s5 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 58) {
s6 = peg$c37;
peg$currPos++;
} else {
s6 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c38); }
}
if (s6 !== peg$FAILED) {
s7 = [];
s8 = peg$parse_();
while (s8 !== peg$FAILED) {
s7.push(s8);
s8 = peg$parse_();
}
if (s7 !== peg$FAILED) {
s8 = peg$parsecompassPt();
if (s8 !== peg$FAILED) {
s6 = [s6, s7, s8];
s5 = s6;
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
} else {
peg$currPos = s5;
s5 = peg$c1;
}
if (s5 === peg$FAILED) {
s5 = peg$c2;
}
if (s5 !== peg$FAILED) {
s1 = [s1, s2, s3, s4, s5];
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
return s0;
}
function peg$parsecompassPt() {
var s0;
if (input.substr(peg$currPos, 2) === peg$c39) {
s0 = peg$c39;
peg$currPos += 2;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c40); }
}
if (s0 === peg$FAILED) {
if (input.substr(peg$currPos, 2) === peg$c41) {
s0 = peg$c41;
peg$currPos += 2;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c42); }
}
if (s0 === peg$FAILED) {
if (input.substr(peg$currPos, 2) === peg$c43) {
s0 = peg$c43;
peg$currPos += 2;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c44); }
}
if (s0 === peg$FAILED) {
if (input.substr(peg$currPos, 2) === peg$c45) {
s0 = peg$c45;
peg$currPos += 2;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c46); }
}
if (s0 === peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 110) {
s0 = peg$c47;
peg$currPos++;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c48); }
}
if (s0 === peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 101) {
s0 = peg$c49;
peg$currPos++;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c50); }
}
if (s0 === peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 115) {
s0 = peg$c51;
peg$currPos++;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c52); }
}
if (s0 === peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 119) {
s0 = peg$c53;
peg$currPos++;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c54); }
}
if (s0 === peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 99) {
s0 = peg$c55;
peg$currPos++;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c56); }
}
if (s0 === peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 95) {
s0 = peg$c57;
peg$currPos++;
} else {
s0 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c58); }
}
}
}
}
}
}
}
}
}
}
return s0;
}
function peg$parseid() {
var s0, s1, s2, s3, s4, s5, s6;
peg$silentFails++;
s0 = peg$currPos;
if (peg$c60.test(input.charAt(peg$currPos))) {
s1 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c61); }
}
if (s1 !== peg$FAILED) {
s2 = [];
if (peg$c62.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c63); }
}
while (s3 !== peg$FAILED) {
s2.push(s3);
if (peg$c62.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c63); }
}
}
if (s2 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c64(s1, s2);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
if (s0 === peg$FAILED) {
s0 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 45) {
s1 = peg$c65;
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c66); }
}
if (s1 === peg$FAILED) {
s1 = peg$c2;
}
if (s1 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 46) {
s2 = peg$c67;
peg$currPos++;
} else {
s2 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c68); }
}
if (s2 !== peg$FAILED) {
s3 = [];
if (peg$c69.test(input.charAt(peg$currPos))) {
s4 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c70); }
}
if (s4 !== peg$FAILED) {
while (s4 !== peg$FAILED) {
s3.push(s4);
if (peg$c69.test(input.charAt(peg$currPos))) {
s4 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c70); }
}
}
} else {
s3 = peg$c1;
}
if (s3 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c71(s1, s2, s3);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
if (s0 === peg$FAILED) {
s0 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 45) {
s1 = peg$c65;
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c66); }
}
if (s1 === peg$FAILED) {
s1 = peg$c2;
}
if (s1 !== peg$FAILED) {
s2 = [];
if (peg$c69.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c70); }
}
if (s3 !== peg$FAILED) {
while (s3 !== peg$FAILED) {
s2.push(s3);
if (peg$c69.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c70); }
}
}
} else {
s2 = peg$c1;
}
if (s2 !== peg$FAILED) {
s3 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 46) {
s4 = peg$c67;
peg$currPos++;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c68); }
}
if (s4 !== peg$FAILED) {
s5 = [];
if (peg$c69.test(input.charAt(peg$currPos))) {
s6 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s6 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c70); }
}
while (s6 !== peg$FAILED) {
s5.push(s6);
if (peg$c69.test(input.charAt(peg$currPos))) {
s6 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s6 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c70); }
}
}
if (s5 !== peg$FAILED) {
s4 = [s4, s5];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
if (s3 === peg$FAILED) {
s3 = peg$c2;
}
if (s3 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c72(s1, s2, s3);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
if (s0 === peg$FAILED) {
s0 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 34) {
s1 = peg$c73;
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c74); }
}
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$currPos;
if (input.substr(peg$currPos, 2) === peg$c75) {
s4 = peg$c75;
peg$currPos += 2;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c76); }
}
if (s4 !== peg$FAILED) {
peg$reportedPos = s3;
s4 = peg$c77();
}
s3 = s4;
if (s3 === peg$FAILED) {
s3 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 92) {
s4 = peg$c78;
peg$currPos++;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c79); }
}
if (s4 !== peg$FAILED) {
if (peg$c80.test(input.charAt(peg$currPos))) {
s5 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c81); }
}
if (s5 !== peg$FAILED) {
peg$reportedPos = s3;
s4 = peg$c82(s5);
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
if (s3 === peg$FAILED) {
if (peg$c80.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c81); }
}
}
}
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$currPos;
if (input.substr(peg$currPos, 2) === peg$c75) {
s4 = peg$c75;
peg$currPos += 2;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c76); }
}
if (s4 !== peg$FAILED) {
peg$reportedPos = s3;
s4 = peg$c77();
}
s3 = s4;
if (s3 === peg$FAILED) {
s3 = peg$currPos;
if (input.charCodeAt(peg$currPos) === 92) {
s4 = peg$c78;
peg$currPos++;
} else {
s4 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c79); }
}
if (s4 !== peg$FAILED) {
if (peg$c80.test(input.charAt(peg$currPos))) {
s5 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c81); }
}
if (s5 !== peg$FAILED) {
peg$reportedPos = s3;
s4 = peg$c82(s5);
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
if (s3 === peg$FAILED) {
if (peg$c80.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c81); }
}
}
}
}
if (s2 !== peg$FAILED) {
if (input.charCodeAt(peg$currPos) === 34) {
s3 = peg$c73;
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c74); }
}
if (s3 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c83(s2);
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
}
}
}
peg$silentFails--;
if (s0 === peg$FAILED) {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c59); }
}
return s0;
}
function peg$parsenode() {
var s0, s1;
s0 = peg$currPos;
if (input.substr(peg$currPos, 4).toLowerCase() === peg$c84) {
s1 = input.substr(peg$currPos, 4);
peg$currPos += 4;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c85); }
}
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c86(s1);
}
s0 = s1;
return s0;
}
function peg$parseedge() {
var s0, s1;
s0 = peg$currPos;
if (input.substr(peg$currPos, 4).toLowerCase() === peg$c87) {
s1 = input.substr(peg$currPos, 4);
peg$currPos += 4;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c88); }
}
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c86(s1);
}
s0 = s1;
return s0;
}
function peg$parsegraph() {
var s0, s1;
s0 = peg$currPos;
if (input.substr(peg$currPos, 5).toLowerCase() === peg$c89) {
s1 = input.substr(peg$currPos, 5);
peg$currPos += 5;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c90); }
}
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c86(s1);
}
s0 = s1;
return s0;
}
function peg$parsedigraph() {
var s0, s1;
s0 = peg$currPos;
if (input.substr(peg$currPos, 7).toLowerCase() === peg$c91) {
s1 = input.substr(peg$currPos, 7);
peg$currPos += 7;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c92); }
}
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c86(s1);
}
s0 = s1;
return s0;
}
function peg$parsesubgraph() {
var s0, s1;
s0 = peg$currPos;
if (input.substr(peg$currPos, 8).toLowerCase() === peg$c93) {
s1 = input.substr(peg$currPos, 8);
peg$currPos += 8;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c94); }
}
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c86(s1);
}
s0 = s1;
return s0;
}
function peg$parsestrict() {
var s0, s1;
s0 = peg$currPos;
if (input.substr(peg$currPos, 6).toLowerCase() === peg$c95) {
s1 = input.substr(peg$currPos, 6);
peg$currPos += 6;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c96); }
}
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c86(s1);
}
s0 = s1;
return s0;
}
function peg$parsegraphType() {
var s0, s1;
s0 = peg$parsegraph();
if (s0 === peg$FAILED) {
s0 = peg$currPos;
s1 = peg$parsedigraph();
if (s1 !== peg$FAILED) {
peg$reportedPos = s0;
s1 = peg$c97(s1);
}
s0 = s1;
}
return s0;
}
function peg$parsewhitespace() {
var s0, s1;
peg$silentFails++;
s0 = [];
if (peg$c99.test(input.charAt(peg$currPos))) {
s1 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c100); }
}
if (s1 !== peg$FAILED) {
while (s1 !== peg$FAILED) {
s0.push(s1);
if (peg$c99.test(input.charAt(peg$currPos))) {
s1 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c100); }
}
}
} else {
s0 = peg$c1;
}
peg$silentFails--;
if (s0 === peg$FAILED) {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c98); }
}
return s0;
}
function peg$parsecomment() {
var s0, s1, s2, s3, s4, s5;
peg$silentFails++;
s0 = peg$currPos;
if (input.substr(peg$currPos, 2) === peg$c102) {
s1 = peg$c102;
peg$currPos += 2;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c103); }
}
if (s1 !== peg$FAILED) {
s2 = [];
if (peg$c104.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c105); }
}
while (s3 !== peg$FAILED) {
s2.push(s3);
if (peg$c104.test(input.charAt(peg$currPos))) {
s3 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c105); }
}
}
if (s2 !== peg$FAILED) {
s1 = [s1, s2];
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
if (s0 === peg$FAILED) {
s0 = peg$currPos;
if (input.substr(peg$currPos, 2) === peg$c106) {
s1 = peg$c106;
peg$currPos += 2;
} else {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c107); }
}
if (s1 !== peg$FAILED) {
s2 = [];
s3 = peg$currPos;
s4 = peg$currPos;
peg$silentFails++;
if (input.substr(peg$currPos, 2) === peg$c108) {
s5 = peg$c108;
peg$currPos += 2;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c109); }
}
peg$silentFails--;
if (s5 === peg$FAILED) {
s4 = peg$c30;
} else {
peg$currPos = s4;
s4 = peg$c1;
}
if (s4 !== peg$FAILED) {
if (input.length > peg$currPos) {
s5 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c110); }
}
if (s5 !== peg$FAILED) {
s4 = [s4, s5];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
while (s3 !== peg$FAILED) {
s2.push(s3);
s3 = peg$currPos;
s4 = peg$currPos;
peg$silentFails++;
if (input.substr(peg$currPos, 2) === peg$c108) {
s5 = peg$c108;
peg$currPos += 2;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c109); }
}
peg$silentFails--;
if (s5 === peg$FAILED) {
s4 = peg$c30;
} else {
peg$currPos = s4;
s4 = peg$c1;
}
if (s4 !== peg$FAILED) {
if (input.length > peg$currPos) {
s5 = input.charAt(peg$currPos);
peg$currPos++;
} else {
s5 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c110); }
}
if (s5 !== peg$FAILED) {
s4 = [s4, s5];
s3 = s4;
} else {
peg$currPos = s3;
s3 = peg$c1;
}
} else {
peg$currPos = s3;
s3 = peg$c1;
}
}
if (s2 !== peg$FAILED) {
if (input.substr(peg$currPos, 2) === peg$c108) {
s3 = peg$c108;
peg$currPos += 2;
} else {
s3 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c109); }
}
if (s3 !== peg$FAILED) {
s1 = [s1, s2, s3];
s0 = s1;
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
} else {
peg$currPos = s0;
s0 = peg$c1;
}
}
peg$silentFails--;
if (s0 === peg$FAILED) {
s1 = peg$FAILED;
if (peg$silentFails === 0) { peg$fail(peg$c101); }
}
return s0;
}
function peg$parse_() {
var s0;
s0 = peg$parsewhitespace();
if (s0 === peg$FAILED) {
s0 = peg$parsecomment();
}
return s0;
}
var _ = require("lodash");
var directed;
peg$result = peg$startRuleFunction();
if (peg$result !== peg$FAILED && peg$currPos === input.length) {
return peg$result;
} else {
if (peg$result !== peg$FAILED && peg$currPos < input.length) {
peg$fail({ type: "end", description: "end of input" });
}
throw peg$buildException(null, peg$maxFailExpected, peg$maxFailPos);
}
}
return {
SyntaxError: SyntaxError,
parse: parse
};
})();
},{"lodash":28}],5:[function(require,module,exports){
var _ = require("lodash"),
grammar = require("./dot-grammar"),
buildGraph = require("./build-graph");
module.exports = function readMany(str) {
var parseTree = grammar.parse(str);
return _.map(parseTree, buildGraph);
};
},{"./build-graph":3,"./dot-grammar":4,"lodash":28}],6:[function(require,module,exports){
var grammar = require("./dot-grammar"),
buildGraph = require("./build-graph");
module.exports = function readOne(str) {
var parseTree = grammar.parse(str, { startRule: "graphStmt" });
return buildGraph(parseTree);
};
},{"./build-graph":3,"./dot-grammar":4}],7:[function(require,module,exports){
module.exports = '0.5.2';
},{}],8:[function(require,module,exports){
var _ = require("lodash");
module.exports = writeOne;
var UNESCAPED_ID_PATTERN = /^[a-zA-Z\200-\377_][a-zA-Z\200-\377_0-9]*$/;
function writeOne(g) {
var ec = g.isDirected() ? "->" : "--",
writer = new Writer();
if (!g.isMultigraph()) {
writer.write("strict ");
}
writer.writeLine((g.isDirected() ? "digraph" : "graph") + " {");
writer.indent();
var graphAttrs = g.graph();
if (_.isObject(graphAttrs)) {
_.each(graphAttrs, function(v, k) {
writer.writeLine(id(k) + "=" + id(v) + ";");
});
}
writeSubgraph(g, undefined, writer);
g.edges().forEach(function(edge) {
writeEdge(g, edge, ec, writer);
});
writer.unindent();
writer.writeLine("}");
return writer.toString();
}
function writeSubgraph(g, v, writer) {
var children = g.isCompound() ? g.children(v) : g.nodes();
_.each(children, function(w) {
if (!g.isCompound() || !g.children(w).length) {
writeNode(g, w, writer);
} else {
writer.writeLine("subgraph " + id(w) + " {");
writer.indent();
if (_.isObject(g.node(w))) {
_.map(g.node(w), function(val, key) {
writer.writeLine(id(key) + "=" + id(val) + ";");
});
}
writeSubgraph(g, w, writer);
writer.unindent();
writer.writeLine("}");
}
});
}
function writeNode(g, v, writer) {
writer.write(id(v));
writeAttrs(g.node(v), writer);
writer.writeLine();
}
function writeEdge(g, edge, ec, writer) {
var v = edge.v,
w = edge.w,
attrs = g.edge(edge);
writer.write(id(v) + " " + ec + " " + id(w));
writeAttrs(attrs, writer);
writer.writeLine();
}
function writeAttrs(attrs, writer) {
if (_.isObject(attrs)) {
var attrStrs = _.map(attrs, function(val, key) {
return id(key) + "=" + id(val);
});
if (attrStrs.length) {
writer.write(" [" + attrStrs.join(",") + "]");
}
}
}
function id(obj) {
if (typeof obj === "number" || obj.toString().match(UNESCAPED_ID_PATTERN)) {
return obj;
}
return "\"" + obj.toString().replace(/"/g, "\\\"") + "\"";
}
// Helper object for making a pretty printer
function Writer() {
this._indent = "";
this._content = "";
this._shouldIndent = true;
}
Writer.prototype.INDENT = " ";
Writer.prototype.indent = function() {
this._indent += this.INDENT;
};
Writer.prototype.unindent = function() {
this._indent = this._indent.slice(this.INDENT.length);
};
Writer.prototype.writeLine = function(line) {
this.write((line || "") + "\n");
this._shouldIndent = true;
};
Writer.prototype.write = function(str) {
if (this._shouldIndent) {
this._shouldIndent = false;
this._content += this._indent;
}
this._content += str;
};
Writer.prototype.toString = function() {
return this._content;
};
},{"lodash":28}],9:[function(require,module,exports){
/**
* Copyright (c) 2014, Chris Pettitt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
var _ = require("lodash");
module.exports = _.clone(require("./lib"));
module.exports.json = require("./lib/json");
module.exports.alg = require("./lib/alg");
},{"./lib":25,"./lib/alg":16,"./lib/json":26,"lodash":28}],10:[function(require,module,exports){
var _ = require("lodash");
module.exports = components;
function components(g) {
var visited = {},
cmpts = [],
cmpt;
function dfs(v) {
if (_.has(visited, v)) return;
visited[v] = true;
cmpt.push(v);
_.each(g.successors(v), dfs);
_.each(g.predecessors(v), dfs);
}
_.each(g.nodes(), function(v) {
cmpt = [];
dfs(v);
if (cmpt.length) {
cmpts.push(cmpt);
}
});
return cmpts;
}
},{"lodash":28}],11:[function(require,module,exports){
var _ = require("lodash");
module.exports = dfs;
/*
* A helper that preforms a pre- or post-order traversal on the input graph
* and returns the nodes in the order they were visited. This algorithm treats
* the input as undirected.
*
* Order must be one of "pre" or "post".
*/
function dfs(g, vs, order) {
if (!_.isArray(vs)) {
vs = [vs];
}
var acc = [],
visited = {};
_.each(vs, function(v) {
if (!g.hasNode(v)) {
throw new Error("Graph does not have node: " + v);
}
doDfs(g, v, order === "post", visited, acc);
});
return acc;
}
function doDfs(g, v, postorder, visited, acc) {
if (!_.has(visited, v)) {
visited[v] = true;
if (!postorder) { acc.push(v); }
_.each(g.neighbors(v), function(w) {
doDfs(g, w, postorder, visited, acc);
});
if (postorder) { acc.push(v); }
}
}
},{"lodash":28}],12:[function(require,module,exports){
var dijkstra = require("./dijkstra"),
_ = require("lodash");
module.exports = dijkstraAll;
function dijkstraAll(g, weightFunc, edgeFunc) {
return _.transform(g.nodes(), function(acc, v) {
acc[v] = dijkstra(g, v, weightFunc, edgeFunc);
}, {});
}
},{"./dijkstra":13,"lodash":28}],13:[function(require,module,exports){
var _ = require("lodash"),
PriorityQueue = require("../data/priority-queue");
module.exports = dijkstra;
var DEFAULT_WEIGHT_FUNC = _.constant(1);
function dijkstra(g, source, weightFn, edgeFn) {
return runDijkstra(g, String(source),
weightFn || DEFAULT_WEIGHT_FUNC,
edgeFn || function(v) { return g.outEdges(v); });
}
function runDijkstra(g, source, weightFn, edgeFn) {
var results = {},
pq = new PriorityQueue(),
v, vEntry;
var updateNeighbors = function(edge) {
var w = edge.v !== v ? edge.v : edge.w,
wEntry = results[w],
weight = weightFn(edge),
distance = vEntry.distance + weight;
if (weight < 0) {
throw new Error("dijkstra does not allow negative edge weights. " +
"Bad edge: " + edge + " Weight: " + weight);
}
if (distance < wEntry.distance) {
wEntry.distance = distance;
wEntry.predecessor = v;
pq.decrease(w, distance);
}
};
g.nodes().forEach(function(v) {
var distance = v === source ? 0 : Number.POSITIVE_INFINITY;
results[v] = { distance: distance };
pq.add(v, distance);
});
while (pq.size() > 0) {
v = pq.removeMin();
vEntry = results[v];
if (vEntry.distance === Number.POSITIVE_INFINITY) {
break;
}
edgeFn(v).forEach(updateNeighbors);
}
return results;
}
},{"../data/priority-queue":23,"lodash":28}],14:[function(require,module,exports){
var _ = require("lodash"),
tarjan = require("./tarjan");
module.exports = findCycles;
function findCycles(g) {
return _.filter(tarjan(g), function(cmpt) { return cmpt.length > 1; });
}
},{"./tarjan":21,"lodash":28}],15:[function(require,module,exports){
var _ = require("lodash");
module.exports = floydWarshall;
var DEFAULT_WEIGHT_FUNC = _.constant(1);
function floydWarshall(g, weightFn, edgeFn) {
return runFloydWarshall(g,
weightFn || DEFAULT_WEIGHT_FUNC,
edgeFn || function(v) { return g.outEdges(v); });
}
function runFloydWarshall(g, weightFn, edgeFn) {
var results = {},
nodes = g.nodes();
nodes.forEach(function(v) {
results[v] = {};
results[v][v] = { distance: 0 };
nodes.forEach(function(w) {
if (v !== w) {
results[v][w] = { distance: Number.POSITIVE_INFINITY };
}
});
edgeFn(v).forEach(function(edge) {
var w = edge.v === v ? edge.w : edge.v,
d = weightFn(edge);
results[v][w] = { distance: d, predecessor: v };
});
});
nodes.forEach(function(k) {
var rowK = results[k];
nodes.forEach(function(i) {
var rowI = results[i];
nodes.forEach(function(j) {
var ik = rowI[k];
var kj = rowK[j];
var ij = rowI[j];
var altDistance = ik.distance + kj.distance;
if (altDistance < ij.distance) {
ij.distance = altDistance;
ij.predecessor = kj.predecessor;
}
});
});
});
return results;
}
},{"lodash":28}],16:[function(require,module,exports){
module.exports = {
components: require("./components"),
dijkstra: require("./dijkstra"),
dijkstraAll: require("./dijkstra-all"),
findCycles: require("./find-cycles"),
floydWarshall: require("./floyd-warshall"),
isAcyclic: require("./is-acyclic"),
postorder: require("./postorder"),
preorder: require("./preorder"),
prim: require("./prim"),
tarjan: require("./tarjan"),
topsort: require("./topsort")
};
},{"./components":10,"./dijkstra":13,"./dijkstra-all":12,"./find-cycles":14,"./floyd-warshall":15,"./is-acyclic":17,"./postorder":18,"./preorder":19,"./prim":20,"./tarjan":21,"./topsort":22}],17:[function(require,module,exports){
var topsort = require("./topsort");
module.exports = isAcyclic;
function isAcyclic(g) {
try {
topsort(g);
} catch (e) {
if (e instanceof topsort.CycleException) {
return false;
}
throw e;
}
return true;
}
},{"./topsort":22}],18:[function(require,module,exports){
var dfs = require("./dfs");
module.exports = postorder;
function postorder(g, vs) {
return dfs(g, vs, "post");
}
},{"./dfs":11}],19:[function(require,module,exports){
var dfs = require("./dfs");
module.exports = preorder;
function preorder(g, vs) {
return dfs(g, vs, "pre");
}
},{"./dfs":11}],20:[function(require,module,exports){
var _ = require("lodash"),
Graph = require("../graph"),
PriorityQueue = require("../data/priority-queue");
module.exports = prim;
function prim(g, weightFunc) {
var result = new Graph(),
parents = {},
pq = new PriorityQueue(),
v;
function updateNeighbors(edge) {
var w = edge.v === v ? edge.w : edge.v,
pri = pq.priority(w);
if (pri !== undefined) {
var edgeWeight = weightFunc(edge);
if (edgeWeight < pri) {
parents[w] = v;
pq.decrease(w, edgeWeight);
}
}
}
if (g.nodeCount() === 0) {
return result;
}
_.each(g.nodes(), function(v) {
pq.add(v, Number.POSITIVE_INFINITY);
result.setNode(v);
});
// Start from an arbitrary node
pq.decrease(g.nodes()[0], 0);
var init = false;
while (pq.size() > 0) {
v = pq.removeMin();
if (_.has(parents, v)) {
result.setEdge(v, parents[v]);
} else if (init) {
throw new Error("Input graph is not connected: " + g);
} else {
init = true;
}
g.nodeEdges(v).forEach(updateNeighbors);
}
return result;
}
},{"../data/priority-queue":23,"../graph":24,"lodash":28}],21:[function(require,module,exports){
var _ = require("lodash");
module.exports = tarjan;
function tarjan(g) {
var index = 0,
stack = [],
visited = {}, // node id -> { onStack, lowlink, index }
results = [];
function dfs(v) {
var entry = visited[v] = {
onStack: true,
lowlink: index,
index: index++
};
stack.push(v);
g.successors(v).forEach(function(w) {
if (!_.has(visited, w)) {
dfs(w);
entry.lowlink = Math.min(entry.lowlink, visited[w].lowlink);
} else if (visited[w].onStack) {
entry.lowlink = Math.min(entry.lowlink, visited[w].index);
}
});
if (entry.lowlink === entry.index) {
var cmpt = [],
w;
do {
w = stack.pop();
visited[w].onStack = false;
cmpt.push(w);
} while (v !== w);
results.push(cmpt);
}
}
g.nodes().forEach(function(v) {
if (!_.has(visited, v)) {
dfs(v);
}
});
return results;
}
},{"lodash":28}],22:[function(require,module,exports){
var _ = require("lodash");
module.exports = topsort;
topsort.CycleException = CycleException;
function topsort(g) {
var visited = {},
stack = {},
results = [];
function visit(node) {
if (_.has(stack, node)) {
throw new CycleException();
}
if (!_.has(visited, node)) {
stack[node] = true;
visited[node] = true;
_.each(g.predecessors(node), visit);
delete stack[node];
results.push(node);
}
}
_.each(g.sinks(), visit);
if (_.size(visited) !== g.nodeCount()) {
throw new CycleException();
}
return results;
}
function CycleException() {}
},{"lodash":28}],23:[function(require,module,exports){
var _ = require("lodash");
module.exports = PriorityQueue;
/**
* A min-priority queue data structure. This algorithm is derived from Cormen,
* et al., "Introduction to Algorithms". The basic idea of a min-priority
* queue is that you can efficiently (in O(1) time) get the smallest key in
* the queue. Adding and removing elements takes O(log n) time. A key can
* have its priority decreased in O(log n) time.
*/
function PriorityQueue() {
this._arr = [];
this._keyIndices = {};
}
/**
* Returns the number of elements in the queue. Takes `O(1)` time.
*/
PriorityQueue.prototype.size = function() {
return this._arr.length;
};
/**
* Returns the keys that are in the queue. Takes `O(n)` time.
*/
PriorityQueue.prototype.keys = function() {
return this._arr.map(function(x) { return x.key; });
};
/**
* Returns `true` if **key** is in the queue and `false` if not.
*/
PriorityQueue.prototype.has = function(key) {
return _.has(this._keyIndices, key);
};
/**
* Returns the priority for **key**. If **key** is not present in the queue
* then this function returns `undefined`. Takes `O(1)` time.
*
* @param {Object} key
*/
PriorityQueue.prototype.priority = function(key) {
var index = this._keyIndices[key];
if (index !== undefined) {
return this._arr[index].priority;
}
};
/**
* Returns the key for the minimum element in this queue. If the queue is
* empty this function throws an Error. Takes `O(1)` time.
*/
PriorityQueue.prototype.min = function() {
if (this.size() === 0) {
throw new Error("Queue underflow");
}
return this._arr[0].key;
};
/**
* Inserts a new key into the priority queue. If the key already exists in
* the queue this function returns `false`; otherwise it will return `true`.
* Takes `O(n)` time.
*
* @param {Object} key the key to add
* @param {Number} priority the initial priority for the key
*/
PriorityQueue.prototype.add = function(key, priority) {
var keyIndices = this._keyIndices;
key = String(key);
if (!_.has(keyIndices, key)) {
var arr = this._arr;
var index = arr.length;
keyIndices[key] = index;
arr.push({key: key, priority: priority});
this._decrease(index);
return true;
}
return false;
};
/**
* Removes and returns the smallest key in the queue. Takes `O(log n)` time.
*/
PriorityQueue.prototype.removeMin = function() {
this._swap(0, this._arr.length - 1);
var min = this._arr.pop();
delete this._keyIndices[min.key];
this._heapify(0);
return min.key;
};
/**
* Decreases the priority for **key** to **priority**. If the new priority is
* greater than the previous priority, this function will throw an Error.
*
* @param {Object} key the key for which to raise priority
* @param {Number} priority the new priority for the key
*/
PriorityQueue.prototype.decrease = function(key, priority) {
var index = this._keyIndices[key];
if (priority > this._arr[index].priority) {
throw new Error("New priority is greater than current priority. " +
"Key: " + key + " Old: " + this._arr[index].priority + " New: " + priority);
}
this._arr[index].priority = priority;
this._decrease(index);
};
PriorityQueue.prototype._heapify = function(i) {
var arr = this._arr;
var l = 2 * i,
r = l + 1,
largest = i;
if (l < arr.length) {
largest = arr[l].priority < arr[largest].priority ? l : largest;
if (r < arr.length) {
largest = arr[r].priority < arr[largest].priority ? r : largest;
}
if (largest !== i) {
this._swap(i, largest);
this._heapify(largest);
}
}
};
PriorityQueue.prototype._decrease = function(index) {
var arr = this._arr;
var priority = arr[index].priority;
var parent;
while (index !== 0) {
parent = index >> 1;
if (arr[parent].priority < priority) {
break;
}
this._swap(index, parent);
index = parent;
}
};
PriorityQueue.prototype._swap = function(i, j) {
var arr = this._arr;
var keyIndices = this._keyIndices;
var origArrI = arr[i];
var origArrJ = arr[j];
arr[i] = origArrJ;
arr[j] = origArrI;
keyIndices[origArrJ.key] = i;
keyIndices[origArrI.key] = j;
};
},{"lodash":28}],24:[function(require,module,exports){
"use strict";
var _ = require("lodash");
module.exports = Graph;
var DEFAULT_EDGE_NAME = "\x00",
GRAPH_NODE = "\x00",
EDGE_KEY_DELIM = "\x01";
// Implementation notes:
//
// * Node id query functions should return string ids for the nodes
// * Edge id query functions should return an "edgeObj", edge object, that is
// composed of enough information to uniquely identify an edge: {v, w, name}.
// * Internally we use an "edgeId", a stringified form of the edgeObj, to
// reference edges. This is because we need a performant way to look these
// edges up and, object properties, which have string keys, are the closest
// we're going to get to a performant hashtable in JavaScript.
function Graph(opts) {
this._isDirected = _.has(opts, "directed") ? opts.directed : true;
this._isMultigraph = _.has(opts, "multigraph") ? opts.multigraph : false;
this._isCompound = _.has(opts, "compound") ? opts.compound : false;
// Label for the graph itself
this._label = undefined;
// Defaults to be set when creating a new node
this._defaultNodeLabelFn = _.constant(undefined);
// Defaults to be set when creating a new edge
this._defaultEdgeLabelFn = _.constant(undefined);
// v -> label
this._nodes = {};
if (this._isCompound) {
// v -> parent
this._parent = {};
// v -> children
this._children = {};
this._children[GRAPH_NODE] = {};
}
// v -> edgeObj
this._in = {};
// u -> v -> Number
this._preds = {};
// v -> edgeObj
this._out = {};
// v -> w -> Number
this._sucs = {};
// e -> edgeObj
this._edgeObjs = {};
// e -> label
this._edgeLabels = {};
}
/* Number of nodes in the graph. Should only be changed by the implementation. */
Graph.prototype._nodeCount = 0;
/* Number of edges in the graph. Should only be changed by the implementation. */
Graph.prototype._edgeCount = 0;
/* === Graph functions ========= */
Graph.prototype.isDirected = function() {
return this._isDirected;
};
Graph.prototype.isMultigraph = function() {
return this._isMultigraph;
};
Graph.prototype.isCompound = function() {
return this._isCompound;
};
Graph.prototype.setGraph = function(label) {
this._label = label;
return this;
};
Graph.prototype.graph = function() {
return this._label;
};
/* === Node functions ========== */
Graph.prototype.setDefaultNodeLabel = function(newDefault) {
if (!_.isFunction(newDefault)) {
newDefault = _.constant(newDefault);
}
this._defaultNodeLabelFn = newDefault;
return this;
};
Graph.prototype.nodeCount = function() {
return this._nodeCount;
};
Graph.prototype.nodes = function() {
return _.keys(this._nodes);
};
Graph.prototype.sources = function() {
return _.filter(this.nodes(), function(v) {
return _.isEmpty(this._in[v]);
}, this);
};
Graph.prototype.sinks = function() {
return _.filter(this.nodes(), function(v) {
return _.isEmpty(this._out[v]);
}, this);
};
Graph.prototype.setNodes = function(vs, value) {
var args = arguments;
_.each(vs, function(v) {
if (args.length > 1) {
this.setNode(v, value);
} else {
this.setNode(v);
}
}, this);
return this;
};
Graph.prototype.setNode = function(v, value) {
if (_.has(this._nodes, v)) {
if (arguments.length > 1) {
this._nodes[v] = value;
}
return this;
}
this._nodes[v] = arguments.length > 1 ? value : this._defaultNodeLabelFn(v);
if (this._isCompound) {
this._parent[v] = GRAPH_NODE;
this._children[v] = {};
this._children[GRAPH_NODE][v] = true;
}
this._in[v] = {};
this._preds[v] = {};
this._out[v] = {};
this._sucs[v] = {};
++this._nodeCount;
return this;
};
Graph.prototype.node = function(v) {
return this._nodes[v];
};
Graph.prototype.hasNode = function(v) {
return _.has(this._nodes, v);
};
Graph.prototype.removeNode = function(v) {
var self = this;
if (_.has(this._nodes, v)) {
var removeEdge = function(e) { self.removeEdge(self._edgeObjs[e]); };
delete this._nodes[v];
if (this._isCompound) {
this._removeFromParentsChildList(v);
delete this._parent[v];
_.each(this.children(v), function(child) {
this.setParent(child);
}, this);
delete this._children[v];
}
_.each(_.keys(this._in[v]), removeEdge);
delete this._in[v];
delete this._preds[v];
_.each(_.keys(this._out[v]), removeEdge);
delete this._out[v];
delete this._sucs[v];
--this._nodeCount;
}
return this;
};
Graph.prototype.setParent = function(v, parent) {
if (!this._isCompound) {
throw new Error("Cannot set parent in a non-compound graph");
}
if (_.isUndefined(parent)) {
parent = GRAPH_NODE;
} else {
for (var ancestor = parent;
!_.isUndefined(ancestor);
ancestor = this.parent(ancestor)) {
if (ancestor === v) {
throw new Error("Setting " + parent+ " as parent of " + v +
" would create create a cycle");
}
}
this.setNode(parent);
}
this.setNode(v);
this._removeFromParentsChildList(v);
this._parent[v] = parent;
this._children[parent][v] = true;
return this;
};
Graph.prototype._removeFromParentsChildList = function(v) {
delete this._children[this._parent[v]][v];
};
Graph.prototype.parent = function(v) {
if (this._isCompound) {
var parent = this._parent[v];
if (parent !== GRAPH_NODE) {
return parent;
}
}
};
Graph.prototype.children = function(v) {
if (_.isUndefined(v)) {
v = GRAPH_NODE;
}
if (this._isCompound) {
var children = this._children[v];
if (children) {
return _.keys(children);
}
} else if (v === GRAPH_NODE) {
return this.nodes();
} else if (this.hasNode(v)) {
return [];
}
};
Graph.prototype.predecessors = function(v) {
var predsV = this._preds[v];
if (predsV) {
return _.keys(predsV);
}
};
Graph.prototype.successors = function(v) {
var sucsV = this._sucs[v];
if (sucsV) {
return _.keys(sucsV);
}
};
Graph.prototype.neighbors = function(v) {
var preds = this.predecessors(v);
if (preds) {
return _.union(preds, this.successors(v));
}
};
/* === Edge functions ========== */
Graph.prototype.setDefaultEdgeLabel = function(newDefault) {
if (!_.isFunction(newDefault)) {
newDefault = _.constant(newDefault);
}
this._defaultEdgeLabelFn = newDefault;
return this;
};
Graph.prototype.edgeCount = function() {
return this._edgeCount;
};
Graph.prototype.edges = function() {
return _.values(this._edgeObjs);
};
Graph.prototype.setPath = function(vs, value) {
var self = this,
args = arguments;
_.reduce(vs, function(v, w) {
if (args.length > 1) {
self.setEdge(v, w, value);
} else {
self.setEdge(v, w);
}
return w;
});
return this;
};
/*
* setEdge(v, w, [value, [name]])
* setEdge({ v, w, [name] }, [value])
*/
Graph.prototype.setEdge = function(v, w, value, name) {
var valueSpecified = arguments.length > 2;
if (_.isPlainObject(arguments[0])) {
v = arguments[0].v;
w = arguments[0].w;
name = arguments[0].name;
if (arguments.length === 2) {
value = arguments[1];
valueSpecified = true;
}
}
var e = edgeArgsToId(this._isDirected, v, w, name);
if (_.has(this._edgeLabels, e)) {
if (valueSpecified) {
this._edgeLabels[e] = value;
}
return this;
}
if (!_.isUndefined(name) && !this._isMultigraph) {
throw new Error("Cannot set a named edge when isMultigraph = false");
}
// It didn't exist, so we need to create it.
// First ensure the nodes exist.
this.setNode(v);
this.setNode(w);
this._edgeLabels[e] = valueSpecified ? value : this._defaultEdgeLabelFn(v, w, name);
var edgeObj = edgeArgsToObj(this._isDirected, v, w, name);
// Ensure we add undirected edges in a consistent way.
v = edgeObj.v;
w = edgeObj.w;
Object.freeze(edgeObj);
this._edgeObjs[e] = edgeObj;
incrementOrInitEntry(this._preds[w], v);
incrementOrInitEntry(this._sucs[v], w);
this._in[w][e] = edgeObj;
this._out[v][e] = edgeObj;
this._edgeCount++;
return this;
};
Graph.prototype.edge = function(v, w, name) {
var e = (arguments.length === 1
? edgeObjToId(this._isDirected, arguments[0])
: edgeArgsToId(this._isDirected, v, w, name));
return this._edgeLabels[e];
};
Graph.prototype.hasEdge = function(v, w, name) {
var e = (arguments.length === 1
? edgeObjToId(this._isDirected, arguments[0])
: edgeArgsToId(this._isDirected, v, w, name));
return _.has(this._edgeLabels, e);
};
Graph.prototype.removeEdge = function(v, w, name) {
var e = (arguments.length === 1
? edgeObjToId(this._isDirected, arguments[0])
: edgeArgsToId(this._isDirected, v, w, name)),
edge = this._edgeObjs[e];
if (edge) {
v = edge.v;
w = edge.w;
delete this._edgeLabels[e];
delete this._edgeObjs[e];
decrementOrRemoveEntry(this._preds[w], v);
decrementOrRemoveEntry(this._sucs[v], w);
delete this._in[w][e];
delete this._out[v][e];
this._edgeCount--;
}
return this;
};
Graph.prototype.inEdges = function(v, u) {
var inV = this._in[v];
if (inV) {
var edges = _.values(inV);
if (!u) {
return edges;
}
return _.filter(edges, function(edge) { return edge.v === u; });
}
};
Graph.prototype.outEdges = function(v, w) {
var outV = this._out[v];
if (outV) {
var edges = _.values(outV);
if (!w) {
return edges;
}
return _.filter(edges, function(edge) { return edge.w === w; });
}
};
Graph.prototype.nodeEdges = function(v, w) {
var inEdges = this.inEdges(v, w);
if (inEdges) {
return inEdges.concat(this.outEdges(v, w));
}
};
function incrementOrInitEntry(map, k) {
if (_.has(map, k)) {
map[k]++;
} else {
map[k] = 1;
}
}
function decrementOrRemoveEntry(map, k) {
if (!--map[k]) { delete map[k]; }
}
function edgeArgsToId(isDirected, v, w, name) {
if (!isDirected && v > w) {
var tmp = v;
v = w;
w = tmp;
}
return v + EDGE_KEY_DELIM + w + EDGE_KEY_DELIM +
(_.isUndefined(name) ? DEFAULT_EDGE_NAME : name);
}
function edgeArgsToObj(isDirected, v, w, name) {
if (!isDirected && v > w) {
var tmp = v;
v = w;
w = tmp;
}
var edgeObj = { v: v, w: w };
if (name) {
edgeObj.name = name;
}
return edgeObj;
}
function edgeObjToId(isDirected, edgeObj) {
return edgeArgsToId(isDirected, edgeObj.v, edgeObj.w, edgeObj.name);
}
},{"lodash":28}],25:[function(require,module,exports){
// Includes only the "core" of graphlib
module.exports = {
Graph: require("./graph"),
version: require("./version")
};
},{"./graph":24,"./version":27}],26:[function(require,module,exports){
var _ = require("lodash"),
Graph = require("./graph");
module.exports = {
write: write,
read: read
};
function write(g) {
var json = {
options: {
directed: g.isDirected(),
multigraph: g.isMultigraph(),
compound: g.isCompound()
},
nodes: writeNodes(g),
edges: writeEdges(g)
};
if (!_.isUndefined(g.graph())) {
json.value = _.clone(g.graph());
}
return json;
}
function writeNodes(g) {
return _.map(g.nodes(), function(v) {
var nodeValue = g.node(v),
parent = g.parent(v),
node = { v: v };
if (!_.isUndefined(nodeValue)) {
node.value = nodeValue;
}
if (!_.isUndefined(parent)) {
node.parent = parent;
}
return node;
});
}
function writeEdges(g) {
return _.map(g.edges(), function(e) {
var edgeValue = g.edge(e),
edge = { v: e.v, w: e.w };
if (!_.isUndefined(e.name)) {
edge.name = e.name;
}
if (!_.isUndefined(edgeValue)) {
edge.value = edgeValue;
}
return edge;
});
}
function read(json) {
var g = new Graph(json.options).setGraph(json.value);
_.each(json.nodes, function(entry) {
g.setNode(entry.v, entry.value);
if (entry.parent) {
g.setParent(entry.v, entry.parent);
}
});
_.each(json.edges, function(entry) {
g.setEdge({ v: entry.v, w: entry.w, name: entry.name }, entry.value);
});
return g;
}
},{"./graph":24,"lodash":28}],27:[function(require,module,exports){
module.exports = '0.8.1';
},{}],28:[function(require,module,exports){
(function (global){
/**
* @license
* Lo-Dash 2.4.1 (Custom Build) <http://lodash.com/>
* Build: `lodash modern -o ./dist/lodash.js`
* Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.5.2 <http://underscorejs.org/LICENSE>
* Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
* Available under MIT license <http://lodash.com/license>
*/
;(function() {
/** Used as a safe reference for `undefined` in pre ES5 environments */
var undefined;
/** Used to pool arrays and objects used internally */
var arrayPool = [],
objectPool = [];
/** Used to generate unique IDs */
var idCounter = 0;
/** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */
var keyPrefix = +new Date + '';
/** Used as the size when optimizations are enabled for large arrays */
var largeArraySize = 75;
/** Used as the max size of the `arrayPool` and `objectPool` */
var maxPoolSize = 40;
/** Used to detect and test whitespace */
var whitespace = (
// whitespace
' \t\x0B\f\xA0\ufeff' +
// line terminators
'\n\r\u2028\u2029' +
// unicode category "Zs" space separators
'\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000'
);
/** Used to match empty string literals in compiled template source */
var reEmptyStringLeading = /\b__p \+= '';/g,
reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;
/**
* Used to match ES6 template delimiters
* http://people.mozilla.org/~jorendorff/es6-draft.html#sec-literals-string-literals
*/
var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;
/** Used to match regexp flags from their coerced string values */
var reFlags = /\w*$/;
/** Used to detected named functions */
var reFuncName = /^\s*function[ \n\r\t]+\w/;
/** Used to match "interpolate" template delimiters */
var reInterpolate = /<%=([\s\S]+?)%>/g;
/** Used to match leading whitespace and zeros to be removed */
var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)');
/** Used to ensure capturing order of template delimiters */
var reNoMatch = /($^)/;
/** Used to detect functions containing a `this` reference */
var reThis = /\bthis\b/;
/** Used to match unescaped characters in compiled string literals */
var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g;
/** Used to assign default `context` object properties */
var contextProps = [
'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object',
'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN',
'parseInt', 'setTimeout'
];
/** Used to make template sourceURLs easier to identify */
var templateCounter = 0;
/** `Object#toString` result shortcuts */
var argsClass = '[object Arguments]',
arrayClass = '[object Array]',
boolClass = '[object Boolean]',
dateClass = '[object Date]',
funcClass = '[object Function]',
numberClass = '[object Number]',
objectClass = '[object Object]',
regexpClass = '[object RegExp]',
stringClass = '[object String]';
/** Used to identify object classifications that `_.clone` supports */
var cloneableClasses = {};
cloneableClasses[funcClass] = false;
cloneableClasses[argsClass] = cloneableClasses[arrayClass] =
cloneableClasses[boolClass] = cloneableClasses[dateClass] =
cloneableClasses[numberClass] = cloneableClasses[objectClass] =
cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true;
/** Used as an internal `_.debounce` options object */
var debounceOptions = {
'leading': false,
'maxWait': 0,
'trailing': false
};
/** Used as the property descriptor for `__bindData__` */
var descriptor = {
'configurable': false,
'enumerable': false,
'value': null,
'writable': false
};
/** Used to determine if values are of the language type Object */
var objectTypes = {
'boolean': false,
'function': true,
'object': true,
'number': false,
'string': false,
'undefined': false
};
/** Used to escape characters for inclusion in compiled string literals */
var stringEscapes = {
'\\': '\\',
"'": "'",
'\n': 'n',
'\r': 'r',
'\t': 't',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
/** Used as a reference to the global object */
var root = (objectTypes[typeof window] && window) || this;
/** Detect free variable `exports` */
var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports;
/** Detect free variable `module` */
var freeModule = objectTypes[typeof module] && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports` */
var moduleExports = freeModule && freeModule.exports === freeExports && freeExports;
/** Detect free variable `global` from Node.js or Browserified code and use it as `root` */
var freeGlobal = objectTypes[typeof global] && global;
if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) {
root = freeGlobal;
}
/*--------------------------------------------------------------------------*/
/**
* The base implementation of `_.indexOf` without support for binary searches
* or `fromIndex` constraints.
*
* @private
* @param {Array} array The array to search.
* @param {*} value The value to search for.
* @param {number} [fromIndex=0] The index to search from.
* @returns {number} Returns the index of the matched value or `-1`.
*/
function baseIndexOf(array, value, fromIndex) {
var index = (fromIndex || 0) - 1,
length = array ? array.length : 0;
while (++index < length) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* An implementation of `_.contains` for cache objects that mimics the return
* signature of `_.indexOf` by returning `0` if the value is found, else `-1`.
*
* @private
* @param {Object} cache The cache object to inspect.
* @param {*} value The value to search for.
* @returns {number} Returns `0` if `value` is found, else `-1`.
*/
function cacheIndexOf(cache, value) {
var type = typeof value;
cache = cache.cache;
if (type == 'boolean' || value == null) {
return cache[value] ? 0 : -1;
}
if (type != 'number' && type != 'string') {
type = 'object';
}
var key = type == 'number' ? value : keyPrefix + value;
cache = (cache = cache[type]) && cache[key];
return type == 'object'
? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1)
: (cache ? 0 : -1);
}
/**
* Adds a given value to the corresponding cache object.
*
* @private
* @param {*} value The value to add to the cache.
*/
function cachePush(value) {
var cache = this.cache,
type = typeof value;
if (type == 'boolean' || value == null) {
cache[value] = true;
} else {
if (type != 'number' && type != 'string') {
type = 'object';
}
var key = type == 'number' ? value : keyPrefix + value,
typeCache = cache[type] || (cache[type] = {});
if (type == 'object') {
(typeCache[key] || (typeCache[key] = [])).push(value);
} else {
typeCache[key] = true;
}
}
}
/**
* Used by `_.max` and `_.min` as the default callback when a given
* collection is a string value.
*
* @private
* @param {string} value The character to inspect.
* @returns {number} Returns the code unit of given character.
*/
function charAtCallback(value) {
return value.charCodeAt(0);
}
/**
* Used by `sortBy` to compare transformed `collection` elements, stable sorting
* them in ascending order.
*
* @private
* @param {Object} a The object to compare to `b`.
* @param {Object} b The object to compare to `a`.
* @returns {number} Returns the sort order indicator of `1` or `-1`.
*/
function compareAscending(a, b) {
var ac = a.criteria,
bc = b.criteria,
index = -1,
length = ac.length;
while (++index < length) {
var value = ac[index],
other = bc[index];
if (value !== other) {
if (value > other || typeof value == 'undefined') {
return 1;
}
if (value < other || typeof other == 'undefined') {
return -1;
}
}
}
// Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications
// that causes it, under certain circumstances, to return the same value for
// `a` and `b`. See https://github.com/jashkenas/underscore/pull/1247
//
// This also ensures a stable sort in V8 and other engines.
// See http://code.google.com/p/v8/issues/detail?id=90
return a.index - b.index;
}
/**
* Creates a cache object to optimize linear searches of large arrays.
*
* @private
* @param {Array} [array=[]] The array to search.
* @returns {null|Object} Returns the cache object or `null` if caching should not be used.
*/
function createCache(array) {
var index = -1,
length = array.length,
first = array[0],
mid = array[(length / 2) | 0],
last = array[length - 1];
if (first && typeof first == 'object' &&
mid && typeof mid == 'object' && last && typeof last == 'object') {
return false;
}
var cache = getObject();
cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false;
var result = getObject();
result.array = array;
result.cache = cache;
result.push = cachePush;
while (++index < length) {
result.push(array[index]);
}
return result;
}
/**
* Used by `template` to escape characters for inclusion in compiled
* string literals.
*
* @private
* @param {string} match The matched character to escape.
* @returns {string} Returns the escaped character.
*/
function escapeStringChar(match) {
return '\\' + stringEscapes[match];
}
/**
* Gets an array from the array pool or creates a new one if the pool is empty.
*
* @private
* @returns {Array} The array from the pool.
*/
function getArray() {
return arrayPool.pop() || [];
}
/**
* Gets an object from the object pool or creates a new one if the pool is empty.
*
* @private
* @returns {Object} The object from the pool.
*/
function getObject() {
return objectPool.pop() || {
'array': null,
'cache': null,
'criteria': null,
'false': false,
'index': 0,
'null': false,
'number': null,
'object': null,
'push': null,
'string': null,
'true': false,
'undefined': false,
'value': null
};
}
/**
* Releases the given array back to the array pool.
*
* @private
* @param {Array} [array] The array to release.
*/
function releaseArray(array) {
array.length = 0;
if (arrayPool.length < maxPoolSize) {
arrayPool.push(array);
}
}
/**
* Releases the given object back to the object pool.
*
* @private
* @param {Object} [object] The object to release.
*/
function releaseObject(object) {
var cache = object.cache;
if (cache) {
releaseObject(cache);
}
object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null;
if (objectPool.length < maxPoolSize) {
objectPool.push(object);
}
}
/**
* Slices the `collection` from the `start` index up to, but not including,
* the `end` index.
*
* Note: This function is used instead of `Array#slice` to support node lists
* in IE < 9 and to ensure dense arrays are returned.
*
* @private
* @param {Array|Object|string} collection The collection to slice.
* @param {number} start The start index.
* @param {number} end The end index.
* @returns {Array} Returns the new array.
*/
function slice(array, start, end) {
start || (start = 0);
if (typeof end == 'undefined') {
end = array ? array.length : 0;
}
var index = -1,
length = end - start || 0,
result = Array(length < 0 ? 0 : length);
while (++index < length) {
result[index] = array[start + index];
}
return result;
}
/*--------------------------------------------------------------------------*/
/**
* Create a new `lodash` function using the given context object.
*
* @static
* @memberOf _
* @category Utilities
* @param {Object} [context=root] The context object.
* @returns {Function} Returns the `lodash` function.
*/
function runInContext(context) {
// Avoid issues with some ES3 environments that attempt to use values, named
// after built-in constructors like `Object`, for the creation of literals.
// ES5 clears this up by stating that literals must use built-in constructors.
// See http://es5.github.io/#x11.1.5.
context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root;
/** Native constructor references */
var Array = context.Array,
Boolean = context.Boolean,
Date = context.Date,
Function = context.Function,
Math = context.Math,
Number = context.Number,
Object = context.Object,
RegExp = context.RegExp,
String = context.String,
TypeError = context.TypeError;
/**
* Used for `Array` method references.
*
* Normally `Array.prototype` would suffice, however, using an array literal
* avoids issues in Narwhal.
*/
var arrayRef = [];
/** Used for native method references */
var objectProto = Object.prototype;
/** Used to restore the original `_` reference in `noConflict` */
var oldDash = context._;
/** Used to resolve the internal [[Class]] of values */
var toString = objectProto.toString;
/** Used to detect if a method is native */
var reNative = RegExp('^' +
String(toString)
.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')
.replace(/toString| for [^\]]+/g, '.*?') + '$'
);
/** Native method shortcuts */
var ceil = Math.ceil,
clearTimeout = context.clearTimeout,
floor = Math.floor,
fnToString = Function.prototype.toString,
getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf,
hasOwnProperty = objectProto.hasOwnProperty,
push = arrayRef.push,
setTimeout = context.setTimeout,
splice = arrayRef.splice,
unshift = arrayRef.unshift;
/** Used to set meta data on functions */
var defineProperty = (function() {
// IE 8 only accepts DOM elements
try {
var o = {},
func = isNative(func = Object.defineProperty) && func,
result = func(o, o, o) && func;
} catch(e) { }
return result;
}());
/* Native method shortcuts for methods with the same name as other `lodash` methods */
var nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate,
nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray,
nativeIsFinite = context.isFinite,
nativeIsNaN = context.isNaN,
nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys,
nativeMax = Math.max,
nativeMin = Math.min,
nativeParseInt = context.parseInt,
nativeRandom = Math.random;
/** Used to lookup a built-in constructor by [[Class]] */
var ctorByClass = {};
ctorByClass[arrayClass] = Array;
ctorByClass[boolClass] = Boolean;
ctorByClass[dateClass] = Date;
ctorByClass[funcClass] = Function;
ctorByClass[objectClass] = Object;
ctorByClass[numberClass] = Number;
ctorByClass[regexpClass] = RegExp;
ctorByClass[stringClass] = String;
/*--------------------------------------------------------------------------*/
/**
* Creates a `lodash` object which wraps the given value to enable intuitive
* method chaining.
*
* In addition to Lo-Dash methods, wrappers also have the following `Array` methods:
* `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`,
* and `unshift`
*
* Chaining is supported in custom builds as long as the `value` method is
* implicitly or explicitly included in the build.
*
* The chainable wrapper functions are:
* `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`,
* `compose`, `concat`, `countBy`, `create`, `createCallback`, `curry`,
* `debounce`, `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`,
* `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`,
* `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`,
* `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`,
* `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`,
* `range`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`,
* `sortBy`, `splice`, `tap`, `throttle`, `times`, `toArray`, `transform`,
* `union`, `uniq`, `unshift`, `unzip`, `values`, `where`, `without`, `wrap`,
* and `zip`
*
* The non-chainable wrapper functions are:
* `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`,
* `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`,
* `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`,
* `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`,
* `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`,
* `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`,
* `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`,
* `template`, `unescape`, `uniqueId`, and `value`
*
* The wrapper functions `first` and `last` return wrapped values when `n` is
* provided, otherwise they return unwrapped values.
*
* Explicit chaining can be enabled by using the `_.chain` method.
*
* @name _
* @constructor
* @category Chaining
* @param {*} value The value to wrap in a `lodash` instance.
* @returns {Object} Returns a `lodash` instance.
* @example
*
* var wrapped = _([1, 2, 3]);
*
* // returns an unwrapped value
* wrapped.reduce(function(sum, num) {
* return sum + num;
* });
* // => 6
*
* // returns a wrapped value
* var squares = wrapped.map(function(num) {
* return num * num;
* });
*
* _.isArray(squares);
* // => false
*
* _.isArray(squares.value());
* // => true
*/
function lodash(value) {
// don't wrap if already wrapped, even if wrapped by a different `lodash` constructor
return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__'))
? value
: new lodashWrapper(value);
}
/**
* A fast path for creating `lodash` wrapper objects.
*
* @private
* @param {*} value The value to wrap in a `lodash` instance.
* @param {boolean} chainAll A flag to enable chaining for all methods
* @returns {Object} Returns a `lodash` instance.
*/
function lodashWrapper(value, chainAll) {
this.__chain__ = !!chainAll;
this.__wrapped__ = value;
}
// ensure `new lodashWrapper` is an instance of `lodash`
lodashWrapper.prototype = lodash.prototype;
/**
* An object used to flag environments features.
*
* @static
* @memberOf _
* @type Object
*/
var support = lodash.support = {};
/**
* Detect if functions can be decompiled by `Function#toString`
* (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps).
*
* @memberOf _.support
* @type boolean
*/
support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext);
/**
* Detect if `Function#name` is supported (all but IE).
*
* @memberOf _.support
* @type boolean
*/
support.funcNames = typeof Function.name == 'string';
/**
* By default, the template delimiters used by Lo-Dash are similar to those in
* embedded Ruby (ERB). Change the following template settings to use alternative
* delimiters.
*
* @static
* @memberOf _
* @type Object
*/
lodash.templateSettings = {
/**
* Used to detect `data` property values to be HTML-escaped.
*
* @memberOf _.templateSettings
* @type RegExp
*/
'escape': /<%-([\s\S]+?)%>/g,
/**
* Used to detect code to be evaluated.
*
* @memberOf _.templateSettings
* @type RegExp
*/
'evaluate': /<%([\s\S]+?)%>/g,
/**
* Used to detect `data` property values to inject.
*
* @memberOf _.templateSettings
* @type RegExp
*/
'interpolate': reInterpolate,
/**
* Used to reference the data object in the template text.
*
* @memberOf _.templateSettings
* @type string
*/
'variable': '',
/**
* Used to import variables into the compiled template.
*
* @memberOf _.templateSettings
* @type Object
*/
'imports': {
/**
* A reference to the `lodash` function.
*
* @memberOf _.templateSettings.imports
* @type Function
*/
'_': lodash
}
};
/*--------------------------------------------------------------------------*/
/**
* The base implementation of `_.bind` that creates the bound function and
* sets its meta data.
*
* @private
* @param {Array} bindData The bind data array.
* @returns {Function} Returns the new bound function.
*/
function baseBind(bindData) {
var func = bindData[0],
partialArgs = bindData[2],
thisArg = bindData[4];
function bound() {
// `Function#bind` spec
// http://es5.github.io/#x15.3.4.5
if (partialArgs) {
// avoid `arguments` object deoptimizations by using `slice` instead
// of `Array.prototype.slice.call` and not assigning `arguments` to a
// variable as a ternary expression
var args = slice(partialArgs);
push.apply(args, arguments);
}
// mimic the constructor's `return` behavior
// http://es5.github.io/#x13.2.2
if (this instanceof bound) {
// ensure `new bound` is an instance of `func`
var thisBinding = baseCreate(func.prototype),
result = func.apply(thisBinding, args || arguments);
return isObject(result) ? result : thisBinding;
}
return func.apply(thisArg, args || arguments);
}
setBindData(bound, bindData);
return bound;
}
/**
* The base implementation of `_.clone` without argument juggling or support
* for `thisArg` binding.
*
* @private
* @param {*} value The value to clone.
* @param {boolean} [isDeep=false] Specify a deep clone.
* @param {Function} [callback] The function to customize cloning values.
* @param {Array} [stackA=[]] Tracks traversed source objects.
* @param {Array} [stackB=[]] Associates clones with source counterparts.
* @returns {*} Returns the cloned value.
*/
function baseClone(value, isDeep, callback, stackA, stackB) {
if (callback) {
var result = callback(value);
if (typeof result != 'undefined') {
return result;
}
}
// inspect [[Class]]
var isObj = isObject(value);
if (isObj) {
var className = toString.call(value);
if (!cloneableClasses[className]) {
return value;
}
var ctor = ctorByClass[className];
switch (className) {
case boolClass:
case dateClass:
return new ctor(+value);
case numberClass:
case stringClass:
return new ctor(value);
case regexpClass:
result = ctor(value.source, reFlags.exec(value));
result.lastIndex = value.lastIndex;
return result;
}
} else {
return value;
}
var isArr = isArray(value);
if (isDeep) {
// check for circular references and return corresponding clone
var initedStack = !stackA;
stackA || (stackA = getArray());
stackB || (stackB = getArray());
var length = stackA.length;
while (length--) {
if (stackA[length] == value) {
return stackB[length];
}
}
result = isArr ? ctor(value.length) : {};
}
else {
result = isArr ? slice(value) : assign({}, value);
}
// add array properties assigned by `RegExp#exec`
if (isArr) {
if (hasOwnProperty.call(value, 'index')) {
result.index = value.index;
}
if (hasOwnProperty.call(value, 'input')) {
result.input = value.input;
}
}
// exit for shallow clone
if (!isDeep) {
return result;
}
// add the source value to the stack of traversed objects
// and associate it with its clone
stackA.push(value);
stackB.push(result);
// recursively populate clone (susceptible to call stack limits)
(isArr ? forEach : forOwn)(value, function(objValue, key) {
result[key] = baseClone(objValue, isDeep, callback, stackA, stackB);
});
if (initedStack) {
releaseArray(stackA);
releaseArray(stackB);
}
return result;
}
/**
* The base implementation of `_.create` without support for assigning
* properties to the created object.
*
* @private
* @param {Object} prototype The object to inherit from.
* @returns {Object} Returns the new object.
*/
function baseCreate(prototype, properties) {
return isObject(prototype) ? nativeCreate(prototype) : {};
}
// fallback for browsers without `Object.create`
if (!nativeCreate) {
baseCreate = (function() {
function Object() {}
return function(prototype) {
if (isObject(prototype)) {
Object.prototype = prototype;
var result = new Object;
Object.prototype = null;
}
return result || context.Object();
};
}());
}
/**
* The base implementation of `_.createCallback` without support for creating
* "_.pluck" or "_.where" style callbacks.
*
* @private
* @param {*} [func=identity] The value to convert to a callback.
* @param {*} [thisArg] The `this` binding of the created callback.
* @param {number} [argCount] The number of arguments the callback accepts.
* @returns {Function} Returns a callback function.
*/
function baseCreateCallback(func, thisArg, argCount) {
if (typeof func != 'function') {
return identity;
}
// exit early for no `thisArg` or already bound by `Function#bind`
if (typeof thisArg == 'undefined' || !('prototype' in func)) {
return func;
}
var bindData = func.__bindData__;
if (typeof bindData == 'undefined') {
if (support.funcNames) {
bindData = !func.name;
}
bindData = bindData || !support.funcDecomp;
if (!bindData) {
var source = fnToString.call(func);
if (!support.funcNames) {
bindData = !reFuncName.test(source);
}
if (!bindData) {
// checks if `func` references the `this` keyword and stores the result
bindData = reThis.test(source);
setBindData(func, bindData);
}
}
}
// exit early if there are no `this` references or `func` is bound
if (bindData === false || (bindData !== true && bindData[1] & 1)) {
return func;
}
switch (argCount) {
case 1: return function(value) {
return func.call(thisArg, value);
};
case 2: return function(a, b) {
return func.call(thisArg, a, b);
};
case 3: return function(value, index, collection) {
return func.call(thisArg, value, index, collection);
};
case 4: return function(accumulator, value, index, collection) {
return func.call(thisArg, accumulator, value, index, collection);
};
}
return bind(func, thisArg);
}
/**
* The base implementation of `createWrapper` that creates the wrapper and
* sets its meta data.
*
* @private
* @param {Array} bindData The bind data array.
* @returns {Function} Returns the new function.
*/
function baseCreateWrapper(bindData) {
var func = bindData[0],
bitmask = bindData[1],
partialArgs = bindData[2],
partialRightArgs = bindData[3],
thisArg = bindData[4],
arity = bindData[5];
var isBind = bitmask & 1,
isBindKey = bitmask & 2,
isCurry = bitmask & 4,
isCurryBound = bitmask & 8,
key = func;
function bound() {
var thisBinding = isBind ? thisArg : this;
if (partialArgs) {
var args = slice(partialArgs);
push.apply(args, arguments);
}
if (partialRightArgs || isCurry) {
args || (args = slice(arguments));
if (partialRightArgs) {
push.apply(args, partialRightArgs);
}
if (isCurry && args.length < arity) {
bitmask |= 16 & ~32;
return baseCreateWrapper([func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity]);
}
}
args || (args = arguments);
if (isBindKey) {
func = thisBinding[key];
}
if (this instanceof bound) {
thisBinding = baseCreate(func.prototype);
var result = func.apply(thisBinding, args);
return isObject(result) ? result : thisBinding;
}
return func.apply(thisBinding, args);
}
setBindData(bound, bindData);
return bound;
}
/**
* The base implementation of `_.difference` that accepts a single array
* of values to exclude.
*
* @private
* @param {Array} array The array to process.
* @param {Array} [values] The array of values to exclude.
* @returns {Array} Returns a new array of filtered values.
*/
function baseDifference(array, values) {
var index = -1,
indexOf = getIndexOf(),
length = array ? array.length : 0,
isLarge = length >= largeArraySize && indexOf === baseIndexOf,
result = [];
if (isLarge) {
var cache = createCache(values);
if (cache) {
indexOf = cacheIndexOf;
values = cache;
} else {
isLarge = false;
}
}
while (++index < length) {
var value = array[index];
if (indexOf(values, value) < 0) {
result.push(value);
}
}
if (isLarge) {
releaseObject(values);
}
return result;
}
/**
* The base implementation of `_.flatten` without support for callback
* shorthands or `thisArg` binding.
*
* @private
* @param {Array} array The array to flatten.
* @param {boolean} [isShallow=false] A flag to restrict flattening to a single level.
* @param {boolean} [isStrict=false] A flag to restrict flattening to arrays and `arguments` objects.
* @param {number} [fromIndex=0] The index to start from.
* @returns {Array} Returns a new flattened array.
*/
function baseFlatten(array, isShallow, isStrict, fromIndex) {
var index = (fromIndex || 0) - 1,
length = array ? array.length : 0,
result = [];
while (++index < length) {
var value = array[index];
if (value && typeof value == 'object' && typeof value.length == 'number'
&& (isArray(value) || isArguments(value))) {
// recursively flatten arrays (susceptible to call stack limits)
if (!isShallow) {
value = baseFlatten(value, isShallow, isStrict);
}
var valIndex = -1,
valLength = value.length,
resIndex = result.length;
result.length += valLength;
while (++valIndex < valLength) {
result[resIndex++] = value[valIndex];
}
} else if (!isStrict) {
result.push(value);
}
}
return result;
}
/**
* The base implementation of `_.isEqual`, without support for `thisArg` binding,
* that allows partial "_.where" style comparisons.
*
* @private
* @param {*} a The value to compare.
* @param {*} b The other value to compare.
* @param {Function} [callback] The function to customize comparing values.
* @param {Function} [isWhere=false] A flag to indicate performing partial comparisons.
* @param {Array} [stackA=[]] Tracks traversed `a` objects.
* @param {Array} [stackB=[]] Tracks traversed `b` objects.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
*/
function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {
// used to indicate that when comparing objects, `a` has at least the properties of `b`
if (callback) {
var result = callback(a, b);
if (typeof result != 'undefined') {
return !!result;
}
}
// exit early for identical values
if (a === b) {
// treat `+0` vs. `-0` as not equal
return a !== 0 || (1 / a == 1 / b);
}
var type = typeof a,
otherType = typeof b;
// exit early for unlike primitive values
if (a === a &&
!(a && objectTypes[type]) &&
!(b && objectTypes[otherType])) {
return false;
}
// exit early for `null` and `undefined` avoiding ES3's Function#call behavior
// http://es5.github.io/#x15.3.4.4
if (a == null || b == null) {
return a === b;
}
// compare [[Class]] names
var className = toString.call(a),
otherClass = toString.call(b);
if (className == argsClass) {
className = objectClass;
}
if (otherClass == argsClass) {
otherClass = objectClass;
}
if (className != otherClass) {
return false;
}
switch (className) {
case boolClass:
case dateClass:
// coerce dates and booleans to numbers, dates to milliseconds and booleans
// to `1` or `0` treating invalid dates coerced to `NaN` as not equal
return +a == +b;
case numberClass:
// treat `NaN` vs. `NaN` as equal
return (a != +a)
? b != +b
// but treat `+0` vs. `-0` as not equal
: (a == 0 ? (1 / a == 1 / b) : a == +b);
case regexpClass:
case stringClass:
// coerce regexes to strings (http://es5.github.io/#x15.10.6.4)
// treat string primitives and their corresponding object instances as equal
return a == String(b);
}
var isArr = className == arrayClass;
if (!isArr) {
// unwrap any `lodash` wrapped values
var aWrapped = hasOwnProperty.call(a, '__wrapped__'),
bWrapped = hasOwnProperty.call(b, '__wrapped__');
if (aWrapped || bWrapped) {
return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB);
}
// exit for functions and DOM nodes
if (className != objectClass) {
return false;
}
// in older versions of Opera, `arguments` objects have `Array` constructors
var ctorA = a.constructor,
ctorB = b.constructor;
// non `Object` object instances with different constructors are not equal
if (ctorA != ctorB &&
!(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) &&
('constructor' in a && 'constructor' in b)
) {
return false;
}
}
// assume cyclic structures are equal
// the algorithm for detecting cyclic structures is adapted from ES 5.1
// section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3)
var initedStack = !stackA;
stackA || (stackA = getArray());
stackB || (stackB = getArray());
var length = stackA.length;
while (length--) {
if (stackA[length] == a) {
return stackB[length] == b;
}
}
var size = 0;
result = true;
// add `a` and `b` to the stack of traversed objects
stackA.push(a);
stackB.push(b);
// recursively compare objects and arrays (susceptible to call stack limits)
if (isArr) {
// compare lengths to determine if a deep comparison is necessary
length = a.length;
size = b.length;
result = size == length;
if (result || isWhere) {
// deep compare the contents, ignoring non-numeric properties
while (size--) {
var index = length,
value = b[size];
if (isWhere) {
while (index--) {
if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) {
break;
}
}
} else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) {
break;
}
}
}
}
else {
// deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys`
// which, in this case, is more costly
forIn(b, function(value, key, b) {
if (hasOwnProperty.call(b, key)) {
// count the number of properties.
size++;
// deep compare each property value.
return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB));
}
});
if (result && !isWhere) {
// ensure both objects have the same number of properties
forIn(a, function(value, key, a) {
if (hasOwnProperty.call(a, key)) {
// `size` will be `-1` if `a` has more properties than `b`
return (result = --size > -1);
}
});
}
}
stackA.pop();
stackB.pop();
if (initedStack) {
releaseArray(stackA);
releaseArray(stackB);
}
return result;
}
/**
* The base implementation of `_.merge` without argument juggling or support
* for `thisArg` binding.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {Function} [callback] The function to customize merging properties.
* @param {Array} [stackA=[]] Tracks traversed source objects.
* @param {Array} [stackB=[]] Associates values with source counterparts.
*/
function baseMerge(object, source, callback, stackA, stackB) {
(isArray(source) ? forEach : forOwn)(source, function(source, key) {
var found,
isArr,
result = source,
value = object[key];
if (source && ((isArr = isArray(source)) || isPlainObject(source))) {
// avoid merging previously merged cyclic sources
var stackLength = stackA.length;
while (stackLength--) {
if ((found = stackA[stackLength] == source)) {
value = stackB[stackLength];
break;
}
}
if (!found) {
var isShallow;
if (callback) {
result = callback(value, source);
if ((isShallow = typeof result != 'undefined')) {
value = result;
}
}
if (!isShallow) {
value = isArr
? (isArray(value) ? value : [])
: (isPlainObject(value) ? value : {});
}
// add `source` and associated `value` to the stack of traversed objects
stackA.push(source);
stackB.push(value);
// recursively merge objects and arrays (susceptible to call stack limits)
if (!isShallow) {
baseMerge(value, source, callback, stackA, stackB);
}
}
}
else {
if (callback) {
result = callback(value, source);
if (typeof result == 'undefined') {
result = source;
}
}
if (typeof result != 'undefined') {
value = result;
}
}
object[key] = value;
});
}
/**
* The base implementation of `_.random` without argument juggling or support
* for returning floating-point numbers.
*
* @private
* @param {number} min The minimum possible value.
* @param {number} max The maximum possible value.
* @returns {number} Returns a random number.
*/
function baseRandom(min, max) {
return min + floor(nativeRandom() * (max - min + 1));
}
/**
* The base implementation of `_.uniq` without support for callback shorthands
* or `thisArg` binding.
*
* @private
* @param {Array} array The array to process.
* @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted.
* @param {Function} [callback] The function called per iteration.
* @returns {Array} Returns a duplicate-value-free array.
*/
function baseUniq(array, isSorted, callback) {
var index = -1,
indexOf = getIndexOf(),
length = array ? array.length : 0,
result = [];
var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf,
seen = (callback || isLarge) ? getArray() : result;
if (isLarge) {
var cache = createCache(seen);
indexOf = cacheIndexOf;
seen = cache;
}
while (++index < length) {
var value = array[index],
computed = callback ? callback(value, index, array) : value;
if (isSorted
? !index || seen[seen.length - 1] !== computed
: indexOf(seen, computed) < 0
) {
if (callback || isLarge) {
seen.push(computed);
}
result.push(value);
}
}
if (isLarge) {
releaseArray(seen.array);
releaseObject(seen);
} else if (callback) {
releaseArray(seen);
}
return result;
}
/**
* Creates a function that aggregates a collection, creating an object composed
* of keys generated from the results of running each element of the collection
* through a callback. The given `setter` function sets the keys and values
* of the composed object.
*
* @private
* @param {Function} setter The setter function.
* @returns {Function} Returns the new aggregator function.
*/
function createAggregator(setter) {
return function(collection, callback, thisArg) {
var result = {};
callback = lodash.createCallback(callback, thisArg, 3);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
var value = collection[index];
setter(result, value, callback(value, index, collection), collection);
}
} else {
forOwn(collection, function(value, key, collection) {
setter(result, value, callback(value, key, collection), collection);
});
}
return result;
};
}
/**
* Creates a function that, when called, either curries or invokes `func`
* with an optional `this` binding and partially applied arguments.
*
* @private
* @param {Function|string} func The function or method name to reference.
* @param {number} bitmask The bitmask of method flags to compose.
* The bitmask may be composed of the following flags:
* 1 - `_.bind`
* 2 - `_.bindKey`
* 4 - `_.curry`
* 8 - `_.curry` (bound)
* 16 - `_.partial`
* 32 - `_.partialRight`
* @param {Array} [partialArgs] An array of arguments to prepend to those
* provided to the new function.
* @param {Array} [partialRightArgs] An array of arguments to append to those
* provided to the new function.
* @param {*} [thisArg] The `this` binding of `func`.
* @param {number} [arity] The arity of `func`.
* @returns {Function} Returns the new function.
*/
function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) {
var isBind = bitmask & 1,
isBindKey = bitmask & 2,
isCurry = bitmask & 4,
isCurryBound = bitmask & 8,
isPartial = bitmask & 16,
isPartialRight = bitmask & 32;
if (!isBindKey && !isFunction(func)) {
throw new TypeError;
}
if (isPartial && !partialArgs.length) {
bitmask &= ~16;
isPartial = partialArgs = false;
}
if (isPartialRight && !partialRightArgs.length) {
bitmask &= ~32;
isPartialRight = partialRightArgs = false;
}
var bindData = func && func.__bindData__;
if (bindData && bindData !== true) {
// clone `bindData`
bindData = slice(bindData);
if (bindData[2]) {
bindData[2] = slice(bindData[2]);
}
if (bindData[3]) {
bindData[3] = slice(bindData[3]);
}
// set `thisBinding` is not previously bound
if (isBind && !(bindData[1] & 1)) {
bindData[4] = thisArg;
}
// set if previously bound but not currently (subsequent curried functions)
if (!isBind && bindData[1] & 1) {
bitmask |= 8;
}
// set curried arity if not yet set
if (isCurry && !(bindData[1] & 4)) {
bindData[5] = arity;
}
// append partial left arguments
if (isPartial) {
push.apply(bindData[2] || (bindData[2] = []), partialArgs);
}
// append partial right arguments
if (isPartialRight) {
unshift.apply(bindData[3] || (bindData[3] = []), partialRightArgs);
}
// merge flags
bindData[1] |= bitmask;
return createWrapper.apply(null, bindData);
}
// fast path for `_.bind`
var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper;
return creater([func, bitmask, partialArgs, partialRightArgs, thisArg, arity]);
}
/**
* Used by `escape` to convert characters to HTML entities.
*
* @private
* @param {string} match The matched character to escape.
* @returns {string} Returns the escaped character.
*/
function escapeHtmlChar(match) {
return htmlEscapes[match];
}
/**
* Gets the appropriate "indexOf" function. If the `_.indexOf` method is
* customized, this method returns the custom method, otherwise it returns
* the `baseIndexOf` function.
*
* @private
* @returns {Function} Returns the "indexOf" function.
*/
function getIndexOf() {
var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result;
return result;
}
/**
* Checks if `value` is a native function.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a native function, else `false`.
*/
function isNative(value) {
return typeof value == 'function' && reNative.test(value);
}
/**
* Sets `this` binding data on a given function.
*
* @private
* @param {Function} func The function to set data on.
* @param {Array} value The data array to set.
*/
var setBindData = !defineProperty ? noop : function(func, value) {
descriptor.value = value;
defineProperty(func, '__bindData__', descriptor);
};
/**
* A fallback implementation of `isPlainObject` which checks if a given value
* is an object created by the `Object` constructor, assuming objects created
* by the `Object` constructor have no inherited enumerable properties and that
* there are no `Object.prototype` extensions.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
*/
function shimIsPlainObject(value) {
var ctor,
result;
// avoid non Object objects, `arguments` objects, and DOM elements
if (!(value && toString.call(value) == objectClass) ||
(ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) {
return false;
}
// In most environments an object's own properties are iterated before
// its inherited properties. If the last iterated property is an object's
// own property then there are no inherited enumerable properties.
forIn(value, function(value, key) {
result = key;
});
return typeof result == 'undefined' || hasOwnProperty.call(value, result);
}
/**
* Used by `unescape` to convert HTML entities to characters.
*
* @private
* @param {string} match The matched character to unescape.
* @returns {string} Returns the unescaped character.
*/
function unescapeHtmlChar(match) {
return htmlUnescapes[match];
}
/*--------------------------------------------------------------------------*/
/**
* Checks if `value` is an `arguments` object.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`.
* @example
*
* (function() { return _.isArguments(arguments); })(1, 2, 3);
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
function isArguments(value) {
return value && typeof value == 'object' && typeof value.length == 'number' &&
toString.call(value) == argsClass || false;
}
/**
* Checks if `value` is an array.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is an array, else `false`.
* @example
*
* (function() { return _.isArray(arguments); })();
* // => false
*
* _.isArray([1, 2, 3]);
* // => true
*/
var isArray = nativeIsArray || function(value) {
return value && typeof value == 'object' && typeof value.length == 'number' &&
toString.call(value) == arrayClass || false;
};
/**
* A fallback implementation of `Object.keys` which produces an array of the
* given object's own enumerable property names.
*
* @private
* @type Function
* @param {Object} object The object to inspect.
* @returns {Array} Returns an array of property names.
*/
var shimKeys = function(object) {
var index, iterable = object, result = [];
if (!iterable) return result;
if (!(objectTypes[typeof object])) return result;
for (index in iterable) {
if (hasOwnProperty.call(iterable, index)) {
result.push(index);
}
}
return result
};
/**
* Creates an array composed of the own enumerable property names of an object.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns an array of property names.
* @example
*
* _.keys({ 'one': 1, 'two': 2, 'three': 3 });
* // => ['one', 'two', 'three'] (property order is not guaranteed across environments)
*/
var keys = !nativeKeys ? shimKeys : function(object) {
if (!isObject(object)) {
return [];
}
return nativeKeys(object);
};
/**
* Used to convert characters to HTML entities:
*
* Though the `>` character is escaped for symmetry, characters like `>` and `/`
* don't require escaping in HTML and have no special meaning unless they're part
* of a tag or an unquoted attribute value.
* http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact")
*/
var htmlEscapes = {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;',
"'": '&#39;'
};
/** Used to convert HTML entities to characters */
var htmlUnescapes = invert(htmlEscapes);
/** Used to match HTML entities and HTML characters */
var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'),
reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g');
/*--------------------------------------------------------------------------*/
/**
* Assigns own enumerable properties of source object(s) to the destination
* object. Subsequent sources will overwrite property assignments of previous
* sources. If a callback is provided it will be executed to produce the
* assigned values. The callback is bound to `thisArg` and invoked with two
* arguments; (objectValue, sourceValue).
*
* @static
* @memberOf _
* @type Function
* @alias extend
* @category Objects
* @param {Object} object The destination object.
* @param {...Object} [source] The source objects.
* @param {Function} [callback] The function to customize assigning values.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the destination object.
* @example
*
* _.assign({ 'name': 'fred' }, { 'employer': 'slate' });
* // => { 'name': 'fred', 'employer': 'slate' }
*
* var defaults = _.partialRight(_.assign, function(a, b) {
* return typeof a == 'undefined' ? b : a;
* });
*
* var object = { 'name': 'barney' };
* defaults(object, { 'name': 'fred', 'employer': 'slate' });
* // => { 'name': 'barney', 'employer': 'slate' }
*/
var assign = function(object, source, guard) {
var index, iterable = object, result = iterable;
if (!iterable) return result;
var args = arguments,
argsIndex = 0,
argsLength = typeof guard == 'number' ? 2 : args.length;
if (argsLength > 3 && typeof args[argsLength - 2] == 'function') {
var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2);
} else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') {
callback = args[--argsLength];
}
while (++argsIndex < argsLength) {
iterable = args[argsIndex];
if (iterable && objectTypes[typeof iterable]) {
var ownIndex = -1,
ownProps = objectTypes[typeof iterable] && keys(iterable),
length = ownProps ? ownProps.length : 0;
while (++ownIndex < length) {
index = ownProps[ownIndex];
result[index] = callback ? callback(result[index], iterable[index]) : iterable[index];
}
}
}
return result
};
/**
* Creates a clone of `value`. If `isDeep` is `true` nested objects will also
* be cloned, otherwise they will be assigned by reference. If a callback
* is provided it will be executed to produce the cloned values. If the
* callback returns `undefined` cloning will be handled by the method instead.
* The callback is bound to `thisArg` and invoked with one argument; (value).
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to clone.
* @param {boolean} [isDeep=false] Specify a deep clone.
* @param {Function} [callback] The function to customize cloning values.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the cloned value.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* var shallow = _.clone(characters);
* shallow[0] === characters[0];
* // => true
*
* var deep = _.clone(characters, true);
* deep[0] === characters[0];
* // => false
*
* _.mixin({
* 'clone': _.partialRight(_.clone, function(value) {
* return _.isElement(value) ? value.cloneNode(false) : undefined;
* })
* });
*
* var clone = _.clone(document.body);
* clone.childNodes.length;
* // => 0
*/
function clone(value, isDeep, callback, thisArg) {
// allows working with "Collections" methods without using their `index`
// and `collection` arguments for `isDeep` and `callback`
if (typeof isDeep != 'boolean' && isDeep != null) {
thisArg = callback;
callback = isDeep;
isDeep = false;
}
return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));
}
/**
* Creates a deep clone of `value`. If a callback is provided it will be
* executed to produce the cloned values. If the callback returns `undefined`
* cloning will be handled by the method instead. The callback is bound to
* `thisArg` and invoked with one argument; (value).
*
* Note: This method is loosely based on the structured clone algorithm. Functions
* and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and
* objects created by constructors other than `Object` are cloned to plain `Object` objects.
* See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to deep clone.
* @param {Function} [callback] The function to customize cloning values.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the deep cloned value.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* var deep = _.cloneDeep(characters);
* deep[0] === characters[0];
* // => false
*
* var view = {
* 'label': 'docs',
* 'node': element
* };
*
* var clone = _.cloneDeep(view, function(value) {
* return _.isElement(value) ? value.cloneNode(true) : undefined;
* });
*
* clone.node == view.node;
* // => false
*/
function cloneDeep(value, callback, thisArg) {
return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));
}
/**
* Creates an object that inherits from the given `prototype` object. If a
* `properties` object is provided its own enumerable properties are assigned
* to the created object.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} prototype The object to inherit from.
* @param {Object} [properties] The properties to assign to the object.
* @returns {Object} Returns the new object.
* @example
*
* function Shape() {
* this.x = 0;
* this.y = 0;
* }
*
* function Circle() {
* Shape.call(this);
* }
*
* Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle });
*
* var circle = new Circle;
* circle instanceof Circle;
* // => true
*
* circle instanceof Shape;
* // => true
*/
function create(prototype, properties) {
var result = baseCreate(prototype);
return properties ? assign(result, properties) : result;
}
/**
* Assigns own enumerable properties of source object(s) to the destination
* object for all destination properties that resolve to `undefined`. Once a
* property is set, additional defaults of the same property will be ignored.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {Object} object The destination object.
* @param {...Object} [source] The source objects.
* @param- {Object} [guard] Allows working with `_.reduce` without using its
* `key` and `object` arguments as sources.
* @returns {Object} Returns the destination object.
* @example
*
* var object = { 'name': 'barney' };
* _.defaults(object, { 'name': 'fred', 'employer': 'slate' });
* // => { 'name': 'barney', 'employer': 'slate' }
*/
var defaults = function(object, source, guard) {
var index, iterable = object, result = iterable;
if (!iterable) return result;
var args = arguments,
argsIndex = 0,
argsLength = typeof guard == 'number' ? 2 : args.length;
while (++argsIndex < argsLength) {
iterable = args[argsIndex];
if (iterable && objectTypes[typeof iterable]) {
var ownIndex = -1,
ownProps = objectTypes[typeof iterable] && keys(iterable),
length = ownProps ? ownProps.length : 0;
while (++ownIndex < length) {
index = ownProps[ownIndex];
if (typeof result[index] == 'undefined') result[index] = iterable[index];
}
}
}
return result
};
/**
* This method is like `_.findIndex` except that it returns the key of the
* first element that passes the callback check, instead of the element itself.
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to search.
* @param {Function|Object|string} [callback=identity] The function called per
* iteration. If a property name or object is provided it will be used to
* create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {string|undefined} Returns the key of the found element, else `undefined`.
* @example
*
* var characters = {
* 'barney': { 'age': 36, 'blocked': false },
* 'fred': { 'age': 40, 'blocked': true },
* 'pebbles': { 'age': 1, 'blocked': false }
* };
*
* _.findKey(characters, function(chr) {
* return chr.age < 40;
* });
* // => 'barney' (property order is not guaranteed across environments)
*
* // using "_.where" callback shorthand
* _.findKey(characters, { 'age': 1 });
* // => 'pebbles'
*
* // using "_.pluck" callback shorthand
* _.findKey(characters, 'blocked');
* // => 'fred'
*/
function findKey(object, callback, thisArg) {
var result;
callback = lodash.createCallback(callback, thisArg, 3);
forOwn(object, function(value, key, object) {
if (callback(value, key, object)) {
result = key;
return false;
}
});
return result;
}
/**
* This method is like `_.findKey` except that it iterates over elements
* of a `collection` in the opposite order.
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to search.
* @param {Function|Object|string} [callback=identity] The function called per
* iteration. If a property name or object is provided it will be used to
* create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {string|undefined} Returns the key of the found element, else `undefined`.
* @example
*
* var characters = {
* 'barney': { 'age': 36, 'blocked': true },
* 'fred': { 'age': 40, 'blocked': false },
* 'pebbles': { 'age': 1, 'blocked': true }
* };
*
* _.findLastKey(characters, function(chr) {
* return chr.age < 40;
* });
* // => returns `pebbles`, assuming `_.findKey` returns `barney`
*
* // using "_.where" callback shorthand
* _.findLastKey(characters, { 'age': 40 });
* // => 'fred'
*
* // using "_.pluck" callback shorthand
* _.findLastKey(characters, 'blocked');
* // => 'pebbles'
*/
function findLastKey(object, callback, thisArg) {
var result;
callback = lodash.createCallback(callback, thisArg, 3);
forOwnRight(object, function(value, key, object) {
if (callback(value, key, object)) {
result = key;
return false;
}
});
return result;
}
/**
* Iterates over own and inherited enumerable properties of an object,
* executing the callback for each property. The callback is bound to `thisArg`
* and invoked with three arguments; (value, key, object). Callbacks may exit
* iteration early by explicitly returning `false`.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* function Shape() {
* this.x = 0;
* this.y = 0;
* }
*
* Shape.prototype.move = function(x, y) {
* this.x += x;
* this.y += y;
* };
*
* _.forIn(new Shape, function(value, key) {
* console.log(key);
* });
* // => logs 'x', 'y', and 'move' (property order is not guaranteed across environments)
*/
var forIn = function(collection, callback, thisArg) {
var index, iterable = collection, result = iterable;
if (!iterable) return result;
if (!objectTypes[typeof iterable]) return result;
callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
for (index in iterable) {
if (callback(iterable[index], index, collection) === false) return result;
}
return result
};
/**
* This method is like `_.forIn` except that it iterates over elements
* of a `collection` in the opposite order.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* function Shape() {
* this.x = 0;
* this.y = 0;
* }
*
* Shape.prototype.move = function(x, y) {
* this.x += x;
* this.y += y;
* };
*
* _.forInRight(new Shape, function(value, key) {
* console.log(key);
* });
* // => logs 'move', 'y', and 'x' assuming `_.forIn ` logs 'x', 'y', and 'move'
*/
function forInRight(object, callback, thisArg) {
var pairs = [];
forIn(object, function(value, key) {
pairs.push(key, value);
});
var length = pairs.length;
callback = baseCreateCallback(callback, thisArg, 3);
while (length--) {
if (callback(pairs[length--], pairs[length], object) === false) {
break;
}
}
return object;
}
/**
* Iterates over own enumerable properties of an object, executing the callback
* for each property. The callback is bound to `thisArg` and invoked with three
* arguments; (value, key, object). Callbacks may exit iteration early by
* explicitly returning `false`.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {
* console.log(key);
* });
* // => logs '0', '1', and 'length' (property order is not guaranteed across environments)
*/
var forOwn = function(collection, callback, thisArg) {
var index, iterable = collection, result = iterable;
if (!iterable) return result;
if (!objectTypes[typeof iterable]) return result;
callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
var ownIndex = -1,
ownProps = objectTypes[typeof iterable] && keys(iterable),
length = ownProps ? ownProps.length : 0;
while (++ownIndex < length) {
index = ownProps[ownIndex];
if (callback(iterable[index], index, collection) === false) return result;
}
return result
};
/**
* This method is like `_.forOwn` except that it iterates over elements
* of a `collection` in the opposite order.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {
* console.log(key);
* });
* // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length'
*/
function forOwnRight(object, callback, thisArg) {
var props = keys(object),
length = props.length;
callback = baseCreateCallback(callback, thisArg, 3);
while (length--) {
var key = props[length];
if (callback(object[key], key, object) === false) {
break;
}
}
return object;
}
/**
* Creates a sorted array of property names of all enumerable properties,
* own and inherited, of `object` that have function values.
*
* @static
* @memberOf _
* @alias methods
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns an array of property names that have function values.
* @example
*
* _.functions(_);
* // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...]
*/
function functions(object) {
var result = [];
forIn(object, function(value, key) {
if (isFunction(value)) {
result.push(key);
}
});
return result.sort();
}
/**
* Checks if the specified property name exists as a direct property of `object`,
* instead of an inherited property.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @param {string} key The name of the property to check.
* @returns {boolean} Returns `true` if key is a direct property, else `false`.
* @example
*
* _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b');
* // => true
*/
function has(object, key) {
return object ? hasOwnProperty.call(object, key) : false;
}
/**
* Creates an object composed of the inverted keys and values of the given object.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to invert.
* @returns {Object} Returns the created inverted object.
* @example
*
* _.invert({ 'first': 'fred', 'second': 'barney' });
* // => { 'fred': 'first', 'barney': 'second' }
*/
function invert(object) {
var index = -1,
props = keys(object),
length = props.length,
result = {};
while (++index < length) {
var key = props[index];
result[object[key]] = key;
}
return result;
}
/**
* Checks if `value` is a boolean value.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`.
* @example
*
* _.isBoolean(null);
* // => false
*/
function isBoolean(value) {
return value === true || value === false ||
value && typeof value == 'object' && toString.call(value) == boolClass || false;
}
/**
* Checks if `value` is a date.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a date, else `false`.
* @example
*
* _.isDate(new Date);
* // => true
*/
function isDate(value) {
return value && typeof value == 'object' && toString.call(value) == dateClass || false;
}
/**
* Checks if `value` is a DOM element.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`.
* @example
*
* _.isElement(document.body);
* // => true
*/
function isElement(value) {
return value && value.nodeType === 1 || false;
}
/**
* Checks if `value` is empty. Arrays, strings, or `arguments` objects with a
* length of `0` and objects with no own enumerable properties are considered
* "empty".
*
* @static
* @memberOf _
* @category Objects
* @param {Array|Object|string} value The value to inspect.
* @returns {boolean} Returns `true` if the `value` is empty, else `false`.
* @example
*
* _.isEmpty([1, 2, 3]);
* // => false
*
* _.isEmpty({});
* // => true
*
* _.isEmpty('');
* // => true
*/
function isEmpty(value) {
var result = true;
if (!value) {
return result;
}
var className = toString.call(value),
length = value.length;
if ((className == arrayClass || className == stringClass || className == argsClass ) ||
(className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
return !length;
}
forOwn(value, function() {
return (result = false);
});
return result;
}
/**
* Performs a deep comparison between two values to determine if they are
* equivalent to each other. If a callback is provided it will be executed
* to compare values. If the callback returns `undefined` comparisons will
* be handled by the method instead. The callback is bound to `thisArg` and
* invoked with two arguments; (a, b).
*
* @static
* @memberOf _
* @category Objects
* @param {*} a The value to compare.
* @param {*} b The other value to compare.
* @param {Function} [callback] The function to customize comparing values.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* var object = { 'name': 'fred' };
* var copy = { 'name': 'fred' };
*
* object == copy;
* // => false
*
* _.isEqual(object, copy);
* // => true
*
* var words = ['hello', 'goodbye'];
* var otherWords = ['hi', 'goodbye'];
*
* _.isEqual(words, otherWords, function(a, b) {
* var reGreet = /^(?:hello|hi)$/i,
* aGreet = _.isString(a) && reGreet.test(a),
* bGreet = _.isString(b) && reGreet.test(b);
*
* return (aGreet || bGreet) ? (aGreet == bGreet) : undefined;
* });
* // => true
*/
function isEqual(a, b, callback, thisArg) {
return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2));
}
/**
* Checks if `value` is, or can be coerced to, a finite number.
*
* Note: This is not the same as native `isFinite` which will return true for
* booleans and empty strings. See http://es5.github.io/#x15.1.2.5.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is finite, else `false`.
* @example
*
* _.isFinite(-101);
* // => true
*
* _.isFinite('10');
* // => true
*
* _.isFinite(true);
* // => false
*
* _.isFinite('');
* // => false
*
* _.isFinite(Infinity);
* // => false
*/
function isFinite(value) {
return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value));
}
/**
* Checks if `value` is a function.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*/
function isFunction(value) {
return typeof value == 'function';
}
/**
* Checks if `value` is the language type of Object.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(1);
* // => false
*/
function isObject(value) {
// check if the value is the ECMAScript language type of Object
// http://es5.github.io/#x8
// and avoid a V8 bug
// http://code.google.com/p/v8/issues/detail?id=2291
return !!(value && objectTypes[typeof value]);
}
/**
* Checks if `value` is `NaN`.
*
* Note: This is not the same as native `isNaN` which will return `true` for
* `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`.
* @example
*
* _.isNaN(NaN);
* // => true
*
* _.isNaN(new Number(NaN));
* // => true
*
* isNaN(undefined);
* // => true
*
* _.isNaN(undefined);
* // => false
*/
function isNaN(value) {
// `NaN` as a primitive is the only value that is not equal to itself
// (perform the [[Class]] check first to avoid errors with some host objects in IE)
return isNumber(value) && value != +value;
}
/**
* Checks if `value` is `null`.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is `null`, else `false`.
* @example
*
* _.isNull(null);
* // => true
*
* _.isNull(undefined);
* // => false
*/
function isNull(value) {
return value === null;
}
/**
* Checks if `value` is a number.
*
* Note: `NaN` is considered a number. See http://es5.github.io/#x8.5.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a number, else `false`.
* @example
*
* _.isNumber(8.4 * 5);
* // => true
*/
function isNumber(value) {
return typeof value == 'number' ||
value && typeof value == 'object' && toString.call(value) == numberClass || false;
}
/**
* Checks if `value` is an object created by the `Object` constructor.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Shape() {
* this.x = 0;
* this.y = 0;
* }
*
* _.isPlainObject(new Shape);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*/
var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) {
if (!(value && toString.call(value) == objectClass)) {
return false;
}
var valueOf = value.valueOf,
objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);
return objProto
? (value == objProto || getPrototypeOf(value) == objProto)
: shimIsPlainObject(value);
};
/**
* Checks if `value` is a regular expression.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`.
* @example
*
* _.isRegExp(/fred/);
* // => true
*/
function isRegExp(value) {
return value && typeof value == 'object' && toString.call(value) == regexpClass || false;
}
/**
* Checks if `value` is a string.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is a string, else `false`.
* @example
*
* _.isString('fred');
* // => true
*/
function isString(value) {
return typeof value == 'string' ||
value && typeof value == 'object' && toString.call(value) == stringClass || false;
}
/**
* Checks if `value` is `undefined`.
*
* @static
* @memberOf _
* @category Objects
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`.
* @example
*
* _.isUndefined(void 0);
* // => true
*/
function isUndefined(value) {
return typeof value == 'undefined';
}
/**
* Creates an object with the same keys as `object` and values generated by
* running each own enumerable property of `object` through the callback.
* The callback is bound to `thisArg` and invoked with three arguments;
* (value, key, object).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new object with values of the results of each `callback` execution.
* @example
*
* _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(num) { return num * 3; });
* // => { 'a': 3, 'b': 6, 'c': 9 }
*
* var characters = {
* 'fred': { 'name': 'fred', 'age': 40 },
* 'pebbles': { 'name': 'pebbles', 'age': 1 }
* };
*
* // using "_.pluck" callback shorthand
* _.mapValues(characters, 'age');
* // => { 'fred': 40, 'pebbles': 1 }
*/
function mapValues(object, callback, thisArg) {
var result = {};
callback = lodash.createCallback(callback, thisArg, 3);
forOwn(object, function(value, key, object) {
result[key] = callback(value, key, object);
});
return result;
}
/**
* Recursively merges own enumerable properties of the source object(s), that
* don't resolve to `undefined` into the destination object. Subsequent sources
* will overwrite property assignments of previous sources. If a callback is
* provided it will be executed to produce the merged values of the destination
* and source properties. If the callback returns `undefined` merging will
* be handled by the method instead. The callback is bound to `thisArg` and
* invoked with two arguments; (objectValue, sourceValue).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The destination object.
* @param {...Object} [source] The source objects.
* @param {Function} [callback] The function to customize merging properties.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the destination object.
* @example
*
* var names = {
* 'characters': [
* { 'name': 'barney' },
* { 'name': 'fred' }
* ]
* };
*
* var ages = {
* 'characters': [
* { 'age': 36 },
* { 'age': 40 }
* ]
* };
*
* _.merge(names, ages);
* // => { 'characters': [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] }
*
* var food = {
* 'fruits': ['apple'],
* 'vegetables': ['beet']
* };
*
* var otherFood = {
* 'fruits': ['banana'],
* 'vegetables': ['carrot']
* };
*
* _.merge(food, otherFood, function(a, b) {
* return _.isArray(a) ? a.concat(b) : undefined;
* });
* // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] }
*/
function merge(object) {
var args = arguments,
length = 2;
if (!isObject(object)) {
return object;
}
// allows working with `_.reduce` and `_.reduceRight` without using
// their `index` and `collection` arguments
if (typeof args[2] != 'number') {
length = args.length;
}
if (length > 3 && typeof args[length - 2] == 'function') {
var callback = baseCreateCallback(args[--length - 1], args[length--], 2);
} else if (length > 2 && typeof args[length - 1] == 'function') {
callback = args[--length];
}
var sources = slice(arguments, 1, length),
index = -1,
stackA = getArray(),
stackB = getArray();
while (++index < length) {
baseMerge(object, sources[index], callback, stackA, stackB);
}
releaseArray(stackA);
releaseArray(stackB);
return object;
}
/**
* Creates a shallow clone of `object` excluding the specified properties.
* Property names may be specified as individual arguments or as arrays of
* property names. If a callback is provided it will be executed for each
* property of `object` omitting the properties the callback returns truey
* for. The callback is bound to `thisArg` and invoked with three arguments;
* (value, key, object).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The source object.
* @param {Function|...string|string[]} [callback] The properties to omit or the
* function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns an object without the omitted properties.
* @example
*
* _.omit({ 'name': 'fred', 'age': 40 }, 'age');
* // => { 'name': 'fred' }
*
* _.omit({ 'name': 'fred', 'age': 40 }, function(value) {
* return typeof value == 'number';
* });
* // => { 'name': 'fred' }
*/
function omit(object, callback, thisArg) {
var result = {};
if (typeof callback != 'function') {
var props = [];
forIn(object, function(value, key) {
props.push(key);
});
props = baseDifference(props, baseFlatten(arguments, true, false, 1));
var index = -1,
length = props.length;
while (++index < length) {
var key = props[index];
result[key] = object[key];
}
} else {
callback = lodash.createCallback(callback, thisArg, 3);
forIn(object, function(value, key, object) {
if (!callback(value, key, object)) {
result[key] = value;
}
});
}
return result;
}
/**
* Creates a two dimensional array of an object's key-value pairs,
* i.e. `[[key1, value1], [key2, value2]]`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns new array of key-value pairs.
* @example
*
* _.pairs({ 'barney': 36, 'fred': 40 });
* // => [['barney', 36], ['fred', 40]] (property order is not guaranteed across environments)
*/
function pairs(object) {
var index = -1,
props = keys(object),
length = props.length,
result = Array(length);
while (++index < length) {
var key = props[index];
result[index] = [key, object[key]];
}
return result;
}
/**
* Creates a shallow clone of `object` composed of the specified properties.
* Property names may be specified as individual arguments or as arrays of
* property names. If a callback is provided it will be executed for each
* property of `object` picking the properties the callback returns truey
* for. The callback is bound to `thisArg` and invoked with three arguments;
* (value, key, object).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The source object.
* @param {Function|...string|string[]} [callback] The function called per
* iteration or property names to pick, specified as individual property
* names or arrays of property names.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns an object composed of the picked properties.
* @example
*
* _.pick({ 'name': 'fred', '_userid': 'fred1' }, 'name');
* // => { 'name': 'fred' }
*
* _.pick({ 'name': 'fred', '_userid': 'fred1' }, function(value, key) {
* return key.charAt(0) != '_';
* });
* // => { 'name': 'fred' }
*/
function pick(object, callback, thisArg) {
var result = {};
if (typeof callback != 'function') {
var index = -1,
props = baseFlatten(arguments, true, false, 1),
length = isObject(object) ? props.length : 0;
while (++index < length) {
var key = props[index];
if (key in object) {
result[key] = object[key];
}
}
} else {
callback = lodash.createCallback(callback, thisArg, 3);
forIn(object, function(value, key, object) {
if (callback(value, key, object)) {
result[key] = value;
}
});
}
return result;
}
/**
* An alternative to `_.reduce` this method transforms `object` to a new
* `accumulator` object which is the result of running each of its own
* enumerable properties through a callback, with each callback execution
* potentially mutating the `accumulator` object. The callback is bound to
* `thisArg` and invoked with four arguments; (accumulator, value, key, object).
* Callbacks may exit iteration early by explicitly returning `false`.
*
* @static
* @memberOf _
* @category Objects
* @param {Array|Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [accumulator] The custom accumulator value.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the accumulated value.
* @example
*
* var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) {
* num *= num;
* if (num % 2) {
* return result.push(num) < 3;
* }
* });
* // => [1, 9, 25]
*
* var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {
* result[key] = num * 3;
* });
* // => { 'a': 3, 'b': 6, 'c': 9 }
*/
function transform(object, callback, accumulator, thisArg) {
var isArr = isArray(object);
if (accumulator == null) {
if (isArr) {
accumulator = [];
} else {
var ctor = object && object.constructor,
proto = ctor && ctor.prototype;
accumulator = baseCreate(proto);
}
}
if (callback) {
callback = lodash.createCallback(callback, thisArg, 4);
(isArr ? forEach : forOwn)(object, function(value, index, object) {
return callback(accumulator, value, index, object);
});
}
return accumulator;
}
/**
* Creates an array composed of the own enumerable property values of `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns an array of property values.
* @example
*
* _.values({ 'one': 1, 'two': 2, 'three': 3 });
* // => [1, 2, 3] (property order is not guaranteed across environments)
*/
function values(object) {
var index = -1,
props = keys(object),
length = props.length,
result = Array(length);
while (++index < length) {
result[index] = object[props[index]];
}
return result;
}
/*--------------------------------------------------------------------------*/
/**
* Creates an array of elements from the specified indexes, or keys, of the
* `collection`. Indexes may be specified as individual arguments or as arrays
* of indexes.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {...(number|number[]|string|string[])} [index] The indexes of `collection`
* to retrieve, specified as individual indexes or arrays of indexes.
* @returns {Array} Returns a new array of elements corresponding to the
* provided indexes.
* @example
*
* _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]);
* // => ['a', 'c', 'e']
*
* _.at(['fred', 'barney', 'pebbles'], 0, 2);
* // => ['fred', 'pebbles']
*/
function at(collection) {
var args = arguments,
index = -1,
props = baseFlatten(args, true, false, 1),
length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length,
result = Array(length);
while(++index < length) {
result[index] = collection[props[index]];
}
return result;
}
/**
* Checks if a given value is present in a collection using strict equality
* for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the
* offset from the end of the collection.
*
* @static
* @memberOf _
* @alias include
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {*} target The value to check for.
* @param {number} [fromIndex=0] The index to search from.
* @returns {boolean} Returns `true` if the `target` element is found, else `false`.
* @example
*
* _.contains([1, 2, 3], 1);
* // => true
*
* _.contains([1, 2, 3], 1, 2);
* // => false
*
* _.contains({ 'name': 'fred', 'age': 40 }, 'fred');
* // => true
*
* _.contains('pebbles', 'eb');
* // => true
*/
function contains(collection, target, fromIndex) {
var index = -1,
indexOf = getIndexOf(),
length = collection ? collection.length : 0,
result = false;
fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0;
if (isArray(collection)) {
result = indexOf(collection, target, fromIndex) > -1;
} else if (typeof length == 'number') {
result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1;
} else {
forOwn(collection, function(value) {
if (++index >= fromIndex) {
return !(result = value === target);
}
});
}
return result;
}
/**
* Creates an object composed of keys generated from the results of running
* each element of `collection` through the callback. The corresponding value
* of each key is the number of times the key was returned by the callback.
* The callback is bound to `thisArg` and invoked with three arguments;
* (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); });
* // => { '4': 1, '6': 2 }
*
* _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
* // => { '4': 1, '6': 2 }
*
* _.countBy(['one', 'two', 'three'], 'length');
* // => { '3': 2, '5': 1 }
*/
var countBy = createAggregator(function(result, value, key) {
(hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1);
});
/**
* Checks if the given callback returns truey value for **all** elements of
* a collection. The callback is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias all
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {boolean} Returns `true` if all elements passed the callback check,
* else `false`.
* @example
*
* _.every([true, 1, null, 'yes']);
* // => false
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* // using "_.pluck" callback shorthand
* _.every(characters, 'age');
* // => true
*
* // using "_.where" callback shorthand
* _.every(characters, { 'age': 36 });
* // => false
*/
function every(collection, callback, thisArg) {
var result = true;
callback = lodash.createCallback(callback, thisArg, 3);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
if (!(result = !!callback(collection[index], index, collection))) {
break;
}
}
} else {
forOwn(collection, function(value, index, collection) {
return (result = !!callback(value, index, collection));
});
}
return result;
}
/**
* Iterates over elements of a collection, returning an array of all elements
* the callback returns truey for. The callback is bound to `thisArg` and
* invoked with three arguments; (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias select
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of elements that passed the callback check.
* @example
*
* var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => [2, 4, 6]
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'blocked': false },
* { 'name': 'fred', 'age': 40, 'blocked': true }
* ];
*
* // using "_.pluck" callback shorthand
* _.filter(characters, 'blocked');
* // => [{ 'name': 'fred', 'age': 40, 'blocked': true }]
*
* // using "_.where" callback shorthand
* _.filter(characters, { 'age': 36 });
* // => [{ 'name': 'barney', 'age': 36, 'blocked': false }]
*/
function filter(collection, callback, thisArg) {
var result = [];
callback = lodash.createCallback(callback, thisArg, 3);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
var value = collection[index];
if (callback(value, index, collection)) {
result.push(value);
}
}
} else {
forOwn(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result.push(value);
}
});
}
return result;
}
/**
* Iterates over elements of a collection, returning the first element that
* the callback returns truey for. The callback is bound to `thisArg` and
* invoked with three arguments; (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias detect, findWhere
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the found element, else `undefined`.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'blocked': false },
* { 'name': 'fred', 'age': 40, 'blocked': true },
* { 'name': 'pebbles', 'age': 1, 'blocked': false }
* ];
*
* _.find(characters, function(chr) {
* return chr.age < 40;
* });
* // => { 'name': 'barney', 'age': 36, 'blocked': false }
*
* // using "_.where" callback shorthand
* _.find(characters, { 'age': 1 });
* // => { 'name': 'pebbles', 'age': 1, 'blocked': false }
*
* // using "_.pluck" callback shorthand
* _.find(characters, 'blocked');
* // => { 'name': 'fred', 'age': 40, 'blocked': true }
*/
function find(collection, callback, thisArg) {
callback = lodash.createCallback(callback, thisArg, 3);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
var value = collection[index];
if (callback(value, index, collection)) {
return value;
}
}
} else {
var result;
forOwn(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result = value;
return false;
}
});
return result;
}
}
/**
* This method is like `_.find` except that it iterates over elements
* of a `collection` from right to left.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the found element, else `undefined`.
* @example
*
* _.findLast([1, 2, 3, 4], function(num) {
* return num % 2 == 1;
* });
* // => 3
*/
function findLast(collection, callback, thisArg) {
var result;
callback = lodash.createCallback(callback, thisArg, 3);
forEachRight(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result = value;
return false;
}
});
return result;
}
/**
* Iterates over elements of a collection, executing the callback for each
* element. The callback is bound to `thisArg` and invoked with three arguments;
* (value, index|key, collection). Callbacks may exit iteration early by
* explicitly returning `false`.
*
* Note: As with other "Collections" methods, objects with a `length` property
* are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn`
* may be used for object iteration.
*
* @static
* @memberOf _
* @alias each
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array|Object|string} Returns `collection`.
* @example
*
* _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(',');
* // => logs each number and returns '1,2,3'
*
* _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); });
* // => logs each number and returns the object (property order is not guaranteed across environments)
*/
function forEach(collection, callback, thisArg) {
var index = -1,
length = collection ? collection.length : 0;
callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
if (typeof length == 'number') {
while (++index < length) {
if (callback(collection[index], index, collection) === false) {
break;
}
}
} else {
forOwn(collection, callback);
}
return collection;
}
/**
* This method is like `_.forEach` except that it iterates over elements
* of a `collection` from right to left.
*
* @static
* @memberOf _
* @alias eachRight
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array|Object|string} Returns `collection`.
* @example
*
* _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(',');
* // => logs each number from right to left and returns '3,2,1'
*/
function forEachRight(collection, callback, thisArg) {
var length = collection ? collection.length : 0;
callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
if (typeof length == 'number') {
while (length--) {
if (callback(collection[length], length, collection) === false) {
break;
}
}
} else {
var props = keys(collection);
length = props.length;
forOwn(collection, function(value, key, collection) {
key = props ? props[--length] : --length;
return callback(collection[key], key, collection);
});
}
return collection;
}
/**
* Creates an object composed of keys generated from the results of running
* each element of a collection through the callback. The corresponding value
* of each key is an array of the elements responsible for generating the key.
* The callback is bound to `thisArg` and invoked with three arguments;
* (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); });
* // => { '4': [4.2], '6': [6.1, 6.4] }
*
* _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
* // => { '4': [4.2], '6': [6.1, 6.4] }
*
* // using "_.pluck" callback shorthand
* _.groupBy(['one', 'two', 'three'], 'length');
* // => { '3': ['one', 'two'], '5': ['three'] }
*/
var groupBy = createAggregator(function(result, value, key) {
(hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value);
});
/**
* Creates an object composed of keys generated from the results of running
* each element of the collection through the given callback. The corresponding
* value of each key is the last element responsible for generating the key.
* The callback is bound to `thisArg` and invoked with three arguments;
* (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* var keys = [
* { 'dir': 'left', 'code': 97 },
* { 'dir': 'right', 'code': 100 }
* ];
*
* _.indexBy(keys, 'dir');
* // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }
*
* _.indexBy(keys, function(key) { return String.fromCharCode(key.code); });
* // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
*
* _.indexBy(characters, function(key) { this.fromCharCode(key.code); }, String);
* // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
*/
var indexBy = createAggregator(function(result, value, key) {
result[key] = value;
});
/**
* Invokes the method named by `methodName` on each element in the `collection`
* returning an array of the results of each invoked method. Additional arguments
* will be provided to each invoked method. If `methodName` is a function it
* will be invoked for, and `this` bound to, each element in the `collection`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|string} methodName The name of the method to invoke or
* the function invoked per iteration.
* @param {...*} [arg] Arguments to invoke the method with.
* @returns {Array} Returns a new array of the results of each invoked method.
* @example
*
* _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');
* // => [[1, 5, 7], [1, 2, 3]]
*
* _.invoke([123, 456], String.prototype.split, '');
* // => [['1', '2', '3'], ['4', '5', '6']]
*/
function invoke(collection, methodName) {
var args = slice(arguments, 2),
index = -1,
isFunc = typeof methodName == 'function',
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
forEach(collection, function(value) {
result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args);
});
return result;
}
/**
* Creates an array of values by running each element in the collection
* through the callback. The callback is bound to `thisArg` and invoked with
* three arguments; (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias collect
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of the results of each `callback` execution.
* @example
*
* _.map([1, 2, 3], function(num) { return num * 3; });
* // => [3, 6, 9]
*
* _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; });
* // => [3, 6, 9] (property order is not guaranteed across environments)
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* // using "_.pluck" callback shorthand
* _.map(characters, 'name');
* // => ['barney', 'fred']
*/
function map(collection, callback, thisArg) {
var index = -1,
length = collection ? collection.length : 0;
callback = lodash.createCallback(callback, thisArg, 3);
if (typeof length == 'number') {
var result = Array(length);
while (++index < length) {
result[index] = callback(collection[index], index, collection);
}
} else {
result = [];
forOwn(collection, function(value, key, collection) {
result[++index] = callback(value, key, collection);
});
}
return result;
}
/**
* Retrieves the maximum value of a collection. If the collection is empty or
* falsey `-Infinity` is returned. If a callback is provided it will be executed
* for each value in the collection to generate the criterion by which the value
* is ranked. The callback is bound to `thisArg` and invoked with three
* arguments; (value, index, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the maximum value.
* @example
*
* _.max([4, 2, 8, 6]);
* // => 8
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* _.max(characters, function(chr) { return chr.age; });
* // => { 'name': 'fred', 'age': 40 };
*
* // using "_.pluck" callback shorthand
* _.max(characters, 'age');
* // => { 'name': 'fred', 'age': 40 };
*/
function max(collection, callback, thisArg) {
var computed = -Infinity,
result = computed;
// allows working with functions like `_.map` without using
// their `index` argument as a callback
if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) {
callback = null;
}
if (callback == null && isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
var value = collection[index];
if (value > result) {
result = value;
}
}
} else {
callback = (callback == null && isString(collection))
? charAtCallback
: lodash.createCallback(callback, thisArg, 3);
forEach(collection, function(value, index, collection) {
var current = callback(value, index, collection);
if (current > computed) {
computed = current;
result = value;
}
});
}
return result;
}
/**
* Retrieves the minimum value of a collection. If the collection is empty or
* falsey `Infinity` is returned. If a callback is provided it will be executed
* for each value in the collection to generate the criterion by which the value
* is ranked. The callback is bound to `thisArg` and invoked with three
* arguments; (value, index, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the minimum value.
* @example
*
* _.min([4, 2, 8, 6]);
* // => 2
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* _.min(characters, function(chr) { return chr.age; });
* // => { 'name': 'barney', 'age': 36 };
*
* // using "_.pluck" callback shorthand
* _.min(characters, 'age');
* // => { 'name': 'barney', 'age': 36 };
*/
function min(collection, callback, thisArg) {
var computed = Infinity,
result = computed;
// allows working with functions like `_.map` without using
// their `index` argument as a callback
if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) {
callback = null;
}
if (callback == null && isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
var value = collection[index];
if (value < result) {
result = value;
}
}
} else {
callback = (callback == null && isString(collection))
? charAtCallback
: lodash.createCallback(callback, thisArg, 3);
forEach(collection, function(value, index, collection) {
var current = callback(value, index, collection);
if (current < computed) {
computed = current;
result = value;
}
});
}
return result;
}
/**
* Retrieves the value of a specified property from all elements in the collection.
*
* @static
* @memberOf _
* @type Function
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {string} property The name of the property to pluck.
* @returns {Array} Returns a new array of property values.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* _.pluck(characters, 'name');
* // => ['barney', 'fred']
*/
var pluck = map;
/**
* Reduces a collection to a value which is the accumulated result of running
* each element in the collection through the callback, where each successive
* callback execution consumes the return value of the previous execution. If
* `accumulator` is not provided the first element of the collection will be
* used as the initial `accumulator` value. The callback is bound to `thisArg`
* and invoked with four arguments; (accumulator, value, index|key, collection).
*
* @static
* @memberOf _
* @alias foldl, inject
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [accumulator] Initial value of the accumulator.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the accumulated value.
* @example
*
* var sum = _.reduce([1, 2, 3], function(sum, num) {
* return sum + num;
* });
* // => 6
*
* var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {
* result[key] = num * 3;
* return result;
* }, {});
* // => { 'a': 3, 'b': 6, 'c': 9 }
*/
function reduce(collection, callback, accumulator, thisArg) {
if (!collection) return accumulator;
var noaccum = arguments.length < 3;
callback = lodash.createCallback(callback, thisArg, 4);
var index = -1,
length = collection.length;
if (typeof length == 'number') {
if (noaccum) {
accumulator = collection[++index];
}
while (++index < length) {
accumulator = callback(accumulator, collection[index], index, collection);
}
} else {
forOwn(collection, function(value, index, collection) {
accumulator = noaccum
? (noaccum = false, value)
: callback(accumulator, value, index, collection)
});
}
return accumulator;
}
/**
* This method is like `_.reduce` except that it iterates over elements
* of a `collection` from right to left.
*
* @static
* @memberOf _
* @alias foldr
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {*} [accumulator] Initial value of the accumulator.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the accumulated value.
* @example
*
* var list = [[0, 1], [2, 3], [4, 5]];
* var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []);
* // => [4, 5, 2, 3, 0, 1]
*/
function reduceRight(collection, callback, accumulator, thisArg) {
var noaccum = arguments.length < 3;
callback = lodash.createCallback(callback, thisArg, 4);
forEachRight(collection, function(value, index, collection) {
accumulator = noaccum
? (noaccum = false, value)
: callback(accumulator, value, index, collection);
});
return accumulator;
}
/**
* The opposite of `_.filter` this method returns the elements of a
* collection that the callback does **not** return truey for.
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of elements that failed the callback check.
* @example
*
* var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => [1, 3, 5]
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'blocked': false },
* { 'name': 'fred', 'age': 40, 'blocked': true }
* ];
*
* // using "_.pluck" callback shorthand
* _.reject(characters, 'blocked');
* // => [{ 'name': 'barney', 'age': 36, 'blocked': false }]
*
* // using "_.where" callback shorthand
* _.reject(characters, { 'age': 36 });
* // => [{ 'name': 'fred', 'age': 40, 'blocked': true }]
*/
function reject(collection, callback, thisArg) {
callback = lodash.createCallback(callback, thisArg, 3);
return filter(collection, function(value, index, collection) {
return !callback(value, index, collection);
});
}
/**
* Retrieves a random element or `n` random elements from a collection.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to sample.
* @param {number} [n] The number of elements to sample.
* @param- {Object} [guard] Allows working with functions like `_.map`
* without using their `index` arguments as `n`.
* @returns {Array} Returns the random sample(s) of `collection`.
* @example
*
* _.sample([1, 2, 3, 4]);
* // => 2
*
* _.sample([1, 2, 3, 4], 2);
* // => [3, 1]
*/
function sample(collection, n, guard) {
if (collection && typeof collection.length != 'number') {
collection = values(collection);
}
if (n == null || guard) {
return collection ? collection[baseRandom(0, collection.length - 1)] : undefined;
}
var result = shuffle(collection);
result.length = nativeMin(nativeMax(0, n), result.length);
return result;
}
/**
* Creates an array of shuffled values, using a version of the Fisher-Yates
* shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to shuffle.
* @returns {Array} Returns a new shuffled collection.
* @example
*
* _.shuffle([1, 2, 3, 4, 5, 6]);
* // => [4, 1, 6, 3, 5, 2]
*/
function shuffle(collection) {
var index = -1,
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
forEach(collection, function(value) {
var rand = baseRandom(0, ++index);
result[index] = result[rand];
result[rand] = value;
});
return result;
}
/**
* Gets the size of the `collection` by returning `collection.length` for arrays
* and array-like objects or the number of own enumerable properties for objects.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to inspect.
* @returns {number} Returns `collection.length` or number of own enumerable properties.
* @example
*
* _.size([1, 2]);
* // => 2
*
* _.size({ 'one': 1, 'two': 2, 'three': 3 });
* // => 3
*
* _.size('pebbles');
* // => 7
*/
function size(collection) {
var length = collection ? collection.length : 0;
return typeof length == 'number' ? length : keys(collection).length;
}
/**
* Checks if the callback returns a truey value for **any** element of a
* collection. The function returns as soon as it finds a passing value and
* does not iterate over the entire collection. The callback is bound to
* `thisArg` and invoked with three arguments; (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias any
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {boolean} Returns `true` if any element passed the callback check,
* else `false`.
* @example
*
* _.some([null, 0, 'yes', false], Boolean);
* // => true
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'blocked': false },
* { 'name': 'fred', 'age': 40, 'blocked': true }
* ];
*
* // using "_.pluck" callback shorthand
* _.some(characters, 'blocked');
* // => true
*
* // using "_.where" callback shorthand
* _.some(characters, { 'age': 1 });
* // => false
*/
function some(collection, callback, thisArg) {
var result;
callback = lodash.createCallback(callback, thisArg, 3);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
if ((result = callback(collection[index], index, collection))) {
break;
}
}
} else {
forOwn(collection, function(value, index, collection) {
return !(result = callback(value, index, collection));
});
}
return !!result;
}
/**
* Creates an array of elements, sorted in ascending order by the results of
* running each element in a collection through the callback. This method
* performs a stable sort, that is, it will preserve the original sort order
* of equal elements. The callback is bound to `thisArg` and invoked with
* three arguments; (value, index|key, collection).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an array of property names is provided for `callback` the collection
* will be sorted by each property value.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Array|Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of sorted elements.
* @example
*
* _.sortBy([1, 2, 3], function(num) { return Math.sin(num); });
* // => [3, 1, 2]
*
* _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math);
* // => [3, 1, 2]
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 },
* { 'name': 'barney', 'age': 26 },
* { 'name': 'fred', 'age': 30 }
* ];
*
* // using "_.pluck" callback shorthand
* _.map(_.sortBy(characters, 'age'), _.values);
* // => [['barney', 26], ['fred', 30], ['barney', 36], ['fred', 40]]
*
* // sorting by multiple properties
* _.map(_.sortBy(characters, ['name', 'age']), _.values);
* // = > [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]]
*/
function sortBy(collection, callback, thisArg) {
var index = -1,
isArr = isArray(callback),
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
if (!isArr) {
callback = lodash.createCallback(callback, thisArg, 3);
}
forEach(collection, function(value, key, collection) {
var object = result[++index] = getObject();
if (isArr) {
object.criteria = map(callback, function(key) { return value[key]; });
} else {
(object.criteria = getArray())[0] = callback(value, key, collection);
}
object.index = index;
object.value = value;
});
length = result.length;
result.sort(compareAscending);
while (length--) {
var object = result[length];
result[length] = object.value;
if (!isArr) {
releaseArray(object.criteria);
}
releaseObject(object);
}
return result;
}
/**
* Converts the `collection` to an array.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|string} collection The collection to convert.
* @returns {Array} Returns the new converted array.
* @example
*
* (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4);
* // => [2, 3, 4]
*/
function toArray(collection) {
if (collection && typeof collection.length == 'number') {
return slice(collection);
}
return values(collection);
}
/**
* Performs a deep comparison of each element in a `collection` to the given
* `properties` object, returning an array of all elements that have equivalent
* property values.
*
* @static
* @memberOf _
* @type Function
* @category Collections
* @param {Array|Object|string} collection The collection to iterate over.
* @param {Object} props The object of property values to filter by.
* @returns {Array} Returns a new array of elements that have the given properties.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'pets': ['hoppy'] },
* { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }
* ];
*
* _.where(characters, { 'age': 36 });
* // => [{ 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }]
*
* _.where(characters, { 'pets': ['dino'] });
* // => [{ 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }]
*/
var where = filter;
/*--------------------------------------------------------------------------*/
/**
* Creates an array with all falsey values removed. The values `false`, `null`,
* `0`, `""`, `undefined`, and `NaN` are all falsey.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to compact.
* @returns {Array} Returns a new array of filtered values.
* @example
*
* _.compact([0, 1, false, 2, '', 3]);
* // => [1, 2, 3]
*/
function compact(array) {
var index = -1,
length = array ? array.length : 0,
result = [];
while (++index < length) {
var value = array[index];
if (value) {
result.push(value);
}
}
return result;
}
/**
* Creates an array excluding all values of the provided arrays using strict
* equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to process.
* @param {...Array} [values] The arrays of values to exclude.
* @returns {Array} Returns a new array of filtered values.
* @example
*
* _.difference([1, 2, 3, 4, 5], [5, 2, 10]);
* // => [1, 3, 4]
*/
function difference(array) {
return baseDifference(array, baseFlatten(arguments, true, true, 1));
}
/**
* This method is like `_.find` except that it returns the index of the first
* element that passes the callback check, instead of the element itself.
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {number} Returns the index of the found element, else `-1`.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'blocked': false },
* { 'name': 'fred', 'age': 40, 'blocked': true },
* { 'name': 'pebbles', 'age': 1, 'blocked': false }
* ];
*
* _.findIndex(characters, function(chr) {
* return chr.age < 20;
* });
* // => 2
*
* // using "_.where" callback shorthand
* _.findIndex(characters, { 'age': 36 });
* // => 0
*
* // using "_.pluck" callback shorthand
* _.findIndex(characters, 'blocked');
* // => 1
*/
function findIndex(array, callback, thisArg) {
var index = -1,
length = array ? array.length : 0;
callback = lodash.createCallback(callback, thisArg, 3);
while (++index < length) {
if (callback(array[index], index, array)) {
return index;
}
}
return -1;
}
/**
* This method is like `_.findIndex` except that it iterates over elements
* of a `collection` from right to left.
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {number} Returns the index of the found element, else `-1`.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36, 'blocked': true },
* { 'name': 'fred', 'age': 40, 'blocked': false },
* { 'name': 'pebbles', 'age': 1, 'blocked': true }
* ];
*
* _.findLastIndex(characters, function(chr) {
* return chr.age > 30;
* });
* // => 1
*
* // using "_.where" callback shorthand
* _.findLastIndex(characters, { 'age': 36 });
* // => 0
*
* // using "_.pluck" callback shorthand
* _.findLastIndex(characters, 'blocked');
* // => 2
*/
function findLastIndex(array, callback, thisArg) {
var length = array ? array.length : 0;
callback = lodash.createCallback(callback, thisArg, 3);
while (length--) {
if (callback(array[length], length, array)) {
return length;
}
}
return -1;
}
/**
* Gets the first element or first `n` elements of an array. If a callback
* is provided elements at the beginning of the array are returned as long
* as the callback returns truey. The callback is bound to `thisArg` and
* invoked with three arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias head, take
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|number|string} [callback] The function called
* per element or the number of elements to return. If a property name or
* object is provided it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the first element(s) of `array`.
* @example
*
* _.first([1, 2, 3]);
* // => 1
*
* _.first([1, 2, 3], 2);
* // => [1, 2]
*
* _.first([1, 2, 3], function(num) {
* return num < 3;
* });
* // => [1, 2]
*
* var characters = [
* { 'name': 'barney', 'blocked': true, 'employer': 'slate' },
* { 'name': 'fred', 'blocked': false, 'employer': 'slate' },
* { 'name': 'pebbles', 'blocked': true, 'employer': 'na' }
* ];
*
* // using "_.pluck" callback shorthand
* _.first(characters, 'blocked');
* // => [{ 'name': 'barney', 'blocked': true, 'employer': 'slate' }]
*
* // using "_.where" callback shorthand
* _.pluck(_.first(characters, { 'employer': 'slate' }), 'name');
* // => ['barney', 'fred']
*/
function first(array, callback, thisArg) {
var n = 0,
length = array ? array.length : 0;
if (typeof callback != 'number' && callback != null) {
var index = -1;
callback = lodash.createCallback(callback, thisArg, 3);
while (++index < length && callback(array[index], index, array)) {
n++;
}
} else {
n = callback;
if (n == null || thisArg) {
return array ? array[0] : undefined;
}
}
return slice(array, 0, nativeMin(nativeMax(0, n), length));
}
/**
* Flattens a nested array (the nesting can be to any depth). If `isShallow`
* is truey, the array will only be flattened a single level. If a callback
* is provided each element of the array is passed through the callback before
* flattening. The callback is bound to `thisArg` and invoked with three
* arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to flatten.
* @param {boolean} [isShallow=false] A flag to restrict flattening to a single level.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new flattened array.
* @example
*
* _.flatten([1, [2], [3, [[4]]]]);
* // => [1, 2, 3, 4];
*
* _.flatten([1, [2], [3, [[4]]]], true);
* // => [1, 2, 3, [[4]]];
*
* var characters = [
* { 'name': 'barney', 'age': 30, 'pets': ['hoppy'] },
* { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }
* ];
*
* // using "_.pluck" callback shorthand
* _.flatten(characters, 'pets');
* // => ['hoppy', 'baby puss', 'dino']
*/
function flatten(array, isShallow, callback, thisArg) {
// juggle arguments
if (typeof isShallow != 'boolean' && isShallow != null) {
thisArg = callback;
callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow;
isShallow = false;
}
if (callback != null) {
array = map(array, callback, thisArg);
}
return baseFlatten(array, isShallow);
}
/**
* Gets the index at which the first occurrence of `value` is found using
* strict equality for comparisons, i.e. `===`. If the array is already sorted
* providing `true` for `fromIndex` will run a faster binary search.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {*} value The value to search for.
* @param {boolean|number} [fromIndex=0] The index to search from or `true`
* to perform a binary search on a sorted array.
* @returns {number} Returns the index of the matched value or `-1`.
* @example
*
* _.indexOf([1, 2, 3, 1, 2, 3], 2);
* // => 1
*
* _.indexOf([1, 2, 3, 1, 2, 3], 2, 3);
* // => 4
*
* _.indexOf([1, 1, 2, 2, 3, 3], 2, true);
* // => 2
*/
function indexOf(array, value, fromIndex) {
if (typeof fromIndex == 'number') {
var length = array ? array.length : 0;
fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0);
} else if (fromIndex) {
var index = sortedIndex(array, value);
return array[index] === value ? index : -1;
}
return baseIndexOf(array, value, fromIndex);
}
/**
* Gets all but the last element or last `n` elements of an array. If a
* callback is provided elements at the end of the array are excluded from
* the result as long as the callback returns truey. The callback is bound
* to `thisArg` and invoked with three arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|number|string} [callback=1] The function called
* per element or the number of elements to exclude. If a property name or
* object is provided it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a slice of `array`.
* @example
*
* _.initial([1, 2, 3]);
* // => [1, 2]
*
* _.initial([1, 2, 3], 2);
* // => [1]
*
* _.initial([1, 2, 3], function(num) {
* return num > 1;
* });
* // => [1]
*
* var characters = [
* { 'name': 'barney', 'blocked': false, 'employer': 'slate' },
* { 'name': 'fred', 'blocked': true, 'employer': 'slate' },
* { 'name': 'pebbles', 'blocked': true, 'employer': 'na' }
* ];
*
* // using "_.pluck" callback shorthand
* _.initial(characters, 'blocked');
* // => [{ 'name': 'barney', 'blocked': false, 'employer': 'slate' }]
*
* // using "_.where" callback shorthand
* _.pluck(_.initial(characters, { 'employer': 'na' }), 'name');
* // => ['barney', 'fred']
*/
function initial(array, callback, thisArg) {
var n = 0,
length = array ? array.length : 0;
if (typeof callback != 'number' && callback != null) {
var index = length;
callback = lodash.createCallback(callback, thisArg, 3);
while (index-- && callback(array[index], index, array)) {
n++;
}
} else {
n = (callback == null || thisArg) ? 1 : callback || n;
}
return slice(array, 0, nativeMin(nativeMax(0, length - n), length));
}
/**
* Creates an array of unique values present in all provided arrays using
* strict equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {...Array} [array] The arrays to inspect.
* @returns {Array} Returns an array of shared values.
* @example
*
* _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]);
* // => [1, 2]
*/
function intersection() {
var args = [],
argsIndex = -1,
argsLength = arguments.length,
caches = getArray(),
indexOf = getIndexOf(),
trustIndexOf = indexOf === baseIndexOf,
seen = getArray();
while (++argsIndex < argsLength) {
var value = arguments[argsIndex];
if (isArray(value) || isArguments(value)) {
args.push(value);
caches.push(trustIndexOf && value.length >= largeArraySize &&
createCache(argsIndex ? args[argsIndex] : seen));
}
}
var array = args[0],
index = -1,
length = array ? array.length : 0,
result = [];
outer:
while (++index < length) {
var cache = caches[0];
value = array[index];
if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) {
argsIndex = argsLength;
(cache || seen).push(value);
while (--argsIndex) {
cache = caches[argsIndex];
if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) {
continue outer;
}
}
result.push(value);
}
}
while (argsLength--) {
cache = caches[argsLength];
if (cache) {
releaseObject(cache);
}
}
releaseArray(caches);
releaseArray(seen);
return result;
}
/**
* Gets the last element or last `n` elements of an array. If a callback is
* provided elements at the end of the array are returned as long as the
* callback returns truey. The callback is bound to `thisArg` and invoked
* with three arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|number|string} [callback] The function called
* per element or the number of elements to return. If a property name or
* object is provided it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {*} Returns the last element(s) of `array`.
* @example
*
* _.last([1, 2, 3]);
* // => 3
*
* _.last([1, 2, 3], 2);
* // => [2, 3]
*
* _.last([1, 2, 3], function(num) {
* return num > 1;
* });
* // => [2, 3]
*
* var characters = [
* { 'name': 'barney', 'blocked': false, 'employer': 'slate' },
* { 'name': 'fred', 'blocked': true, 'employer': 'slate' },
* { 'name': 'pebbles', 'blocked': true, 'employer': 'na' }
* ];
*
* // using "_.pluck" callback shorthand
* _.pluck(_.last(characters, 'blocked'), 'name');
* // => ['fred', 'pebbles']
*
* // using "_.where" callback shorthand
* _.last(characters, { 'employer': 'na' });
* // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }]
*/
function last(array, callback, thisArg) {
var n = 0,
length = array ? array.length : 0;
if (typeof callback != 'number' && callback != null) {
var index = length;
callback = lodash.createCallback(callback, thisArg, 3);
while (index-- && callback(array[index], index, array)) {
n++;
}
} else {
n = callback;
if (n == null || thisArg) {
return array ? array[length - 1] : undefined;
}
}
return slice(array, nativeMax(0, length - n));
}
/**
* Gets the index at which the last occurrence of `value` is found using strict
* equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used
* as the offset from the end of the collection.
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {*} value The value to search for.
* @param {number} [fromIndex=array.length-1] The index to search from.
* @returns {number} Returns the index of the matched value or `-1`.
* @example
*
* _.lastIndexOf([1, 2, 3, 1, 2, 3], 2);
* // => 4
*
* _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3);
* // => 1
*/
function lastIndexOf(array, value, fromIndex) {
var index = array ? array.length : 0;
if (typeof fromIndex == 'number') {
index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1;
}
while (index--) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* Removes all provided values from the given array using strict equality for
* comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to modify.
* @param {...*} [value] The values to remove.
* @returns {Array} Returns `array`.
* @example
*
* var array = [1, 2, 3, 1, 2, 3];
* _.pull(array, 2, 3);
* console.log(array);
* // => [1, 1]
*/
function pull(array) {
var args = arguments,
argsIndex = 0,
argsLength = args.length,
length = array ? array.length : 0;
while (++argsIndex < argsLength) {
var index = -1,
value = args[argsIndex];
while (++index < length) {
if (array[index] === value) {
splice.call(array, index--, 1);
length--;
}
}
}
return array;
}
/**
* Creates an array of numbers (positive and/or negative) progressing from
* `start` up to but not including `end`. If `start` is less than `stop` a
* zero-length range is created unless a negative `step` is specified.
*
* @static
* @memberOf _
* @category Arrays
* @param {number} [start=0] The start of the range.
* @param {number} end The end of the range.
* @param {number} [step=1] The value to increment or decrement by.
* @returns {Array} Returns a new range array.
* @example
*
* _.range(4);
* // => [0, 1, 2, 3]
*
* _.range(1, 5);
* // => [1, 2, 3, 4]
*
* _.range(0, 20, 5);
* // => [0, 5, 10, 15]
*
* _.range(0, -4, -1);
* // => [0, -1, -2, -3]
*
* _.range(1, 4, 0);
* // => [1, 1, 1]
*
* _.range(0);
* // => []
*/
function range(start, end, step) {
start = +start || 0;
step = typeof step == 'number' ? step : (+step || 1);
if (end == null) {
end = start;
start = 0;
}
// use `Array(length)` so engines like Chakra and V8 avoid slower modes
// http://youtu.be/XAqIpGU8ZZk#t=17m25s
var index = -1,
length = nativeMax(0, ceil((end - start) / (step || 1))),
result = Array(length);
while (++index < length) {
result[index] = start;
start += step;
}
return result;
}
/**
* Removes all elements from an array that the callback returns truey for
* and returns an array of removed elements. The callback is bound to `thisArg`
* and invoked with three arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to modify.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of removed elements.
* @example
*
* var array = [1, 2, 3, 4, 5, 6];
* var evens = _.remove(array, function(num) { return num % 2 == 0; });
*
* console.log(array);
* // => [1, 3, 5]
*
* console.log(evens);
* // => [2, 4, 6]
*/
function remove(array, callback, thisArg) {
var index = -1,
length = array ? array.length : 0,
result = [];
callback = lodash.createCallback(callback, thisArg, 3);
while (++index < length) {
var value = array[index];
if (callback(value, index, array)) {
result.push(value);
splice.call(array, index--, 1);
length--;
}
}
return result;
}
/**
* The opposite of `_.initial` this method gets all but the first element or
* first `n` elements of an array. If a callback function is provided elements
* at the beginning of the array are excluded from the result as long as the
* callback returns truey. The callback is bound to `thisArg` and invoked
* with three arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias drop, tail
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|number|string} [callback=1] The function called
* per element or the number of elements to exclude. If a property name or
* object is provided it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a slice of `array`.
* @example
*
* _.rest([1, 2, 3]);
* // => [2, 3]
*
* _.rest([1, 2, 3], 2);
* // => [3]
*
* _.rest([1, 2, 3], function(num) {
* return num < 3;
* });
* // => [3]
*
* var characters = [
* { 'name': 'barney', 'blocked': true, 'employer': 'slate' },
* { 'name': 'fred', 'blocked': false, 'employer': 'slate' },
* { 'name': 'pebbles', 'blocked': true, 'employer': 'na' }
* ];
*
* // using "_.pluck" callback shorthand
* _.pluck(_.rest(characters, 'blocked'), 'name');
* // => ['fred', 'pebbles']
*
* // using "_.where" callback shorthand
* _.rest(characters, { 'employer': 'slate' });
* // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }]
*/
function rest(array, callback, thisArg) {
if (typeof callback != 'number' && callback != null) {
var n = 0,
index = -1,
length = array ? array.length : 0;
callback = lodash.createCallback(callback, thisArg, 3);
while (++index < length && callback(array[index], index, array)) {
n++;
}
} else {
n = (callback == null || thisArg) ? 1 : nativeMax(0, callback);
}
return slice(array, n);
}
/**
* Uses a binary search to determine the smallest index at which a value
* should be inserted into a given sorted array in order to maintain the sort
* order of the array. If a callback is provided it will be executed for
* `value` and each element of `array` to compute their sort ranking. The
* callback is bound to `thisArg` and invoked with one argument; (value).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to inspect.
* @param {*} value The value to evaluate.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
* @example
*
* _.sortedIndex([20, 30, 50], 40);
* // => 2
*
* // using "_.pluck" callback shorthand
* _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');
* // => 2
*
* var dict = {
* 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 }
* };
*
* _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
* return dict.wordToNumber[word];
* });
* // => 2
*
* _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
* return this.wordToNumber[word];
* }, dict);
* // => 2
*/
function sortedIndex(array, value, callback, thisArg) {
var low = 0,
high = array ? array.length : low;
// explicitly reference `identity` for better inlining in Firefox
callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity;
value = callback(value);
while (low < high) {
var mid = (low + high) >>> 1;
(callback(array[mid]) < value)
? low = mid + 1
: high = mid;
}
return low;
}
/**
* Creates an array of unique values, in order, of the provided arrays using
* strict equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {...Array} [array] The arrays to inspect.
* @returns {Array} Returns an array of combined values.
* @example
*
* _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]);
* // => [1, 2, 3, 5, 4]
*/
function union() {
return baseUniq(baseFlatten(arguments, true, true));
}
/**
* Creates a duplicate-value-free version of an array using strict equality
* for comparisons, i.e. `===`. If the array is sorted, providing
* `true` for `isSorted` will use a faster algorithm. If a callback is provided
* each element of `array` is passed through the callback before uniqueness
* is computed. The callback is bound to `thisArg` and invoked with three
* arguments; (value, index, array).
*
* If a property name is provided for `callback` the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is provided for `callback` the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias unique
* @category Arrays
* @param {Array} array The array to process.
* @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted.
* @param {Function|Object|string} [callback=identity] The function called
* per iteration. If a property name or object is provided it will be used
* to create a "_.pluck" or "_.where" style callback, respectively.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a duplicate-value-free array.
* @example
*
* _.uniq([1, 2, 1, 3, 1]);
* // => [1, 2, 3]
*
* _.uniq([1, 1, 2, 2, 3], true);
* // => [1, 2, 3]
*
* _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); });
* // => ['A', 'b', 'C']
*
* _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math);
* // => [1, 2.5, 3]
*
* // using "_.pluck" callback shorthand
* _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');
* // => [{ 'x': 1 }, { 'x': 2 }]
*/
function uniq(array, isSorted, callback, thisArg) {
// juggle arguments
if (typeof isSorted != 'boolean' && isSorted != null) {
thisArg = callback;
callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted;
isSorted = false;
}
if (callback != null) {
callback = lodash.createCallback(callback, thisArg, 3);
}
return baseUniq(array, isSorted, callback);
}
/**
* Creates an array excluding all provided values using strict equality for
* comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to filter.
* @param {...*} [value] The values to exclude.
* @returns {Array} Returns a new array of filtered values.
* @example
*
* _.without([1, 2, 1, 0, 3, 1, 4], 0, 1);
* // => [2, 3, 4]
*/
function without(array) {
return baseDifference(array, slice(arguments, 1));
}
/**
* Creates an array that is the symmetric difference of the provided arrays.
* See http://en.wikipedia.org/wiki/Symmetric_difference.
*
* @static
* @memberOf _
* @category Arrays
* @param {...Array} [array] The arrays to inspect.
* @returns {Array} Returns an array of values.
* @example
*
* _.xor([1, 2, 3], [5, 2, 1, 4]);
* // => [3, 5, 4]
*
* _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]);
* // => [1, 4, 5]
*/
function xor() {
var index = -1,
length = arguments.length;
while (++index < length) {
var array = arguments[index];
if (isArray(array) || isArguments(array)) {
var result = result
? baseUniq(baseDifference(result, array).concat(baseDifference(array, result)))
: array;
}
}
return result || [];
}
/**
* Creates an array of grouped elements, the first of which contains the first
* elements of the given arrays, the second of which contains the second
* elements of the given arrays, and so on.
*
* @static
* @memberOf _
* @alias unzip
* @category Arrays
* @param {...Array} [array] Arrays to process.
* @returns {Array} Returns a new array of grouped elements.
* @example
*
* _.zip(['fred', 'barney'], [30, 40], [true, false]);
* // => [['fred', 30, true], ['barney', 40, false]]
*/
function zip() {
var array = arguments.length > 1 ? arguments : arguments[0],
index = -1,
length = array ? max(pluck(array, 'length')) : 0,
result = Array(length < 0 ? 0 : length);
while (++index < length) {
result[index] = pluck(array, index);
}
return result;
}
/**
* Creates an object composed from arrays of `keys` and `values`. Provide
* either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]`
* or two arrays, one of `keys` and one of corresponding `values`.
*
* @static
* @memberOf _
* @alias object
* @category Arrays
* @param {Array} keys The array of keys.
* @param {Array} [values=[]] The array of values.
* @returns {Object} Returns an object composed of the given keys and
* corresponding values.
* @example
*
* _.zipObject(['fred', 'barney'], [30, 40]);
* // => { 'fred': 30, 'barney': 40 }
*/
function zipObject(keys, values) {
var index = -1,
length = keys ? keys.length : 0,
result = {};
if (!values && length && !isArray(keys[0])) {
values = [];
}
while (++index < length) {
var key = keys[index];
if (values) {
result[key] = values[index];
} else if (key) {
result[key[0]] = key[1];
}
}
return result;
}
/*--------------------------------------------------------------------------*/
/**
* Creates a function that executes `func`, with the `this` binding and
* arguments of the created function, only after being called `n` times.
*
* @static
* @memberOf _
* @category Functions
* @param {number} n The number of times the function must be called before
* `func` is executed.
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var saves = ['profile', 'settings'];
*
* var done = _.after(saves.length, function() {
* console.log('Done saving!');
* });
*
* _.forEach(saves, function(type) {
* asyncSave({ 'type': type, 'complete': done });
* });
* // => logs 'Done saving!', after all saves have completed
*/
function after(n, func) {
if (!isFunction(func)) {
throw new TypeError;
}
return function() {
if (--n < 1) {
return func.apply(this, arguments);
}
};
}
/**
* Creates a function that, when called, invokes `func` with the `this`
* binding of `thisArg` and prepends any additional `bind` arguments to those
* provided to the bound function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to bind.
* @param {*} [thisArg] The `this` binding of `func`.
* @param {...*} [arg] Arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var func = function(greeting) {
* return greeting + ' ' + this.name;
* };
*
* func = _.bind(func, { 'name': 'fred' }, 'hi');
* func();
* // => 'hi fred'
*/
function bind(func, thisArg) {
return arguments.length > 2
? createWrapper(func, 17, slice(arguments, 2), null, thisArg)
: createWrapper(func, 1, null, null, thisArg);
}
/**
* Binds methods of an object to the object itself, overwriting the existing
* method. Method names may be specified as individual arguments or as arrays
* of method names. If no method names are provided all the function properties
* of `object` will be bound.
*
* @static
* @memberOf _
* @category Functions
* @param {Object} object The object to bind and assign the bound methods to.
* @param {...string} [methodName] The object method names to
* bind, specified as individual method names or arrays of method names.
* @returns {Object} Returns `object`.
* @example
*
* var view = {
* 'label': 'docs',
* 'onClick': function() { console.log('clicked ' + this.label); }
* };
*
* _.bindAll(view);
* jQuery('#docs').on('click', view.onClick);
* // => logs 'clicked docs', when the button is clicked
*/
function bindAll(object) {
var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object),
index = -1,
length = funcs.length;
while (++index < length) {
var key = funcs[index];
object[key] = createWrapper(object[key], 1, null, null, object);
}
return object;
}
/**
* Creates a function that, when called, invokes the method at `object[key]`
* and prepends any additional `bindKey` arguments to those provided to the bound
* function. This method differs from `_.bind` by allowing bound functions to
* reference methods that will be redefined or don't yet exist.
* See http://michaux.ca/articles/lazy-function-definition-pattern.
*
* @static
* @memberOf _
* @category Functions
* @param {Object} object The object the method belongs to.
* @param {string} key The key of the method.
* @param {...*} [arg] Arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var object = {
* 'name': 'fred',
* 'greet': function(greeting) {
* return greeting + ' ' + this.name;
* }
* };
*
* var func = _.bindKey(object, 'greet', 'hi');
* func();
* // => 'hi fred'
*
* object.greet = function(greeting) {
* return greeting + 'ya ' + this.name + '!';
* };
*
* func();
* // => 'hiya fred!'
*/
function bindKey(object, key) {
return arguments.length > 2
? createWrapper(key, 19, slice(arguments, 2), null, object)
: createWrapper(key, 3, null, null, object);
}
/**
* Creates a function that is the composition of the provided functions,
* where each function consumes the return value of the function that follows.
* For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`.
* Each function is executed with the `this` binding of the composed function.
*
* @static
* @memberOf _
* @category Functions
* @param {...Function} [func] Functions to compose.
* @returns {Function} Returns the new composed function.
* @example
*
* var realNameMap = {
* 'pebbles': 'penelope'
* };
*
* var format = function(name) {
* name = realNameMap[name.toLowerCase()] || name;
* return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase();
* };
*
* var greet = function(formatted) {
* return 'Hiya ' + formatted + '!';
* };
*
* var welcome = _.compose(greet, format);
* welcome('pebbles');
* // => 'Hiya Penelope!'
*/
function compose() {
var funcs = arguments,
length = funcs.length;
while (length--) {
if (!isFunction(funcs[length])) {
throw new TypeError;
}
}
return function() {
var args = arguments,
length = funcs.length;
while (length--) {
args = [funcs[length].apply(this, args)];
}
return args[0];
};
}
/**
* Creates a function which accepts one or more arguments of `func` that when
* invoked either executes `func` returning its result, if all `func` arguments
* have been provided, or returns a function that accepts one or more of the
* remaining `func` arguments, and so on. The arity of `func` can be specified
* if `func.length` is not sufficient.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to curry.
* @param {number} [arity=func.length] The arity of `func`.
* @returns {Function} Returns the new curried function.
* @example
*
* var curried = _.curry(function(a, b, c) {
* console.log(a + b + c);
* });
*
* curried(1)(2)(3);
* // => 6
*
* curried(1, 2)(3);
* // => 6
*
* curried(1, 2, 3);
* // => 6
*/
function curry(func, arity) {
arity = typeof arity == 'number' ? arity : (+arity || func.length);
return createWrapper(func, 4, null, null, null, arity);
}
/**
* Creates a function that will delay the execution of `func` until after
* `wait` milliseconds have elapsed since the last time it was invoked.
* Provide an options object to indicate that `func` should be invoked on
* the leading and/or trailing edge of the `wait` timeout. Subsequent calls
* to the debounced function will return the result of the last `func` call.
*
* Note: If `leading` and `trailing` options are `true` `func` will be called
* on the trailing edge of the timeout only if the the debounced function is
* invoked more than once during the `wait` timeout.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to debounce.
* @param {number} wait The number of milliseconds to delay.
* @param {Object} [options] The options object.
* @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout.
* @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called.
* @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* // avoid costly calculations while the window size is in flux
* var lazyLayout = _.debounce(calculateLayout, 150);
* jQuery(window).on('resize', lazyLayout);
*
* // execute `sendMail` when the click event is fired, debouncing subsequent calls
* jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
* 'leading': true,
* 'trailing': false
* });
*
* // ensure `batchLog` is executed once after 1 second of debounced calls
* var source = new EventSource('/stream');
* source.addEventListener('message', _.debounce(batchLog, 250, {
* 'maxWait': 1000
* }, false);
*/
function debounce(func, wait, options) {
var args,
maxTimeoutId,
result,
stamp,
thisArg,
timeoutId,
trailingCall,
lastCalled = 0,
maxWait = false,
trailing = true;
if (!isFunction(func)) {
throw new TypeError;
}
wait = nativeMax(0, wait) || 0;
if (options === true) {
var leading = true;
trailing = false;
} else if (isObject(options)) {
leading = options.leading;
maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0);
trailing = 'trailing' in options ? options.trailing : trailing;
}
var delayed = function() {
var remaining = wait - (now() - stamp);
if (remaining <= 0) {
if (maxTimeoutId) {
clearTimeout(maxTimeoutId);
}
var isCalled = trailingCall;
maxTimeoutId = timeoutId = trailingCall = undefined;
if (isCalled) {
lastCalled = now();
result = func.apply(thisArg, args);
if (!timeoutId && !maxTimeoutId) {
args = thisArg = null;
}
}
} else {
timeoutId = setTimeout(delayed, remaining);
}
};
var maxDelayed = function() {
if (timeoutId) {
clearTimeout(timeoutId);
}
maxTimeoutId = timeoutId = trailingCall = undefined;
if (trailing || (maxWait !== wait)) {
lastCalled = now();
result = func.apply(thisArg, args);
if (!timeoutId && !maxTimeoutId) {
args = thisArg = null;
}
}
};
return function() {
args = arguments;
stamp = now();
thisArg = this;
trailingCall = trailing && (timeoutId || !leading);
if (maxWait === false) {
var leadingCall = leading && !timeoutId;
} else {
if (!maxTimeoutId && !leading) {
lastCalled = stamp;
}
var remaining = maxWait - (stamp - lastCalled),
isCalled = remaining <= 0;
if (isCalled) {
if (maxTimeoutId) {
maxTimeoutId = clearTimeout(maxTimeoutId);
}
lastCalled = stamp;
result = func.apply(thisArg, args);
}
else if (!maxTimeoutId) {
maxTimeoutId = setTimeout(maxDelayed, remaining);
}
}
if (isCalled && timeoutId) {
timeoutId = clearTimeout(timeoutId);
}
else if (!timeoutId && wait !== maxWait) {
timeoutId = setTimeout(delayed, wait);
}
if (leadingCall) {
isCalled = true;
result = func.apply(thisArg, args);
}
if (isCalled && !timeoutId && !maxTimeoutId) {
args = thisArg = null;
}
return result;
};
}
/**
* Defers executing the `func` function until the current call stack has cleared.
* Additional arguments will be provided to `func` when it is invoked.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to defer.
* @param {...*} [arg] Arguments to invoke the function with.
* @returns {number} Returns the timer id.
* @example
*
* _.defer(function(text) { console.log(text); }, 'deferred');
* // logs 'deferred' after one or more milliseconds
*/
function defer(func) {
if (!isFunction(func)) {
throw new TypeError;
}
var args = slice(arguments, 1);
return setTimeout(function() { func.apply(undefined, args); }, 1);
}
/**
* Executes the `func` function after `wait` milliseconds. Additional arguments
* will be provided to `func` when it is invoked.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to delay.
* @param {number} wait The number of milliseconds to delay execution.
* @param {...*} [arg] Arguments to invoke the function with.
* @returns {number} Returns the timer id.
* @example
*
* _.delay(function(text) { console.log(text); }, 1000, 'later');
* // => logs 'later' after one second
*/
function delay(func, wait) {
if (!isFunction(func)) {
throw new TypeError;
}
var args = slice(arguments, 2);
return setTimeout(function() { func.apply(undefined, args); }, wait);
}
/**
* Creates a function that memoizes the result of `func`. If `resolver` is
* provided it will be used to determine the cache key for storing the result
* based on the arguments provided to the memoized function. By default, the
* first argument provided to the memoized function is used as the cache key.
* The `func` is executed with the `this` binding of the memoized function.
* The result cache is exposed as the `cache` property on the memoized function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to have its output memoized.
* @param {Function} [resolver] A function used to resolve the cache key.
* @returns {Function} Returns the new memoizing function.
* @example
*
* var fibonacci = _.memoize(function(n) {
* return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2);
* });
*
* fibonacci(9)
* // => 34
*
* var data = {
* 'fred': { 'name': 'fred', 'age': 40 },
* 'pebbles': { 'name': 'pebbles', 'age': 1 }
* };
*
* // modifying the result cache
* var get = _.memoize(function(name) { return data[name]; }, _.identity);
* get('pebbles');
* // => { 'name': 'pebbles', 'age': 1 }
*
* get.cache.pebbles.name = 'penelope';
* get('pebbles');
* // => { 'name': 'penelope', 'age': 1 }
*/
function memoize(func, resolver) {
if (!isFunction(func)) {
throw new TypeError;
}
var memoized = function() {
var cache = memoized.cache,
key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0];
return hasOwnProperty.call(cache, key)
? cache[key]
: (cache[key] = func.apply(this, arguments));
}
memoized.cache = {};
return memoized;
}
/**
* Creates a function that is restricted to execute `func` once. Repeat calls to
* the function will return the value of the first call. The `func` is executed
* with the `this` binding of the created function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var initialize = _.once(createApplication);
* initialize();
* initialize();
* // `initialize` executes `createApplication` once
*/
function once(func) {
var ran,
result;
if (!isFunction(func)) {
throw new TypeError;
}
return function() {
if (ran) {
return result;
}
ran = true;
result = func.apply(this, arguments);
// clear the `func` variable so the function may be garbage collected
func = null;
return result;
};
}
/**
* Creates a function that, when called, invokes `func` with any additional
* `partial` arguments prepended to those provided to the new function. This
* method is similar to `_.bind` except it does **not** alter the `this` binding.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to partially apply arguments to.
* @param {...*} [arg] Arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* var greet = function(greeting, name) { return greeting + ' ' + name; };
* var hi = _.partial(greet, 'hi');
* hi('fred');
* // => 'hi fred'
*/
function partial(func) {
return createWrapper(func, 16, slice(arguments, 1));
}
/**
* This method is like `_.partial` except that `partial` arguments are
* appended to those provided to the new function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to partially apply arguments to.
* @param {...*} [arg] Arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* var defaultsDeep = _.partialRight(_.merge, _.defaults);
*
* var options = {
* 'variable': 'data',
* 'imports': { 'jq': $ }
* };
*
* defaultsDeep(options, _.templateSettings);
*
* options.variable
* // => 'data'
*
* options.imports
* // => { '_': _, 'jq': $ }
*/
function partialRight(func) {
return createWrapper(func, 32, null, slice(arguments, 1));
}
/**
* Creates a function that, when executed, will only call the `func` function
* at most once per every `wait` milliseconds. Provide an options object to
* indicate that `func` should be invoked on the leading and/or trailing edge
* of the `wait` timeout. Subsequent calls to the throttled function will
* return the result of the last `func` call.
*
* Note: If `leading` and `trailing` options are `true` `func` will be called
* on the trailing edge of the timeout only if the the throttled function is
* invoked more than once during the `wait` timeout.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to throttle.
* @param {number} wait The number of milliseconds to throttle executions to.
* @param {Object} [options] The options object.
* @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout.
* @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout.
* @returns {Function} Returns the new throttled function.
* @example
*
* // avoid excessively updating the position while scrolling
* var throttled = _.throttle(updatePosition, 100);
* jQuery(window).on('scroll', throttled);
*
* // execute `renewToken` when the click event is fired, but not more than once every 5 minutes
* jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
* 'trailing': false
* }));
*/
function throttle(func, wait, options) {
var leading = true,
trailing = true;
if (!isFunction(func)) {
throw new TypeError;
}
if (options === false) {
leading = false;
} else if (isObject(options)) {
leading = 'leading' in options ? options.leading : leading;
trailing = 'trailing' in options ? options.trailing : trailing;
}
debounceOptions.leading = leading;
debounceOptions.maxWait = wait;
debounceOptions.trailing = trailing;
return debounce(func, wait, debounceOptions);
}
/**
* Creates a function that provides `value` to the wrapper function as its
* first argument. Additional arguments provided to the function are appended
* to those provided to the wrapper function. The wrapper is executed with
* the `this` binding of the created function.
*
* @static
* @memberOf _
* @category Functions
* @param {*} value The value to wrap.
* @param {Function} wrapper The wrapper function.
* @returns {Function} Returns the new function.
* @example
*
* var p = _.wrap(_.escape, function(func, text) {
* return '<p>' + func(text) + '</p>';
* });
*
* p('Fred, Wilma, & Pebbles');
* // => '<p>Fred, Wilma, &amp; Pebbles</p>'
*/
function wrap(value, wrapper) {
return createWrapper(wrapper, 16, [value]);
}
/*--------------------------------------------------------------------------*/
/**
* Creates a function that returns `value`.
*
* @static
* @memberOf _
* @category Utilities
* @param {*} value The value to return from the new function.
* @returns {Function} Returns the new function.
* @example
*
* var object = { 'name': 'fred' };
* var getter = _.constant(object);
* getter() === object;
* // => true
*/
function constant(value) {
return function() {
return value;
};
}
/**
* Produces a callback bound to an optional `thisArg`. If `func` is a property
* name the created callback will return the property value for a given element.
* If `func` is an object the created callback will return `true` for elements
* that contain the equivalent object properties, otherwise it will return `false`.
*
* @static
* @memberOf _
* @category Utilities
* @param {*} [func=identity] The value to convert to a callback.
* @param {*} [thisArg] The `this` binding of the created callback.
* @param {number} [argCount] The number of arguments the callback accepts.
* @returns {Function} Returns a callback function.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* // wrap to create custom callback shorthands
* _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) {
* var match = /^(.+?)__([gl]t)(.+)$/.exec(callback);
* return !match ? func(callback, thisArg) : function(object) {
* return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3];
* };
* });
*
* _.filter(characters, 'age__gt38');
* // => [{ 'name': 'fred', 'age': 40 }]
*/
function createCallback(func, thisArg, argCount) {
var type = typeof func;
if (func == null || type == 'function') {
return baseCreateCallback(func, thisArg, argCount);
}
// handle "_.pluck" style callback shorthands
if (type != 'object') {
return property(func);
}
var props = keys(func),
key = props[0],
a = func[key];
// handle "_.where" style callback shorthands
if (props.length == 1 && a === a && !isObject(a)) {
// fast path the common case of providing an object with a single
// property containing a primitive value
return function(object) {
var b = object[key];
return a === b && (a !== 0 || (1 / a == 1 / b));
};
}
return function(object) {
var length = props.length,
result = false;
while (length--) {
if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) {
break;
}
}
return result;
};
}
/**
* Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their
* corresponding HTML entities.
*
* @static
* @memberOf _
* @category Utilities
* @param {string} string The string to escape.
* @returns {string} Returns the escaped string.
* @example
*
* _.escape('Fred, Wilma, & Pebbles');
* // => 'Fred, Wilma, &amp; Pebbles'
*/
function escape(string) {
return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar);
}
/**
* This method returns the first argument provided to it.
*
* @static
* @memberOf _
* @category Utilities
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'name': 'fred' };
* _.identity(object) === object;
* // => true
*/
function identity(value) {
return value;
}
/**
* Adds function properties of a source object to the destination object.
* If `object` is a function methods will be added to its prototype as well.
*
* @static
* @memberOf _
* @category Utilities
* @param {Function|Object} [object=lodash] object The destination object.
* @param {Object} source The object of functions to add.
* @param {Object} [options] The options object.
* @param {boolean} [options.chain=true] Specify whether the functions added are chainable.
* @example
*
* function capitalize(string) {
* return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase();
* }
*
* _.mixin({ 'capitalize': capitalize });
* _.capitalize('fred');
* // => 'Fred'
*
* _('fred').capitalize().value();
* // => 'Fred'
*
* _.mixin({ 'capitalize': capitalize }, { 'chain': false });
* _('fred').capitalize();
* // => 'Fred'
*/
function mixin(object, source, options) {
var chain = true,
methodNames = source && functions(source);
if (!source || (!options && !methodNames.length)) {
if (options == null) {
options = source;
}
ctor = lodashWrapper;
source = object;
object = lodash;
methodNames = functions(source);
}
if (options === false) {
chain = false;
} else if (isObject(options) && 'chain' in options) {
chain = options.chain;
}
var ctor = object,
isFunc = isFunction(ctor);
forEach(methodNames, function(methodName) {
var func = object[methodName] = source[methodName];
if (isFunc) {
ctor.prototype[methodName] = function() {
var chainAll = this.__chain__,
value = this.__wrapped__,
args = [value];
push.apply(args, arguments);
var result = func.apply(object, args);
if (chain || chainAll) {
if (value === result && isObject(result)) {
return this;
}
result = new ctor(result);
result.__chain__ = chainAll;
}
return result;
};
}
});
}
/**
* Reverts the '_' variable to its previous value and returns a reference to
* the `lodash` function.
*
* @static
* @memberOf _
* @category Utilities
* @returns {Function} Returns the `lodash` function.
* @example
*
* var lodash = _.noConflict();
*/
function noConflict() {
context._ = oldDash;
return this;
}
/**
* A no-operation function.
*
* @static
* @memberOf _
* @category Utilities
* @example
*
* var object = { 'name': 'fred' };
* _.noop(object) === undefined;
* // => true
*/
function noop() {
// no operation performed
}
/**
* Gets the number of milliseconds that have elapsed since the Unix epoch
* (1 January 1970 00:00:00 UTC).
*
* @static
* @memberOf _
* @category Utilities
* @example
*
* var stamp = _.now();
* _.defer(function() { console.log(_.now() - stamp); });
* // => logs the number of milliseconds it took for the deferred function to be called
*/
var now = isNative(now = Date.now) && now || function() {
return new Date().getTime();
};
/**
* Converts the given value into an integer of the specified radix.
* If `radix` is `undefined` or `0` a `radix` of `10` is used unless the
* `value` is a hexadecimal, in which case a `radix` of `16` is used.
*
* Note: This method avoids differences in native ES3 and ES5 `parseInt`
* implementations. See http://es5.github.io/#E.
*
* @static
* @memberOf _
* @category Utilities
* @param {string} value The value to parse.
* @param {number} [radix] The radix used to interpret the value to parse.
* @returns {number} Returns the new integer value.
* @example
*
* _.parseInt('08');
* // => 8
*/
var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) {
// Firefox < 21 and Opera < 15 follow the ES3 specified implementation of `parseInt`
return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0);
};
/**
* Creates a "_.pluck" style function, which returns the `key` value of a
* given object.
*
* @static
* @memberOf _
* @category Utilities
* @param {string} key The name of the property to retrieve.
* @returns {Function} Returns the new function.
* @example
*
* var characters = [
* { 'name': 'fred', 'age': 40 },
* { 'name': 'barney', 'age': 36 }
* ];
*
* var getName = _.property('name');
*
* _.map(characters, getName);
* // => ['barney', 'fred']
*
* _.sortBy(characters, getName);
* // => [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }]
*/
function property(key) {
return function(object) {
return object[key];
};
}
/**
* Produces a random number between `min` and `max` (inclusive). If only one
* argument is provided a number between `0` and the given number will be
* returned. If `floating` is truey or either `min` or `max` are floats a
* floating-point number will be returned instead of an integer.
*
* @static
* @memberOf _
* @category Utilities
* @param {number} [min=0] The minimum possible value.
* @param {number} [max=1] The maximum possible value.
* @param {boolean} [floating=false] Specify returning a floating-point number.
* @returns {number} Returns a random number.
* @example
*
* _.random(0, 5);
* // => an integer between 0 and 5
*
* _.random(5);
* // => also an integer between 0 and 5
*
* _.random(5, true);
* // => a floating-point number between 0 and 5
*
* _.random(1.2, 5.2);
* // => a floating-point number between 1.2 and 5.2
*/
function random(min, max, floating) {
var noMin = min == null,
noMax = max == null;
if (floating == null) {
if (typeof min == 'boolean' && noMax) {
floating = min;
min = 1;
}
else if (!noMax && typeof max == 'boolean') {
floating = max;
noMax = true;
}
}
if (noMin && noMax) {
max = 1;
}
min = +min || 0;
if (noMax) {
max = min;
min = 0;
} else {
max = +max || 0;
}
if (floating || min % 1 || max % 1) {
var rand = nativeRandom();
return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max);
}
return baseRandom(min, max);
}
/**
* Resolves the value of property `key` on `object`. If `key` is a function
* it will be invoked with the `this` binding of `object` and its result returned,
* else the property value is returned. If `object` is falsey then `undefined`
* is returned.
*
* @static
* @memberOf _
* @category Utilities
* @param {Object} object The object to inspect.
* @param {string} key The name of the property to resolve.
* @returns {*} Returns the resolved value.
* @example
*
* var object = {
* 'cheese': 'crumpets',
* 'stuff': function() {
* return 'nonsense';
* }
* };
*
* _.result(object, 'cheese');
* // => 'crumpets'
*
* _.result(object, 'stuff');
* // => 'nonsense'
*/
function result(object, key) {
if (object) {
var value = object[key];
return isFunction(value) ? object[key]() : value;
}
}
/**
* A micro-templating method that handles arbitrary delimiters, preserves
* whitespace, and correctly escapes quotes within interpolated code.
*
* Note: In the development build, `_.template` utilizes sourceURLs for easier
* debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
*
* For more information on precompiling templates see:
* http://lodash.com/custom-builds
*
* For more information on Chrome extension sandboxes see:
* http://developer.chrome.com/stable/extensions/sandboxingEval.html
*
* @static
* @memberOf _
* @category Utilities
* @param {string} text The template text.
* @param {Object} data The data object used to populate the text.
* @param {Object} [options] The options object.
* @param {RegExp} [options.escape] The "escape" delimiter.
* @param {RegExp} [options.evaluate] The "evaluate" delimiter.
* @param {Object} [options.imports] An object to import into the template as local variables.
* @param {RegExp} [options.interpolate] The "interpolate" delimiter.
* @param {string} [sourceURL] The sourceURL of the template's compiled source.
* @param {string} [variable] The data object variable name.
* @returns {Function|string} Returns a compiled function when no `data` object
* is given, else it returns the interpolated text.
* @example
*
* // using the "interpolate" delimiter to create a compiled template
* var compiled = _.template('hello <%= name %>');
* compiled({ 'name': 'fred' });
* // => 'hello fred'
*
* // using the "escape" delimiter to escape HTML in data property values
* _.template('<b><%- value %></b>', { 'value': '<script>' });
* // => '<b>&lt;script&gt;</b>'
*
* // using the "evaluate" delimiter to generate HTML
* var list = '<% _.forEach(people, function(name) { %><li><%- name %></li><% }); %>';
* _.template(list, { 'people': ['fred', 'barney'] });
* // => '<li>fred</li><li>barney</li>'
*
* // using the ES6 delimiter as an alternative to the default "interpolate" delimiter
* _.template('hello ${ name }', { 'name': 'pebbles' });
* // => 'hello pebbles'
*
* // using the internal `print` function in "evaluate" delimiters
* _.template('<% print("hello " + name); %>!', { 'name': 'barney' });
* // => 'hello barney!'
*
* // using a custom template delimiters
* _.templateSettings = {
* 'interpolate': /{{([\s\S]+?)}}/g
* };
*
* _.template('hello {{ name }}!', { 'name': 'mustache' });
* // => 'hello mustache!'
*
* // using the `imports` option to import jQuery
* var list = '<% jq.each(people, function(name) { %><li><%- name %></li><% }); %>';
* _.template(list, { 'people': ['fred', 'barney'] }, { 'imports': { 'jq': jQuery } });
* // => '<li>fred</li><li>barney</li>'
*
* // using the `sourceURL` option to specify a custom sourceURL for the template
* var compiled = _.template('hello <%= name %>', null, { 'sourceURL': '/basic/greeting.jst' });
* compiled(data);
* // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector
*
* // using the `variable` option to ensure a with-statement isn't used in the compiled template
* var compiled = _.template('hi <%= data.name %>!', null, { 'variable': 'data' });
* compiled.source;
* // => function(data) {
* var __t, __p = '', __e = _.escape;
* __p += 'hi ' + ((__t = ( data.name )) == null ? '' : __t) + '!';
* return __p;
* }
*
* // using the `source` property to inline compiled templates for meaningful
* // line numbers in error messages and a stack trace
* fs.writeFileSync(path.join(cwd, 'jst.js'), '\
* var JST = {\
* "main": ' + _.template(mainText).source + '\
* };\
* ');
*/
function template(text, data, options) {
// based on John Resig's `tmpl` implementation
// http://ejohn.org/blog/javascript-micro-templating/
// and Laura Doktorova's doT.js
// https://github.com/olado/doT
var settings = lodash.templateSettings;
text = String(text || '');
// avoid missing dependencies when `iteratorTemplate` is not defined
options = defaults({}, options, settings);
var imports = defaults({}, options.imports, settings.imports),
importsKeys = keys(imports),
importsValues = values(imports);
var isEvaluating,
index = 0,
interpolate = options.interpolate || reNoMatch,
source = "__p += '";
// compile the regexp to match each delimiter
var reDelimiters = RegExp(
(options.escape || reNoMatch).source + '|' +
interpolate.source + '|' +
(interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +
(options.evaluate || reNoMatch).source + '|$'
, 'g');
text.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {
interpolateValue || (interpolateValue = esTemplateValue);
// escape characters that cannot be included in string literals
source += text.slice(index, offset).replace(reUnescapedString, escapeStringChar);
// replace delimiters with snippets
if (escapeValue) {
source += "' +\n__e(" + escapeValue + ") +\n'";
}
if (evaluateValue) {
isEvaluating = true;
source += "';\n" + evaluateValue + ";\n__p += '";
}
if (interpolateValue) {
source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'";
}
index = offset + match.length;
// the JS engine embedded in Adobe products requires returning the `match`
// string in order to produce the correct `offset` value
return match;
});
source += "';\n";
// if `variable` is not specified, wrap a with-statement around the generated
// code to add the data object to the top of the scope chain
var variable = options.variable,
hasVariable = variable;
if (!hasVariable) {
variable = 'obj';
source = 'with (' + variable + ') {\n' + source + '\n}\n';
}
// cleanup code by stripping empty strings
source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)
.replace(reEmptyStringMiddle, '$1')
.replace(reEmptyStringTrailing, '$1;');
// frame code as the function body
source = 'function(' + variable + ') {\n' +
(hasVariable ? '' : variable + ' || (' + variable + ' = {});\n') +
"var __t, __p = '', __e = _.escape" +
(isEvaluating
? ', __j = Array.prototype.join;\n' +
"function print() { __p += __j.call(arguments, '') }\n"
: ';\n'
) +
source +
'return __p\n}';
// Use a sourceURL for easier debugging.
// http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
var sourceURL = '\n/*\n//# sourceURL=' + (options.sourceURL || '/lodash/template/source[' + (templateCounter++) + ']') + '\n*/';
try {
var result = Function(importsKeys, 'return ' + source + sourceURL).apply(undefined, importsValues);
} catch(e) {
e.source = source;
throw e;
}
if (data) {
return result(data);
}
// provide the compiled function's source by its `toString` method, in
// supported environments, or the `source` property as a convenience for
// inlining compiled templates during the build process
result.source = source;
return result;
}
/**
* Executes the callback `n` times, returning an array of the results
* of each callback execution. The callback is bound to `thisArg` and invoked
* with one argument; (index).
*
* @static
* @memberOf _
* @category Utilities
* @param {number} n The number of times to execute the callback.
* @param {Function} callback The function called per iteration.
* @param {*} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns an array of the results of each `callback` execution.
* @example
*
* var diceRolls = _.times(3, _.partial(_.random, 1, 6));
* // => [3, 6, 4]
*
* _.times(3, function(n) { mage.castSpell(n); });
* // => calls `mage.castSpell(n)` three times, passing `n` of `0`, `1`, and `2` respectively
*
* _.times(3, function(n) { this.cast(n); }, mage);
* // => also calls `mage.castSpell(n)` three times
*/
function times(n, callback, thisArg) {
n = (n = +n) > -1 ? n : 0;
var index = -1,
result = Array(n);
callback = baseCreateCallback(callback, thisArg, 1);
while (++index < n) {
result[index] = callback(index);
}
return result;
}
/**
* The inverse of `_.escape` this method converts the HTML entities
* `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to their
* corresponding characters.
*
* @static
* @memberOf _
* @category Utilities
* @param {string} string The string to unescape.
* @returns {string} Returns the unescaped string.
* @example
*
* _.unescape('Fred, Barney &amp; Pebbles');
* // => 'Fred, Barney & Pebbles'
*/
function unescape(string) {
return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar);
}
/**
* Generates a unique ID. If `prefix` is provided the ID will be appended to it.
*
* @static
* @memberOf _
* @category Utilities
* @param {string} [prefix] The value to prefix the ID with.
* @returns {string} Returns the unique ID.
* @example
*
* _.uniqueId('contact_');
* // => 'contact_104'
*
* _.uniqueId();
* // => '105'
*/
function uniqueId(prefix) {
var id = ++idCounter;
return String(prefix == null ? '' : prefix) + id;
}
/*--------------------------------------------------------------------------*/
/**
* Creates a `lodash` object that wraps the given value with explicit
* method chaining enabled.
*
* @static
* @memberOf _
* @category Chaining
* @param {*} value The value to wrap.
* @returns {Object} Returns the wrapper object.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 },
* { 'name': 'pebbles', 'age': 1 }
* ];
*
* var youngest = _.chain(characters)
* .sortBy('age')
* .map(function(chr) { return chr.name + ' is ' + chr.age; })
* .first()
* .value();
* // => 'pebbles is 1'
*/
function chain(value) {
value = new lodashWrapper(value);
value.__chain__ = true;
return value;
}
/**
* Invokes `interceptor` with the `value` as the first argument and then
* returns `value`. The purpose of this method is to "tap into" a method
* chain in order to perform operations on intermediate results within
* the chain.
*
* @static
* @memberOf _
* @category Chaining
* @param {*} value The value to provide to `interceptor`.
* @param {Function} interceptor The function to invoke.
* @returns {*} Returns `value`.
* @example
*
* _([1, 2, 3, 4])
* .tap(function(array) { array.pop(); })
* .reverse()
* .value();
* // => [3, 2, 1]
*/
function tap(value, interceptor) {
interceptor(value);
return value;
}
/**
* Enables explicit method chaining on the wrapper object.
*
* @name chain
* @memberOf _
* @category Chaining
* @returns {*} Returns the wrapper object.
* @example
*
* var characters = [
* { 'name': 'barney', 'age': 36 },
* { 'name': 'fred', 'age': 40 }
* ];
*
* // without explicit chaining
* _(characters).first();
* // => { 'name': 'barney', 'age': 36 }
*
* // with explicit chaining
* _(characters).chain()
* .first()
* .pick('age')
* .value();
* // => { 'age': 36 }
*/
function wrapperChain() {
this.__chain__ = true;
return this;
}
/**
* Produces the `toString` result of the wrapped value.
*
* @name toString
* @memberOf _
* @category Chaining
* @returns {string} Returns the string result.
* @example
*
* _([1, 2, 3]).toString();
* // => '1,2,3'
*/
function wrapperToString() {
return String(this.__wrapped__);
}
/**
* Extracts the wrapped value.
*
* @name valueOf
* @memberOf _
* @alias value
* @category Chaining
* @returns {*} Returns the wrapped value.
* @example
*
* _([1, 2, 3]).valueOf();
* // => [1, 2, 3]
*/
function wrapperValueOf() {
return this.__wrapped__;
}
/*--------------------------------------------------------------------------*/
// add functions that return wrapped values when chaining
lodash.after = after;
lodash.assign = assign;
lodash.at = at;
lodash.bind = bind;
lodash.bindAll = bindAll;
lodash.bindKey = bindKey;
lodash.chain = chain;
lodash.compact = compact;
lodash.compose = compose;
lodash.constant = constant;
lodash.countBy = countBy;
lodash.create = create;
lodash.createCallback = createCallback;
lodash.curry = curry;
lodash.debounce = debounce;
lodash.defaults = defaults;
lodash.defer = defer;
lodash.delay = delay;
lodash.difference = difference;
lodash.filter = filter;
lodash.flatten = flatten;
lodash.forEach = forEach;
lodash.forEachRight = forEachRight;
lodash.forIn = forIn;
lodash.forInRight = forInRight;
lodash.forOwn = forOwn;
lodash.forOwnRight = forOwnRight;
lodash.functions = functions;
lodash.groupBy = groupBy;
lodash.indexBy = indexBy;
lodash.initial = initial;
lodash.intersection = intersection;
lodash.invert = invert;
lodash.invoke = invoke;
lodash.keys = keys;
lodash.map = map;
lodash.mapValues = mapValues;
lodash.max = max;
lodash.memoize = memoize;
lodash.merge = merge;
lodash.min = min;
lodash.omit = omit;
lodash.once = once;
lodash.pairs = pairs;
lodash.partial = partial;
lodash.partialRight = partialRight;
lodash.pick = pick;
lodash.pluck = pluck;
lodash.property = property;
lodash.pull = pull;
lodash.range = range;
lodash.reject = reject;
lodash.remove = remove;
lodash.rest = rest;
lodash.shuffle = shuffle;
lodash.sortBy = sortBy;
lodash.tap = tap;
lodash.throttle = throttle;
lodash.times = times;
lodash.toArray = toArray;
lodash.transform = transform;
lodash.union = union;
lodash.uniq = uniq;
lodash.values = values;
lodash.where = where;
lodash.without = without;
lodash.wrap = wrap;
lodash.xor = xor;
lodash.zip = zip;
lodash.zipObject = zipObject;
// add aliases
lodash.collect = map;
lodash.drop = rest;
lodash.each = forEach;
lodash.eachRight = forEachRight;
lodash.extend = assign;
lodash.methods = functions;
lodash.object = zipObject;
lodash.select = filter;
lodash.tail = rest;
lodash.unique = uniq;
lodash.unzip = zip;
// add functions to `lodash.prototype`
mixin(lodash);
/*--------------------------------------------------------------------------*/
// add functions that return unwrapped values when chaining
lodash.clone = clone;
lodash.cloneDeep = cloneDeep;
lodash.contains = contains;
lodash.escape = escape;
lodash.every = every;
lodash.find = find;
lodash.findIndex = findIndex;
lodash.findKey = findKey;
lodash.findLast = findLast;
lodash.findLastIndex = findLastIndex;
lodash.findLastKey = findLastKey;
lodash.has = has;
lodash.identity = identity;
lodash.indexOf = indexOf;
lodash.isArguments = isArguments;
lodash.isArray = isArray;
lodash.isBoolean = isBoolean;
lodash.isDate = isDate;
lodash.isElement = isElement;
lodash.isEmpty = isEmpty;
lodash.isEqual = isEqual;
lodash.isFinite = isFinite;
lodash.isFunction = isFunction;
lodash.isNaN = isNaN;
lodash.isNull = isNull;
lodash.isNumber = isNumber;
lodash.isObject = isObject;
lodash.isPlainObject = isPlainObject;
lodash.isRegExp = isRegExp;
lodash.isString = isString;
lodash.isUndefined = isUndefined;
lodash.lastIndexOf = lastIndexOf;
lodash.mixin = mixin;
lodash.noConflict = noConflict;
lodash.noop = noop;
lodash.now = now;
lodash.parseInt = parseInt;
lodash.random = random;
lodash.reduce = reduce;
lodash.reduceRight = reduceRight;
lodash.result = result;
lodash.runInContext = runInContext;
lodash.size = size;
lodash.some = some;
lodash.sortedIndex = sortedIndex;
lodash.template = template;
lodash.unescape = unescape;
lodash.uniqueId = uniqueId;
// add aliases
lodash.all = every;
lodash.any = some;
lodash.detect = find;
lodash.findWhere = find;
lodash.foldl = reduce;
lodash.foldr = reduceRight;
lodash.include = contains;
lodash.inject = reduce;
mixin(function() {
var source = {}
forOwn(lodash, function(func, methodName) {
if (!lodash.prototype[methodName]) {
source[methodName] = func;
}
});
return source;
}(), false);
/*--------------------------------------------------------------------------*/
// add functions capable of returning wrapped and unwrapped values when chaining
lodash.first = first;
lodash.last = last;
lodash.sample = sample;
// add aliases
lodash.take = first;
lodash.head = first;
forOwn(lodash, function(func, methodName) {
var callbackable = methodName !== 'sample';
if (!lodash.prototype[methodName]) {
lodash.prototype[methodName]= function(n, guard) {
var chainAll = this.__chain__,
result = func(this.__wrapped__, n, guard);
return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function')))
? result
: new lodashWrapper(result, chainAll);
};
}
});
/*--------------------------------------------------------------------------*/
/**
* The semantic version number.
*
* @static
* @memberOf _
* @type string
*/
lodash.VERSION = '2.4.1';
// add "Chaining" functions to the wrapper
lodash.prototype.chain = wrapperChain;
lodash.prototype.toString = wrapperToString;
lodash.prototype.value = wrapperValueOf;
lodash.prototype.valueOf = wrapperValueOf;
// add `Array` functions that return unwrapped values
forEach(['join', 'pop', 'shift'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
var chainAll = this.__chain__,
result = func.apply(this.__wrapped__, arguments);
return chainAll
? new lodashWrapper(result, chainAll)
: result;
};
});
// add `Array` functions that return the existing wrapped value
forEach(['push', 'reverse', 'sort', 'unshift'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
func.apply(this.__wrapped__, arguments);
return this;
};
});
// add `Array` functions that return new wrapped values
forEach(['concat', 'slice', 'splice'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
return new lodashWrapper(func.apply(this.__wrapped__, arguments), this.__chain__);
};
});
return lodash;
}
/*--------------------------------------------------------------------------*/
// expose Lo-Dash
var _ = runInContext();
// some AMD build optimizers like r.js check for condition patterns like the following:
if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
// Expose Lo-Dash to the global object even when an AMD loader is present in
// case Lo-Dash is loaded with a RequireJS shim config.
// See http://requirejs.org/docs/api.html#config-shim
root._ = _;
// define as an anonymous module so, through path mapping, it can be
// referenced as the "underscore" module
define(function() {
return _;
});
}
// check for `exports` after `define` in case a build optimizer adds an `exports` object
else if (freeExports && freeModule) {
// in Node.js or RingoJS
if (moduleExports) {
(freeModule.exports = _)._ = _;
}
// in Narwhal or Rhino -require
else {
freeExports._ = _;
}
}
else {
// in a browser or Rhino
root._ = _;
}
}.call(this));
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}]},{},[1]);